Lines Matching refs:mFormatInfo

85       mFormatInfo(d3d11::Format::Get(internalFormat, mRenderer->getRenderer11DeviceCaps())),  in TextureStorage11()
256 const bool hasStencil = (mFormatInfo.format().stencilBits > 0); in getSRVForSampler()
301 mFormatInfo.getSwizzleFormat(mRenderer->getRenderer11DeviceCaps()); in getCachedOrCreateSRVForSampler()
315 format = mFormatInfo.srvFormat; in getCachedOrCreateSRVForSampler()
342 if (otherLevelSRVs[mipLevel].valid() && mFormatInfo.srvFormat == mFormatInfo.blitSRVFormat) in getSRVLevel()
352 blitSRV ? mFormatInfo.blitSRVFormat : mFormatInfo.srvFormat; in getSRVLevel()
461 return mFormatInfo; in getFormatSet()
559 d3d11::GetDXGIFormatSizeInfo(mFormatInfo.texFormat); in updateSubresourceLevel()
560 if (!fullCopy && mFormatInfo.dsvFormat != DXGI_FORMAT_UNKNOWN) in updateSubresourceLevel()
623 d3d11::MakeValidSize(false, mFormatInfo.texFormat, &width, &height, nullptr); in copySubresourceLevel()
631 ASSERT(mFormatInfo.dsvFormat == DXGI_FORMAT_UNKNOWN); in copySubresourceLevel()
922 GLenum internalFormat = mFormatInfo.internalFormat; in getMultisampledRenderTarget()
1008 d3d11::MakeValidSize(false, mFormatInfo.texFormat, &width, &height, &mTopLevel); in TextureStorage11_2D()
1236 desc.Format = mFormatInfo.texFormat; in ensureTextureExists()
1244 ANGLE_TRY(mRenderer->allocateTexture(GetImplAs<Context11>(context), desc, mFormatInfo, in ensureTextureExists()
1318 rtvDesc.Format = mFormatInfo.rtvFormat; in getRenderTarget()
1329 mFormatInfo.internalFormat, getFormatSet(), getLevelWidth(level), in getRenderTarget()
1337 if (mFormatInfo.rtvFormat != DXGI_FORMAT_UNKNOWN) in getRenderTarget()
1340 rtvDesc.Format = mFormatInfo.rtvFormat; in getRenderTarget()
1349 std::move(rtv), *texture, *srv, *blitSRV, mFormatInfo.internalFormat, getFormatSet(), in getRenderTarget()
1356 ASSERT(mFormatInfo.dsvFormat != DXGI_FORMAT_UNKNOWN); in getRenderTarget()
1359 dsvDesc.Format = mFormatInfo.dsvFormat; in getRenderTarget()
1369 std::move(dsv), *texture, *srv, mFormatInfo.internalFormat, getFormatSet(), in getRenderTarget()
1463 const auto &format = mFormatInfo.getSwizzleFormat(mRenderer->getRenderer11DeviceCaps()); in getSwizzleTexture()
1501 mFormatInfo.getSwizzleFormat(mRenderer->getRenderer11DeviceCaps()).rtvFormat; in getSwizzleRenderTarget()
1566 mTexture.set(producer->getD3DTexture(), mFormatInfo); in TextureStorage11_External()
1874 const auto &format = mFormatInfo.getSwizzleFormat(mRenderer->getRenderer11DeviceCaps()); in getSwizzleTexture()
1913 mFormatInfo.getSwizzleFormat(mRenderer->getRenderer11DeviceCaps()).rtvFormat; in getSwizzleRenderTarget()
2022 d3d11::MakeValidSize(false, mFormatInfo.texFormat, &size, &height, &mTopLevel); in TextureStorage11_Cube()
2297 desc.Format = mFormatInfo.texFormat; in ensureTextureExists()
2305 ANGLE_TRY(mRenderer->allocateTexture(GetImplAs<Context11>(context), desc, mFormatInfo, in ensureTextureExists()
