title:: recursive_phrasing summary:: Recursive phrases and granular composite sounds categories:: JITLib>Tutorials related:: Overviews/JITLib, Classes/Pdef, Classes/PlazyEnvirN Pdef can be used as a global storage for event patterns. Here a way is provided by which these definitions can be used as an instrument that consists of several events (a emphasis::phrase::), such as a cloud of short grains. Furthermore, this scheme can be applied recursively, so that structures like a cloud of clouds can be constructed. When the event type code::\phrase:: is passed in, the event looks for a pattern in code::Pdef.all:: if it can find a definition. list:: ## if it finds one it plays this pattern in the context of the outer pattern's event. ## f there is no definition to be found there, it uses a link::Classes/SynthDef:: with this name, if present. :: When passing a emphasis::function:: to Pdef it creates a PlazyEnvirN internally. Its function is evaluated in the context of the input event (see link::Classes/PlazyEnvirN::) which should return a pattern or a stream. Note that this doesn't allow the usual access of the outer environment from within the function. code:: ( s.boot; SynthDef(\pgrain, { arg out = 0, freq=800, sustain=0.001, amp=0.5, pan = 0; var window; window = Env.sine(sustain, amp * AmpCompA.kr(freq)); Out.ar(out, Pan2.ar( SinOsc.ar(freq), pan ) * EnvGen.ar(window, doneAction: Done.freeSelf) ) } ).add; SynthDef(\noiseGrain, { arg out = 0, freq=800, sustain=0.001, amp=0.5, pan = 0; var window; window = Env.perc(0.002, sustain, amp * AmpCompA.kr(freq)); Out.ar(out, Pan2.ar( Ringz.ar(PinkNoise.ar(0.1), freq, 2.6), pan ) * EnvGen.ar(window, doneAction: Done.freeSelf) ) } ).add; Pdef(\sweep, { arg sustain=1, n=8, freq=440, ratio=0.1; Pbind( \instrument, \pgrain, \dur, sustain.value / n, \freq, Pseq((1..n)) * ratio + 1 * freq.value // freq is a function, has to be evaluated ) }); Pdef(\sweep2, { arg sustain=1, n=8, freq=440, ratio=0.1; Pbind( \instrument, \noiseGrain, \dur, sustain.value / n, // sustain is also a function, has to be evaluated \freq, Pseq((1..n).scramble) * ratio + 1 * freq.value, \recursionLevel, 2 ) }); Pdef(\sweep3, { arg freq=440; Pbind( \type, \phrase, \instrument, \sweep, \freq, Pfunc({ rrand(0.8, 1.3) }) * freq.value, \dur, 0.3, \legato, 1.3, \n, 5 ) }); ) // the pattern that is found in Pdef.all (or your own defined library) is truncated in time // using the sustain provided by the outer pattern. ( Pbind( \type, \phrase, // phrase event from global library \instrument, \sweep, \n, 15, \degree, Pseq([0, 4, 6, 3], inf), \sustain, Pseq([1.3, 0.2, 0.4],inf) ).play ) // multichannel expansion is propagated into the subpatterns ( Pbind( \type, \phrase, // phrase event from global library \instrument, \sweep, \n, 15, \degree, Pseq([0, 0, 6, 3], inf) + Prand([0, [0, 3], [0, 5], [0, 15]], inf), \ratio, Prand([ 0.1, 0.1, [0.1, -0.1] ], inf) ).play ) // various instruments and synthdefs can be used on the same level ( Pbind( \type, \phrase, \instrument, Pseq([\sweep, \default, \sweep2, \sweep3, \pgrain, \pgrain], inf), \degree, Pseq([0, 3, 2], inf), \dur, Pseq([1, 0.5], inf) * 0.7, \n, Pseq([4, 6, 25, 10], inf), \ratio, Prand([0.03, 0.1, 0.4, -0.1],inf) + Pseq([0, 0, [0, 0.02]], inf), \legato, Pseq(#[0.5, 1, 0.5, 0.1, 0.1],inf) ).play; ) //////// of course also a patten can be used directly in a Pdef ( Pdef(\sweep, Pbind( \instrument, Pseq([\pgrain, \noiseGrain],inf), \dur, Pseq([1, 2, 1, 3, 1, 4, 1, 5]) * 0.05, \legato, Prand([0.5, 0.5, 3],inf) ) ) ) // play directly, embedded in stream (see Pdef.help) Pn(Pdef(\sweep), 2).play; Pdef(\sweep).fork; // play without changing player state (see Pdef.help) // play within a pattern ( Pbind( \type, \phrase, \instrument, \sweep, \degree, Pseq([0, 1b, 4, 2, 3, 1b], inf), \pan, Pfunc(#{ 1.0.rand2 }) ).play ) //////// recursion examples ////////// // the given pattern can be recursively applied to itself // resulting in selfsimilar sound structures, like lindenmeyer systems (see also Prewrite) // special care is taken so that no infinite loops can happen. // just like with non recursive phrasing, new values override old values, // any values that are not provided within the pattern definition // are passed in from the outer event. ( Pdef(\sweep, { arg dur=1, n=4, freq=440, ratio=0.3; Pbind( \instrument, \pgrain, \dur, dur.value / n, // now dur is dependant on outer dur. \freq, Pseries(1, 1, inf) * ratio + 1 * freq.value % 17000 ) }); ) // no