Lines Matching refs:FXStream

37 class FXAPI FXGZFileStream : public FXStream {
55 FXlong position() const { return FXStream::position(); } in position()
61 FXGZFileStream& operator<<(const FXuchar& v){ FXStream::operator<<(v); return *this; }
62 FXGZFileStream& operator<<(const FXchar& v){ FXStream::operator<<(v); return *this; }
63 FXGZFileStream& operator<<(const FXushort& v){ FXStream::operator<<(v); return *this; }
64 FXGZFileStream& operator<<(const FXshort& v){ FXStream::operator<<(v); return *this; }
65 FXGZFileStream& operator<<(const FXuint& v){ FXStream::operator<<(v); return *this; }
66 FXGZFileStream& operator<<(const FXint& v){ FXStream::operator<<(v); return *this; }
67 FXGZFileStream& operator<<(const FXfloat& v){ FXStream::operator<<(v); return *this; }
68 FXGZFileStream& operator<<(const FXdouble& v){ FXStream::operator<<(v); return *this; }
69 FXGZFileStream& operator<<(const FXlong& v){ FXStream::operator<<(v); return *this; }
70 FXGZFileStream& operator<<(const FXulong& v){ FXStream::operator<<(v); return *this; }
73 FXGZFileStream& save(const FXuchar* p,unsigned long n){ FXStream::save(p,n); return *this; } in save()
74 FXGZFileStream& save(const FXchar* p,unsigned long n){ FXStream::save(p,n); return *this; } in save()
75 FXGZFileStream& save(const FXushort* p,unsigned long n){ FXStream::save(p,n); return *this; } in save()
76 FXGZFileStream& save(const FXshort* p,unsigned long n){ FXStream::save(p,n); return *this; } in save()
77 FXGZFileStream& save(const FXuint* p,unsigned long n){ FXStream::save(p,n); return *this; } in save()
78 FXGZFileStream& save(const FXint* p,unsigned long n){ FXStream::save(p,n); return *this; } in save()
79 FXGZFileStream& save(const FXfloat* p,unsigned long n){ FXStream::save(p,n); return *this; } in save()
80 FXGZFileStream& save(const FXdouble* p,unsigned long n){ FXStream::save(p,n); return *this; } in save()
81 FXGZFileStream& save(const FXlong* p,unsigned long n){ FXStream::save(p,n); return *this; } in save()
82 FXGZFileStream& save(const FXulong* p,unsigned long n){ FXStream::save(p,n); return *this; } in save()
85 FXGZFileStream& operator>>(FXuchar& v){ FXStream::operator>>(v); return *this; }
86 FXGZFileStream& operator>>(FXchar& v){ FXStream::operator>>(v); return *this; }
87 FXGZFileStream& operator>>(FXushort& v){ FXStream::operator>>(v); return *this; }
88 FXGZFileStream& operator>>(FXshort& v){ FXStream::operator>>(v); return *this; }
89 FXGZFileStream& operator>>(FXuint& v){ FXStream::operator>>(v); return *this; }
90 FXGZFileStream& operator>>(FXint& v){ FXStream::operator>>(v); return *this; }
91 FXGZFileStream& operator>>(FXfloat& v){ FXStream::operator>>(v); return *this; }
92 FXGZFileStream& operator>>(FXdouble& v){ FXStream::operator>>(v); return *this; }
93 FXGZFileStream& operator>>(FXlong& v){ FXStream::operator>>(v); return *this; }
94 FXGZFileStream& operator>>(FXulong& v){ FXStream::operator>>(v); return *this; }
97 FXGZFileStream& load(FXuchar* p,unsigned long n){ FXStream::load(p,n); return *this; } in load()
98 FXGZFileStream& load(FXchar* p,unsigned long n){ FXStream::load(p,n); return *this; } in load()
99 FXGZFileStream& load(FXushort* p,unsigned long n){ FXStream::load(p,n); return *this; } in load()
100 FXGZFileStream& load(FXshort* p,unsigned long n){ FXStream::load(p,n); return *this; } in load()
101 FXGZFileStream& load(FXuint* p,unsigned long n){ FXStream::load(p,n); return *this; } in load()
102 FXGZFileStream& load(FXint* p,unsigned long n){ FXStream::load(p,n); return *this; } in load()
103 FXGZFileStream& load(FXfloat* p,unsigned long n){ FXStream::load(p,n); return *this; } in load()
104 FXGZFileStream& load(FXdouble* p,unsigned long n){ FXStream::load(p,n); return *this; } in load()
105 FXGZFileStream& load(FXlong* p,unsigned long n){ FXStream::load(p,n); return *this; } in load()
106 FXGZFileStream& load(FXulong* p,unsigned long n){ FXStream::load(p,n); return *this; } in load()
109 FXGZFileStream& saveObject(const FXObject* v){ FXStream::saveObject(v); return *this; } in saveObject()
112 FXGZFileStream& loadObject(FXObject*& v){ FXStream::loadObject(v); return *this; } in loadObject()