Lines Matching refs:d3d9_dev
183 IDirect3DDevice9 *d3d9_dev; member
2553 hr = IDirect3DDevice9_SetFVF(This->d3d9_dev, USED_FVF); in VMR9_ImagePresenter_PresentTexture()
2560 …hr = IDirect3DDevice9_SetStreamSource(This->d3d9_dev, 0, This->d3d9_vertex, 0, sizeof(struct VERTE… in VMR9_ImagePresenter_PresentTexture()
2573 hr = IDirect3DDevice9_SetTexture(This->d3d9_dev, 0, (IDirect3DBaseTexture9 *)texture); in VMR9_ImagePresenter_PresentTexture()
2581 hr = IDirect3DDevice9_DrawPrimitive(This->d3d9_dev, D3DPT_TRIANGLESTRIP, 0, 2); in VMR9_ImagePresenter_PresentTexture()
2597 hr = IDirect3DDevice9_GetBackBuffer(This->d3d9_dev, 0, 0, D3DBACKBUFFER_TYPE_MONO, &target); in VMR9_ImagePresenter_PresentOffscreenSurface()
2608 …hr = IDirect3DDevice9_StretchRect(This->d3d9_dev, surface, &This->pVMR9->source_rect, target, &tar… in VMR9_ImagePresenter_PresentOffscreenSurface()
2628 if (!This->d3d9_dev) in VMR9_ImagePresenter_PresentImage()
2632 …hr = IDirect3DDevice9_Clear(This->d3d9_dev, 0, NULL, D3DCLEAR_TARGET, D3DCOLOR_XRGB(0, 0, 0), 1.0f… in VMR9_ImagePresenter_PresentImage()
2635 hr = IDirect3DDevice9_BeginScene(This->d3d9_dev); in VMR9_ImagePresenter_PresentImage()
2646 hr = IDirect3DDevice9_EndScene(This->d3d9_dev); in VMR9_ImagePresenter_PresentImage()
2649 …hr = IDirect3DDevice9_Present(This->d3d9_dev, NULL, NULL, This->pVMR9->baseControlWindow.baseWindo… in VMR9_ImagePresenter_PresentImage()
2698 hr = IDirect3DDevice9_GetDeviceCaps(This->d3d9_dev, &caps); in VMR9_SurfaceAllocator_SetAllocationSettings()
2727 …hr = IDirect3DDevice9_CreateVertexBuffer(This->d3d9_dev, 4 * sizeof(struct VERTEX), D3DUSAGE_WRITE… in VMR9_SurfaceAllocator_SetAllocationSettings()
2817 …tr, d3d9_adapter, D3DDEVTYPE_HAL, NULL, D3DCREATE_MIXED_VERTEXPROCESSING, &d3dpp, &This->d3d9_dev); in CreateRenderingWindow()
2824 …IVMRSurfaceAllocatorNotify9_SetD3DDevice(This->SurfaceAllocatorNotify, This->d3d9_dev, This->hMon); in CreateRenderingWindow()
2933 if (This->d3d9_dev) in VMR9_SurfaceAllocator_UpdateDeviceReset()
2934 IDirect3DDevice9_Release(This->d3d9_dev); in VMR9_SurfaceAllocator_UpdateDeviceReset()
2935 This->d3d9_dev = NULL; in VMR9_SurfaceAllocator_UpdateDeviceReset()
2936 … &This->hMon), D3DDEVTYPE_HAL, NULL, D3DCREATE_HARDWARE_VERTEXPROCESSING, &d3dpp, &This->d3d9_dev); in VMR9_SurfaceAllocator_UpdateDeviceReset()
2939 …nd, &This->hMon), D3DDEVTYPE_HAL, NULL, D3DCREATE_MIXED_VERTEXPROCESSING, &d3dpp, &This->d3d9_dev); in VMR9_SurfaceAllocator_UpdateDeviceReset()
2946 …IVMRSurfaceAllocatorNotify9_ChangeD3DDevice(This->SurfaceAllocatorNotify, This->d3d9_dev, This->hM… in VMR9_SurfaceAllocator_UpdateDeviceReset()
2955 …hr = IDirect3DDevice9_CreateVertexBuffer(This->d3d9_dev, 4 * sizeof(struct VERTEX), D3DUSAGE_WRITE… in VMR9_SurfaceAllocator_UpdateDeviceReset()
3006 if (!This->d3d9_dev) in VMR9_SurfaceAllocator_GetSurface()
3100 This->d3d9_dev = NULL; in VMR9DefaultAllocatorPresenterImpl_create()