Lines Matching refs:GLcontext

167    void (*UpdateState)( GLcontext *ctx );
174 void (*ClearIndex)( GLcontext *ctx, GLuint index );
180 void (*ClearColor)( GLcontext *ctx, GLubyte red, GLubyte green,
187 void (*Clear)( GLcontext *ctx,
194 void (*Index)( GLcontext *ctx, GLuint index );
199 void (*Color)( GLcontext *ctx,
205 GLboolean (*SetBuffer)( GLcontext *ctx, GLenum mode );
211 void (*GetBufferSize)( GLcontext *ctx,
221 void (*WriteColorSpan)( GLcontext *ctx,
230 void (*WriteMonocolorSpan)( GLcontext *ctx,
237 void (*WriteColorPixels)( GLcontext *ctx,
246 void (*WriteMonocolorPixels)( GLcontext *ctx,
253 void (*WriteIndexSpan)( GLcontext *ctx,
260 void (*WriteMonoindexSpan)( GLcontext *ctx,
267 void (*WriteIndexPixels)( GLcontext *ctx,
274 void (*WriteMonoindexPixels)( GLcontext *ctx,
284 void (*ReadIndexSpan)( GLcontext *ctx,
290 void (*ReadColorSpan)( GLcontext *ctx,
298 void (*ReadIndexPixels)( GLcontext *ctx,
305 void (*ReadColorPixels)( GLcontext *ctx,
323 void (*Finish)( GLcontext *ctx );
328 void (*Flush)( GLcontext *ctx );
333 GLboolean (*IndexMask)( GLcontext *ctx, GLuint mask );
338 GLboolean (*ColorMask)( GLcontext *ctx,
345 GLboolean (*LogicOp)( GLcontext *ctx, GLenum op );
350 void (*Dither)( GLcontext *ctx, GLboolean enable );
355 void (*Error)( GLcontext *ctx );
361 void (*NearFar)( GLcontext *ctx, GLfloat nearVal, GLfloat farVal );
373 void (*AllocDepthBuffer)( GLcontext *ctx );
378 void (*ClearDepthBuffer)( GLcontext *ctx );
383 GLuint (*DepthTestSpan)( GLcontext *ctx,
386 void (*DepthTestPixels)( GLcontext *ctx,
395 void (*ReadDepthSpanFloat)( GLcontext *ctx,
397 void (*ReadDepthSpanInt)( GLcontext *ctx,
406 void (*ClearColorAndDepth)( GLcontext *ctx,
444 GLboolean (*DrawPixels)( GLcontext *ctx,
452 GLboolean (*Bitmap)( GLcontext *ctx, GLsizei width, GLsizei height,
460 void (*Begin)( GLcontext *ctx, GLenum mode );
461 void (*End)( GLcontext *ctx );
468 void (*RasterSetup)( GLcontext *ctx, GLuint start, GLuint end );
477 GLboolean (*RenderVB)( GLcontext *ctx, GLboolean allDone );
490 void (*TexEnv)( GLcontext *ctx, GLenum pname, const GLfloat *param );
498 void (*TexImage)( GLcontext *ctx, GLenum target,
511 void (*TexSubImage)( GLcontext *ctx, GLenum target,
521 void (*TexParameter)( GLcontext *ctx, GLenum target,
533 void (*BindTexture)( GLcontext *ctx, GLenum target,
540 void (*DeleteTexture)( GLcontext *ctx, struct gl_texture_object *tObj );
545 void (*UpdateTexturePalette)( GLcontext *ctx,