2380 rtvDesc.Format = mFormatInfo.rtvFormat; in getRenderTarget()
2392 mFormatInfo.internalFormat, getFormatSet(), getLevelWidth(level), in getRenderTarget()
2402 ANGLE_TRY(createRenderTargetSRV(context, *texture, index, mFormatInfo.srvFormat, &srv)); in getRenderTarget()
2404 if (mFormatInfo.blitSRVFormat != mFormatInfo.srvFormat) in getRenderTarget()
2406 ANGLE_TRY(createRenderTargetSRV(context, *texture, index, mFormatInfo.blitSRVFormat, in getRenderTarget()
2416 if (mFormatInfo.rtvFormat != DXGI_FORMAT_UNKNOWN) in getRenderTarget()
2419 rtvDesc.Format = mFormatInfo.rtvFormat; in getRenderTarget()
2430 std::move(rtv), *texture, srv, blitSRV, mFormatInfo.internalFormat, getFormatSet(), in getRenderTarget()
2433 else if (mFormatInfo.dsvFormat != DXGI_FORMAT_UNKNOWN) in getRenderTarget()
2436 dsvDesc.Format = mFormatInfo.dsvFormat; in getRenderTarget()
2448 std::move(dsv), *texture, srv, mFormatInfo.internalFormat, getFormatSet(), in getRenderTarget()
2568 const auto &format = mFormatInfo.getSwizzleFormat(mRenderer->getRenderer11DeviceCaps()); in getSwizzleTexture()
2606 mFormatInfo.getSwizzleFormat(mRenderer->getRenderer11DeviceCaps()).rtvFormat; in getSwizzleRenderTarget()
2688 d3d11::MakeValidSize(false, mFormatInfo.texFormat, &width, &height, &mTopLevel); in TextureStorage11_3D()
2789 desc.Format = mFormatInfo.texFormat; in getResource()
2795 ANGLE_TRY(mRenderer->allocateTexture(GetImplAs<Context11>(context), desc, mFormatInfo, in getResource()
2871 ASSERT(mFormatInfo.rtvFormat != DXGI_FORMAT_UNKNOWN); in getRenderTarget()
2889 rtvDesc.Format = mFormatInfo.rtvFormat; in getRenderTarget()
2900 std::move(rtv), *texture, *srv, *blitSRV, mFormatInfo.internalFormat, in getRenderTarget()
2923 rtvDesc.Format = mFormatInfo.rtvFormat; in getRenderTarget()
2934 std::move(rtv), *texture, srv, blitSRV, mFormatInfo.internalFormat, getFormatSet(), in getRenderTarget()
2950 const auto &format = mFormatInfo.getSwizzleFormat(mRenderer->getRenderer11DeviceCaps()); in getSwizzleTexture()
2986 mFormatInfo.getSwizzleFormat(mRenderer->getRenderer11DeviceCaps()).rtvFormat; in getSwizzleRenderTarget()
3019 d3d11::MakeValidSize(false, mFormatInfo.texFormat, &width, &height, &mTopLevel); in TextureStorage11_2DArray()
3136 desc.Format = mFormatInfo.texFormat; in getResource()
3144 ANGLE_TRY(mRenderer->allocateTexture(GetImplAs<Context11>(context), desc, mFormatInfo, in getResource()
3253 ANGLE_TRY(createRenderTargetSRV(context, *texture, index, mFormatInfo.srvFormat, &srv)); in getRenderTarget()
3255 if (mFormatInfo.blitSRVFormat != mFormatInfo.srvFormat) in getRenderTarget()
3257 ANGLE_TRY(createRenderTargetSRV(context, *texture, index, mFormatInfo.blitSRVFormat, in getRenderTarget()
3267 if (mFormatInfo.rtvFormat != DXGI_FORMAT_UNKNOWN) in getRenderTarget()
3270 rtvDesc.Format = mFormatInfo.rtvFormat; in getRenderTarget()
