////////////////////////////////////////////////////////////////////////////// // Name: SVGStylable.h // Author: Alex Thuering // Copyright: (c) 2005 Alex Thuering // Licence: wxWindows licence // Notes: generated by generate.py ////////////////////////////////////////////////////////////////////////////// #ifndef WX_SVG_STYLABLE_H #define WX_SVG_STYLABLE_H #include "SVGAnimatedString.h" #include "CSSStyleDeclaration.h" #include "CSSValue.h" #include "String_wxsvg.h" #include "Element.h" #include "SVGAnimatedType.h" #include "SVGElement.h" class wxSVGStylable { protected: wxSVGAnimatedString m_className; wxCSSStyleDeclaration m_style; wxCSSStyleDeclaration m_animStyle; bool HasCustomAttribute(const wxString& name) const; wxString GetCustomAttribute(const wxString& name) const; bool SetCustomAttribute(const wxString& name, const wxString& value); wxSvgXmlAttrHash GetCustomAttributes() const; bool SetCustomAnimatedValue(const wxString& name, const wxSVGAnimatedType& value); public: inline const wxSVGAnimatedString& GetClassName() const { return m_className; } inline void SetClassName(const wxSVGAnimatedString& n) { m_className = n; } inline void SetClassName(const wxString& n) { m_className.SetBaseVal(n); } inline const wxCSSStyleDeclaration& GetStyle() const { return m_style; } inline void SetStyle(const wxCSSStyleDeclaration& n) { m_style = n; } inline const wxCSSStyleDeclaration& GetAnimStyle() const { return m_animStyle; } inline void SetAnimStyle(const wxCSSStyleDeclaration& n) { m_animStyle = n; } public: inline void SetAlignmentBaseline(wxCSS_VALUE value) { m_style.SetAlignmentBaseline(value); } inline wxCSS_VALUE GetAlignmentBaseline() { return m_style.GetAlignmentBaseline(); } inline bool HasAlignmentBaseline() { return m_style.HasAlignmentBaseline(); } inline void SetBaselineShift(const wxCSSPrimitiveValue& value) { m_style.SetBaselineShift(value); } inline const wxCSSPrimitiveValue& GetBaselineShift() { return m_style.GetBaselineShift(); } inline bool HasBaselineShift() { return m_style.HasBaselineShift(); } inline void SetClip(const wxCSSPrimitiveValue& value) { m_style.SetClip(value); } inline const wxCSSPrimitiveValue& GetClip() { return m_style.GetClip(); } inline bool HasClip() { return m_style.HasClip(); } inline void SetClipPath(const wxCSSPrimitiveValue& value) { m_style.SetClipPath(value); } inline const wxCSSPrimitiveValue& GetClipPath() { return m_style.GetClipPath(); } inline bool HasClipPath() { return m_style.HasClipPath(); } inline void SetClipRule(wxCSS_VALUE value) { m_style.SetClipRule(value); } inline wxCSS_VALUE GetClipRule() { return m_style.GetClipRule(); } inline bool HasClipRule() { return m_style.HasClipRule(); } inline void SetColor(const wxRGBColor& value) { m_style.SetColor(value); } inline wxRGBColor GetColor() { return m_style.GetColor(); } inline bool HasColor() { return m_style.HasColor(); } inline void SetColorInterpolation(wxCSS_VALUE value) { m_style.SetColorInterpolation(value); } inline wxCSS_VALUE GetColorInterpolation() { return m_style.GetColorInterpolation(); } inline bool HasColorInterpolation() { return m_style.HasColorInterpolation(); } inline void SetColorInterpolationFilters(wxCSS_VALUE value) { m_style.SetColorInterpolationFilters(value); } inline wxCSS_VALUE GetColorInterpolationFilters() { return m_style.GetColorInterpolationFilters(); } inline bool HasColorInterpolationFilters() { return m_style.HasColorInterpolationFilters(); } inline void SetColorProfile(const wxCSSPrimitiveValue& value) { m_style.SetColorProfile(value); } inline const wxCSSPrimitiveValue& GetColorProfile() { return m_style.GetColorProfile(); } inline bool HasColorProfile() { return m_style.HasColorProfile(); } inline void SetColorRendering(wxCSS_VALUE value) { m_style.SetColorRendering(value); } inline wxCSS_VALUE GetColorRendering() { return m_style.GetColorRendering(); } inline bool HasColorRendering() { return m_style.HasColorRendering(); } inline void