Lines Matching defs:gl

292 static void glnvg__bindTexture(GLNVGcontext* gl, GLuint tex)  in glnvg__bindTexture()
304 static void glnvg__stencilMask(GLNVGcontext* gl, GLuint mask) in glnvg__stencilMask()
316 static void glnvg__stencilFunc(GLNVGcontext* gl, GLenum func, GLint ref, GLuint mask) in glnvg__stencilFunc()
332 static void glnvg__blendFuncSeparate(GLNVGcontext* gl, const GLNVGblend* blend) in glnvg__blendFuncSeparate()
348 static GLNVGtexture* glnvg__allocTexture(GLNVGcontext* gl) in glnvg__allocTexture()
377 static GLNVGtexture* glnvg__findTexture(GLNVGcontext* gl, int id) in glnvg__findTexture()
386 static int glnvg__deleteTexture(GLNVGcontext* gl, int id) in glnvg__deleteTexture()
420 static void glnvg__checkError(GLNVGcontext* gl, const char* str) in glnvg__checkError()
507 GLNVGcontext* gl = (GLNVGcontext*)uptr; in glnvg__renderCreate() local
714 GLNVGcontext* gl = (GLNVGcontext*)uptr; in glnvg__renderCreateTexture() local
820 GLNVGcontext* gl = (GLNVGcontext*)uptr; in glnvg__renderDeleteTexture() local
826 GLNVGcontext* gl = (GLNVGcontext*)uptr; in glnvg__renderUpdateTexture() local
871 GLNVGcontext* gl = (GLNVGcontext*)uptr; in glnvg__renderGetTextureSize() local
903 static int glnvg__convertPaint(GLNVGcontext* gl, GLNVGfragUniforms* frag, NVGpaint* paint, in glnvg__convertPaint()
976 static void glnvg__setUniforms(GLNVGcontext* gl, int uniformOffset, int image) in glnvg__setUniforms()
997 GLNVGcontext* gl = (GLNVGcontext*)uptr; in glnvg__renderViewport() local
1002 static void glnvg__fill(GLNVGcontext* gl, GLNVGcall* call) in glnvg__fill()
1046 static void glnvg__convexFill(GLNVGcontext* gl, GLNVGcall* call) in glnvg__convexFill()
1063 static void glnvg__stroke(GLNVGcontext* gl, GLNVGcall* call) in glnvg__stroke()
1110 static void glnvg__triangles(GLNVGcontext* gl, GLNVGcall* call) in glnvg__triangles()
1119 GLNVGcontext* gl = (GLNVGcontext*)uptr; in glnvg__renderCancel() local
1172 GLNVGcontext* gl = (GLNVGcontext*)uptr; in glnvg__renderFlush() local
1270 static GLNVGcall* glnvg__allocCall(GLNVGcontext* gl) in glnvg__allocCall()
1286 static int glnvg__allocPaths(GLNVGcontext* gl, int n) in glnvg__allocPaths()
1302 static int glnvg__allocVerts(GLNVGcontext* gl, int n) in glnvg__allocVerts()
1318 static int glnvg__allocFragUniforms(GLNVGcontext* gl, int n) in glnvg__allocFragUniforms()
1334 static GLNVGfragUniforms* nvg__fragUniformPtr(GLNVGcontext* gl, int i) in nvg__fragUniformPtr()
1350 GLNVGcontext* gl = (GLNVGcontext*)uptr; in glnvg__renderFill() local
1432 GLNVGcontext* gl = (GLNVGcontext*)uptr; in glnvg__renderStroke() local
1488 GLNVGcontext* gl = (GLNVGcontext*)uptr; in glnvg__renderTriangles() local
1522 GLNVGcontext* gl = (GLNVGcontext*)uptr; in glnvg__renderDelete() local
1566 GLNVGcontext* gl = (GLNVGcontext*)malloc(sizeof(GLNVGcontext)); in nvgCreateGL2() local
1622 GLNVGcontext* gl = (GLNVGcontext*)nvgInternalParams(ctx)->userPtr; in nvglCreateImageFromHandleGL2() local
1646 GLNVGcontext* gl = (GLNVGcontext*)nvgInternalParams(ctx)->userPtr; in nvglImageHandleGL2() local