3282 std::move(rtv), *texture, srv, blitSRV, mFormatInfo.internalFormat, getFormatSet(), in getRenderTarget()
3287 ASSERT(mFormatInfo.dsvFormat != DXGI_FORMAT_UNKNOWN); in getRenderTarget()
3290 dsvDesc.Format = mFormatInfo.dsvFormat; in getRenderTarget()
3303 std::move(dsv), *texture, srv, mFormatInfo.internalFormat, getFormatSet(), in getRenderTarget()
3318 const auto &format = mFormatInfo.getSwizzleFormat(mRenderer->getRenderer11DeviceCaps()); in getSwizzleTexture()
3357 mFormatInfo.getSwizzleFormat(mRenderer->getRenderer11DeviceCaps()).rtvFormat; in getSwizzleRenderTarget()
3426 ASSERT(d3d11::GetDXGIFormatSizeInfo(mFormatInfo.texFormat).blockWidth <= 1); in TextureStorage11_2DMultisample()
3427 ASSERT(d3d11::GetDXGIFormatSizeInfo(mFormatInfo.texFormat).blockHeight <= 1); in TextureStorage11_2DMultisample()
3477 desc.Format = mFormatInfo.texFormat; in ensureTextureExists()
3484 mRenderer->getNativeTextureCaps().get(mFormatInfo.internalFormat); in ensureTextureExists()
3489 ANGLE_TRY(mRenderer->allocateTexture(GetImplAs<Context11>(context), desc, mFormatInfo, in ensureTextureExists()
3525 if (mFormatInfo.rtvFormat != DXGI_FORMAT_UNKNOWN) in getRenderTarget()
3528 rtvDesc.Format = mFormatInfo.rtvFormat; in getRenderTarget()
3535 std::move(rtv), *texture, *srv, *blitSRV, mFormatInfo.internalFormat, getFormatSet(), in getRenderTarget()
3542 ASSERT(mFormatInfo.dsvFormat != DXGI_FORMAT_UNKNOWN); in getRenderTarget()
3545 dsvDesc.Format = mFormatInfo.dsvFormat; in getRenderTarget()
3553 std::move(dsv), *texture, *srv, mFormatInfo.internalFormat, getFormatSet(), in getRenderTarget()
3619 ASSERT(d3d11::GetDXGIFormatSizeInfo(mFormatInfo.texFormat).blockWidth <= 1); in TextureStorage11_2DMultisampleArray()
3620 ASSERT(d3d11::GetDXGIFormatSizeInfo(mFormatInfo.texFormat).blockHeight <= 1); in TextureStorage11_2DMultisampleArray()
3669 desc.Format = mFormatInfo.texFormat; in ensureTextureExists()
3676 mRenderer->getNativeTextureCaps().get(mFormatInfo.internalFormat); in ensureTextureExists()
3681 ANGLE_TRY(mRenderer->allocateTexture(GetImplAs<Context11>(context), desc, mFormatInfo, in ensureTextureExists()
3728 ANGLE_TRY(createRenderTargetSRV(context, *texture, index, mFormatInfo.srvFormat, &srv)); in getRenderTarget()
3730 if (mFormatInfo.blitSRVFormat != mFormatInfo.srvFormat) in getRenderTarget()
3732 ANGLE_TRY(createRenderTargetSRV(context, *texture, index, mFormatInfo.blitSRVFormat, in getRenderTarget()
3742 if (mFormatInfo.rtvFormat != DXGI_FORMAT_UNKNOWN) in getRenderTarget()
3745 rtvDesc.Format = mFormatInfo.rtvFormat; in getRenderTarget()
3756 std::move(rtv), *texture, srv, blitSRV, mFormatInfo.internalFormat, getFormatSet(), in getRenderTarget()
3761 ASSERT(mFormatInfo.dsvFormat != DXGI_FORMAT_UNKNOWN); in getRenderTarget()
3764 dsvDesc.Format = mFormatInfo.dsvFormat; in getRenderTarget()
3776 std::move(dsv), *texture, srv, mFormatInfo.internalFormat, getFormatSet(), in getRenderTarget()