SetCursor(const wxCSSPrimitiveValue& value) { m_style.SetCursor(value); } inline const wxCSSPrimitiveValue& GetCursor() { return m_style.GetCursor(); } inline bool HasCursor() { return m_style.HasCursor(); } inline void SetDirection(wxCSS_VALUE value) { m_style.SetDirection(value); } inline wxCSS_VALUE GetDirection() { return m_style.GetDirection(); } inline bool HasDirection() { return m_style.HasDirection(); } inline void SetDisplay(wxCSS_VALUE value) { m_style.SetDisplay(value); } inline wxCSS_VALUE GetDisplay() { return m_style.GetDisplay(); } inline bool HasDisplay() { return m_style.HasDisplay(); } inline void SetDominantBaseline(wxCSS_VALUE value) { m_style.SetDominantBaseline(value); } inline wxCSS_VALUE GetDominantBaseline() { return m_style.GetDominantBaseline(); } inline bool HasDominantBaseline() { return m_style.HasDominantBaseline(); } inline void SetEnableBackground(wxCSS_VALUE value) { m_style.SetEnableBackground(value); } inline wxCSS_VALUE GetEnableBackground() { return m_style.GetEnableBackground(); } inline bool HasEnableBackground() { return m_style.HasEnableBackground(); } inline void SetFill(const wxSVGPaint& value) { m_style.SetFill(value); } inline const wxSVGPaint& GetFill() { return m_style.GetFill(); } inline bool HasFill() { return m_style.HasFill(); } inline void SetFillOpacity(double value) { m_style.SetFillOpacity(value); } inline double GetFillOpacity() { return m_style.GetFillOpacity(); } inline bool HasFillOpacity() { return m_style.HasFillOpacity(); } inline void SetFillRule(wxCSS_VALUE value) { m_style.SetFillRule(value); } inline wxCSS_VALUE GetFillRule() { return m_style.GetFillRule(); } inline bool HasFillRule() { return m_style.HasFillRule(); } inline void SetFilter(const wxCSSPrimitiveValue& value) { m_style.SetFilter(value); } inline const wxCSSPrimitiveValue& GetFilter() { return m_style.GetFilter(); } inline bool HasFilter() { return m_style.HasFilter(); } inline void SetFloodColor(const wxSVGColor& value) { m_style.SetFloodColor(value); } inline const wxSVGColor& GetFloodColor() { return m_style.GetFloodColor(); } inline bool HasFloodColor() { return m_style.HasFloodColor(); } inline void SetFloodOpacity(double value) { m_style.SetFloodOpacity(value); } inline double GetFloodOpacity() { return m_style.GetFloodOpacity(); } inline bool HasFloodOpacity() { return m_style.HasFloodOpacity(); } inline void SetFontFamily(const wxString& value) { m_style.SetFontFamily(value); } inline wxString GetFontFamily() { return m_style.GetFontFamily(); } inline bool HasFontFamily() { return m_style.HasFontFamily(); } inline void SetFontSize(double value) { m_style.SetFontSize(value); } inline double GetFontSize() { return m_style.GetFontSize(); } inline bool HasFontSize() { return m_style.HasFontSize(); } inline void SetFontSizeAdjust(const wxCSSPrimitiveValue& value) { m_style.SetFontSizeAdjust(value); } inline const wxCSSPrimitiveValue& GetFontSizeAdjust() { return m_style.GetFontSizeAdjust(); } inline bool HasFontSizeAdjust() { return m_style.HasFontSizeAdjust(); } inline void SetFontStretch(wxCSS_VALUE value) { m_style.SetFontStretch(value); } inline wxCSS_VALUE GetFontStretch() { return m_style.GetFontStretch(); } inline bool HasFontStretch() { return m_style.HasFontStretch(); } inline void SetFontStyle(wxCSS_VALUE value) { m_style.SetFontStyle(value); } inline wxCSS_VALUE GetFontStyle() { return m_style.GetFontStyle(); } inline bool HasFontStyle() { return m_style.HasFontStyle(); } inline void SetFontVariant(wxCSS_VALUE value) { m_style.SetFontVariant(value); } inline wxCSS_VALUE GetFontVariant() { return m_style.GetFontVariant(); } inline bool HasFontVariant() { return m_style.HasFontVariant(); } inline void SetFontWeight(wxCSS_VALUE value) { m_style.SetFontWeight(value); } inline wxCSS_VALUE GetFontWeight() { return m_style.GetFontWeight(); } inline bool HasFontWeight() { return m_style.HasFontWeight(); } inline void SetGlyphOrientationHorizontal(double