Lines Matching refs:x_mask
1230 INT16 x_mask; in glamor_composite_with_shader() local
1241 x_mask = rects->x_mask + mask_x_off; in glamor_composite_with_shader()
1248 x_dest, y_dest, x_source, y_source, x_mask, y_mask, width, in glamor_composite_with_shader()
1274 mask_yscale, x_mask, in glamor_composite_with_shader()
1275 y_mask, x_mask + width, in glamor_composite_with_shader()
1392 int x_mask, int y_mask, int x_dest, int y_dest) in glamor_composite_clipped_region() argument
1425 x_temp_mask = x_mask; in glamor_composite_clipped_region()
1429 x_source, y_source, x_mask, y_mask, x_dest, y_dest, width, height); in glamor_composite_clipped_region()
1498 extent->x1 + x_mask - x_dest - dest->pDrawable->x, in glamor_composite_clipped_region()
1562 prect[i].x_mask = box[i].x1 + x_temp_mask - x_dest; in glamor_composite_clipped_region()
1599 INT16 x_mask, in glamor_composite() argument
1626 source_pixmap, x_source, y_source, x_mask, y_mask, x_dest, y_dest, in glamor_composite()
1658 x_mask + in glamor_composite()
1706 x_mask, y_mask, in glamor_composite()
1716 x_mask, y_mask, x_dest, y_dest); in glamor_composite()
1744 x_mask, y_mask, width, height)) in glamor_composite()
1749 x_mask, y_mask, x_dest, y_dest, width, height); in glamor_composite()