Lines Matching refs:CardRegion

14 CardRegion::CardRegion(CardWindow &parent, int Id, bool visible, int x, int y, int xOffset, int yOf…  in CardRegion()  function in CardRegion
62 CardRegion::~CardRegion() in ~CardRegion()
67 void CardRegion::SetBackColor(COLORREF cr) in SetBackColor()
72 int CardRegion::CalcApparentCards(int realnum) in CalcApparentCards()
77 void CardRegion::CalcApparentCards() in CalcApparentCards()
83 void CardRegion::UpdateSize(void) in UpdateSize()
104 CardRegion *CardWindow::CreateRegion(int id, bool fVisible, int x, int y, int xoffset, int yoffset) in CreateRegion()
106 CardRegion *cr; in CreateRegion()
111 cr = new CardRegion(*this, id, fVisible, x, y, xoffset, yoffset); in CreateRegion()
120 int CardRegion::GetOverlapRatio(int x, int y, int w, int h) in GetOverlapRatio()
146 bool CardRegion::SetDragRule(UINT uDragType, pCanDragProc proc) in SetDragRule()
164 bool CardRegion::SetDropRule(UINT uDropType, pCanDropProc proc) in SetDropRule()
182 void CardRegion::SetClickProc(pClickProc proc) in SetClickProc()
187 void CardRegion::SetClickReleaseProc(pClickProc proc) in SetClickReleaseProc()
192 void CardRegion::SetDblClickProc(pClickProc proc) in SetDblClickProc()
197 void CardRegion::SetAddCardProc(pAddProc proc) in SetAddCardProc()
202 void CardRegion::SetRemoveCardProc(pRemoveProc proc) in SetRemoveCardProc()
207 void CardRegion::Update() in Update()
215 bool CardRegion::SetThreedCount(int count) in SetThreedCount()
228 void CardRegion::SetOffsets(int x, int y) in SetOffsets()
234 void CardRegion::SetPos(int x, int y) in SetPos()
240 void CardRegion::Show(bool fShow) in Show()
245 bool CardRegion::IsVisible() in IsVisible()
250 void CardRegion::SetPlacement(UINT xJustify, UINT yJustify, int xAdjust, int yAdjust) in SetPlacement()
258 void CardRegion::SetFaceDirection(UINT uDirType, int nOption) in SetFaceDirection()
273 UINT CardRegion::GetFaceDirection(int *pnOption) in GetFaceDirection()
281 void CardRegion::AdjustPosition(int winwidth, int winheight) in AdjustPosition()
322 void CardRegion::Flash(int count, int milliseconds) in Flash()
333 void CardRegion::StopFlash() in StopFlash()
344 void CardRegion::DoFlash() in DoFlash()
361 int CardRegion::Id() in Id()
366 void CardRegion::SetEmptyImage(UINT uImage) in SetEmptyImage()
384 void CardRegion::SetBackCardIdx(UINT uBackIdx) in SetBackCardIdx()
390 void CardRegion::SetCardStack(const CardStack &cs) in SetCardStack()
399 const CardStack & CardRegion::GetCardStack() in GetCardStack()
409 void CardRegion::UpdateFaceDir(CardStack &cards) in UpdateFaceDir()
477 bool CardRegion::MoveCard(CardRegion *pDestStack, int nNumCards, bool fAnimate) in MoveCard()
544 int CardRegion::NumCards() const in NumCards()
552 bool CardRegion::Lock() in Lock()
569 bool CardRegion::UnLock() in UnLock()
583 bool CardRegion::PlayCard(CardRegion *pDestStack, int value, int num) in PlayCard()
611 void CardRegion::RedrawIfNotDim(CardRegion *pCompare, bool fFullRedraw) in RedrawIfNotDim()
636 bool CardRegion::SimulateDrag(CardRegion *pDestStack, int iNumDragCards, bool fAnimate) in SimulateDrag()