value) { m_style.SetGlyphOrientationHorizontal(value); } inline double GetGlyphOrientationHorizontal() { return m_style.GetGlyphOrientationHorizontal(); } inline bool HasGlyphOrientationHorizontal() { return m_style.HasGlyphOrientationHorizontal(); } inline void SetGlyphOrientationVertical(const wxCSSPrimitiveValue& value) { m_style.SetGlyphOrientationVertical(value); } inline const wxCSSPrimitiveValue& GetGlyphOrientationVertical() { return m_style.GetGlyphOrientationVertical(); } inline bool HasGlyphOrientationVertical() { return m_style.HasGlyphOrientationVertical(); } inline void SetImageRendering(wxCSS_VALUE value) { m_style.SetImageRendering(value); } inline wxCSS_VALUE GetImageRendering() { return m_style.GetImageRendering(); } inline bool HasImageRendering() { return m_style.HasImageRendering(); } inline void SetKerning(const wxCSSPrimitiveValue& value) { m_style.SetKerning(value); } inline const wxCSSPrimitiveValue& GetKerning() { return m_style.GetKerning(); } inline bool HasKerning() { return m_style.HasKerning(); } inline void SetLetterSpacing(const wxCSSPrimitiveValue& value) { m_style.SetLetterSpacing(value); } inline const wxCSSPrimitiveValue& GetLetterSpacing() { return m_style.GetLetterSpacing(); } inline bool HasLetterSpacing() { return m_style.HasLetterSpacing(); } inline void SetLightingColor(const wxSVGColor& value) { m_style.SetLightingColor(value); } inline const wxSVGColor& GetLightingColor() { return m_style.GetLightingColor(); } inline bool HasLightingColor() { return m_style.HasLightingColor(); } inline void SetMarkerEnd(const wxCSSPrimitiveValue& value) { m_style.SetMarkerEnd(value); } inline const wxCSSPrimitiveValue& GetMarkerEnd() { return m_style.GetMarkerEnd(); } inline bool HasMarkerEnd() { return m_style.HasMarkerEnd(); } inline void SetMarkerMid(const wxCSSPrimitiveValue& value) { m_style.SetMarkerMid(value); } inline const wxCSSPrimitiveValue& GetMarkerMid() { return m_style.GetMarkerMid(); } inline bool HasMarkerMid() { return m_style.HasMarkerMid(); } inline void SetMarkerStart(const wxCSSPrimitiveValue& value) { m_style.SetMarkerStart(value); } inline const wxCSSPrimitiveValue& GetMarkerStart() { return m_style.GetMarkerStart(); } inline bool HasMarkerStart() { return m_style.HasMarkerStart(); } inline void SetMask(const wxCSSPrimitiveValue& value) { m_style.SetMask(value); } inline const wxCSSPrimitiveValue& GetMask() { return m_style.GetMask(); } inline bool HasMask() { return m_style.HasMask(); } inline void SetOpacity(double value) { m_style.SetOpacity(value); } inline double GetOpacity() { return m_style.GetOpacity(); } inline bool HasOpacity() { return m_style.HasOpacity(); } inline void SetOverflow(wxCSS_VALUE value) { m_style.SetOverflow(value); } inline wxCSS_VALUE GetOverflow() { return m_style.GetOverflow(); } inline bool HasOverflow() { return m_style.HasOverflow(); } inline void SetPointerEvents(wxCSS_VALUE value) { m_style.SetPointerEvents(value); } inline wxCSS_VALUE GetPointerEvents() { return m_style.GetPointerEvents(); } inline bool HasPointerEvents() { return m_style.HasPointerEvents(); } inline void SetShapeRendering(wxCSS_VALUE value) { m_style.SetShapeRendering(value); } inline wxCSS_VALUE GetShapeRendering() { return m_style.GetShapeRendering(); } inline bool HasShapeRendering() { return m_style.HasShapeRendering(); } inline void SetStopColor(const wxSVGColor& value) { m_style.SetStopColor(value); } inline const wxSVGColor& GetStopColor() { return m_style.GetStopColor(); } inline bool HasStopColor() { return m_style.HasStopColor(); } inline void SetStopOpacity(double value) { m_style.SetStopOpacity(value); } inline double GetStopOpacity() { return m_style.GetStopOpacity(); } inline bool HasStopOpacity() { return m_style.HasStopOpacity(); } inline void SetStroke(const wxSVGPaint& value) { m_style.SetStroke(value); } inline const wxSVGPaint& GetStroke() { return m_style.GetStroke(); } inline bool HasStroke() { return m_style.HasStroke(); } inline void SetStrokeDasharray(const wxCSSValueList& value) { m_style.SetStrokeDasharray(value); } inline const wxCSSValueList& GetStrokeDasharray() { return m_style.GetStrokeDasharray(); } inline bool HasStrokeDasharray() { return m_style.HasStrokeDasharray(); } inline void SetStrokeDashoffset(double value) { m_style.SetStrokeDashoffset(value); } inline double GetStrokeDashoffset() { return m_style.GetStrokeDashoffset(); } inline bool HasStrokeDashoffset() { return m_style.HasStrokeDashoffset(); } inline void SetStrokeLinecap(wxCSS_VALUE value) { m_style.SetStrokeLinecap(value); } inline wxCSS_VALUE GetStrokeLinecap() { return m_style.GetStrokeLinecap(); } inline bool HasStrokeLinecap() { return m_style.HasStrokeLinecap(); } inline void SetStrokeLinejoin(wxCSS_VALUE value) { m_style.SetStrokeLinejoin(value); } inline wxCSS_VALUE GetStrokeLinejoin() { return m_style.GetStrokeLinejoin(); } inline bool HasStrokeLinejoin() { return m_style.HasStrokeLinejoin(); } inline void SetStrokeMiterlimit(double value) { m_style.SetStrokeMiterlimit(value); } inline double GetStrokeMiterlimit() { return m_style.GetStrokeMiterlimit(); } inline bool HasStrokeMiterlimit() { return m_style.HasStrokeMiterlimit(); } inline void SetStrokeOpacity(double value) { m_style.SetStrokeOpacity(value); } inline double GetStrokeOpacity() { return m_style.GetStrokeOpacity(); } inline bool HasStrokeOpacity() { return m_style.HasStrokeOpacity(); } inline void SetStrokeWidth(double value) { m_style.SetStrokeWidth(value); } inline double GetStrokeWidth() { return m_style.GetStrokeWidth(); } inline bool HasStrokeWidth() { return m_style.HasStrokeWidth(); } inline void SetTextAnchor(wxCSS_VALUE value) { m_style.SetTextAnchor(value); } inline wxCSS_VALUE GetTextAnchor() { return m_style.GetTextAnchor(); } inline bool HasTextAnchor() { return m_style.HasTextAnchor(); } inline void SetTextDecoration(wxCSS_VALUE value) { m_style.SetTextDecoration(value); } inline wxCSS_VALUE GetTextDecoration() { return m_style.GetTextDecoration(); } inline bool HasTextDecoration() { return m_style.HasTextDecoration(); } inline void SetTextRendering(wxCSS_VALUE value) { m_style.SetTextRendering(value); } inline wxCSS_VALUE GetTextRendering() { return m_style.GetTextRendering(); } inline bool HasTextRendering() { return m_style.HasTextRendering(); } inline void SetUnicodeBidi(wxCSS_VALUE value) { m_style.SetUnicodeBidi(value); } inline wxCSS_VALUE GetUnicodeBidi() { return m_style.GetUnicodeBidi(); } inline bool HasUnicodeBidi() { return m_style.HasUnicodeBidi(); } inline void SetVisibility(wxCSS_VALUE value) { m_style.SetVisibility(value); } inline wxCSS_VALUE GetVisibility() { return m_style.GetVisibility(); } inline bool HasVisibility() { return m_style.HasVisibility(); } inline void SetWordSpacing(const wxCSSPrimitiveValue& value) { m_style.SetWordSpacing(value); } inline const wxCSSPrimitiveValue& GetWordSpacing() { return m_style.GetWordSpacing(); } inline bool HasWordSpacing() { return m_style.HasWordSpacing(); } inline void SetWritingMode(wxCSS_VALUE value) { m_style.SetWritingMode(value); } inline wxCSS_VALUE GetWritingMode() { return m_style.GetWritingMode(); } inline bool HasWritingMode() { return m_style.HasWritingMode(); } public: virtual ~wxSVGStylable() {} static wxSVGStylable* GetSVGStylable(wxSVGElement& element); static const wxSVGStylable* GetSVGStylable(const wxSVGElement& element); static const wxCSSStyleDeclaration& GetElementStyle(const wxSVGElement& element); static wxCSSStyleDeclaration GetResultStyle(const wxSVGElement& element); virtual const wxCSSValue& GetPresentationAttribute(const wxString& name); bool HasAttribute(const wxString& name) const; wxString GetAttribute(const wxString& name) const; bool SetAttribute(const wxString& name, const wxString& value); wxSvgXmlAttrHash GetAttributes() const; bool SetAnimatedValue(const wxString& name, const wxSVGAnimatedType& value); }; #endif // WX_SVG_STYLABLE_H