recursion ( Pbind( \type, \phrase, \instrument, \sweep, \degree, Pseq((0..5),inf) ).play; ) // no recursion, with legato > 1.0 and varying notes // note how subpatterns are truncated to note length // provided by outer pattern (in this case determined by legato) ( Pbind( \type, \phrase, \instrument, \sweep, \degree, Pseq((0..5),inf), \legato, Pseq([1.2, 2.8, 0.3], inf) ).play; ) // to block the proliferation of \legato into the phrase, set \transparency to 0 ( Pbind( \type, \phrase, \instrument, \sweep, \transparency, 0, \degree, Pseq((0..5),inf), \legato, Pseq([1.2, 2.8, 0.3], inf) ).play; ) // recursion over one level ( Pbind( \type, \phrase, \instrument, \sweep, \degree, Pseq([0, 1, 2, 3], inf), \recursionLevel, 1 ).play ) // recursion over one level: legato is recursively applied ( Pbind( \type, \phrase, \instrument, \sweep, \degree, Pseq([0, 1, 2, 3], inf), \legato, Pseq([0.5, 1, 1.5, 1.8], inf), \recursionLevel, 1 ).play ) // to block the proliferation of properties such as \legato and \degree // into the phrase, set \transparency to 0. ( Pbind( \type, \phrase, \instrument, \sweep, \degree, Pseq([0, 1, 2, 3], inf), \legato, Pseq([0.5, 1, 1.5, 1.8], inf), \recursionLevel, 1, \transparency, 0 ).play ) // recursion over 3 levels: legato is recursively applied ( Pbind( \type, \phrase, \instrument, \sweep, \degree, 1, \legato, Pseq([0.5, 1, 1.3], inf), \recursionLevel, 3, \n, 3 ).play ) // to block the proliferation of \legato into the phrase, set \transparency to a level at which // to stop passing the value. ( Pbind( \type, \phrase, \instrument, \sweep, \degree, 1, \legato, Pseq([0.5, 1, 2.3], inf), \recursionLevel, 3, \n, 3, \transparency, Pstutter(8, Prand([0, 1, 2], inf)) ).play ) // to modify this recursion, assign values explicitly: ( Pdef(\sweep, { arg dur=1, n=4, ratio=0.5, freq=440; var legato; freq = freq.value; legato = freq % 200 / 200 * 3 + 0.2; Pbind( \instrument, \pgrain, \dur, dur.value / n, \legato, legato, \freq, Pseq((1..n) * ratio + 1 * freq) ) }); ) // recursion over one level: degree is assigned to each phrase, // because freq is calculated internally and overrides degree on the second level ( Pbind( \type, \phrase, \instrument, \sweep, \degree, Pseq((0..10),inf), \recursionLevel, 1 ).play ) // recursion over two levels ( Pbind( \type, \phrase, \instrument, \sweep, \degree, 0, \recursionLevel, 2 ).play ) // recursion over three levels with variable number of grains ( Pbind( \type, \phrase, \instrument, \sweep, \degree, -5, \n, Pseq([1, 2, 3],inf), \recursionLevel, 3 ).play ) // "zoom" in TempoClock.default.tempo = 0.2; TempoClock.default.tempo = 1.0; // recursion over variable levels ( Pbind( \type, \phrase, \instrument, \sweep, \n, Prand([2, 7, 3], inf), \degree, -5, \recursionLevel, Prand([0, 1, 2],inf) ).play ) // replace the frequency based pattern with a degree based pattern ( Pdef(\sweep, { arg sustain=1, n=8, degree=0, ratio=1; Pbind( \instrument, \pgrain, \dur, sustain.value / n, \degree, Pseq((1..n)) * ratio + 1 + degree.value ) }); ) // drunken master ( Pbind( \type, \phrase, \instrument, \sweep, \n, Prand([2, 4, 3, 8], inf), \degree, Pseq([-5, 0, -2], inf), \legato, Pseq([1.4, 0.5, 2], inf), \scale, #[0, 2, 5, 7, 10], \recursionLevel, Prand([0, 1, 2],inf) ).play ) ( Pbind( \type, \phrase, \instrument, \sweep, \synthDef, Prand([\pgrain, \default, \noiseGrain],inf), \n, Prand([2, 4, 3, 8], inf), \degree, Pseq([-5, 0, -2], inf), \recursionLevel, Prand([0, 1],inf) ).play ) // use a different parent event in the inner pattern ( e = Event.default; e.use { ~sustain = { 2.0.exprand(0.05) } }; Pdef(\sweep, { arg sustain=1, n=8, degree=0, ratio=1; Pbind( \parent, e, // replace by some other event \instrument, \pgrain, \dur, sustain.value / n, \degree, Pseq((1..n)) * ratio + 1 + degree.value ) }); ) ( Pbind( \type, \phrase, \instrument, \sweep, \n, Prand([2, 4, 3, 8], inf), \degree, Pseq([-5, 0, -2], inf), \recursionLevel, Prand([0, 1],inf) ).play ) // pass in a pattern from outside ( Pdef(\sweep, { arg sustain=1, n=8, degree=0, ratio=1; n = n.value; Pbind( \instrument, \pgrain, \dur, sustain.value / n, \degree, Pseq([ 1, 2, 3, 4, 5 ] * ratio + 1 + degree.value) ) }); ) ( Pbind( \type, \phrase, \instrument, \sweep, \n, { Pshuf([2, 4, 3, 8, 16, 32], inf) }, // use a function to insulate from embedInStream \degree, Pseq([-5, 0, -2], inf), \recursionLevel, Prand([0, 1],inf) ).play ) // recursion inside the pattern definition ( Pdef(\sweep2, { arg sustain=1, n=2, degree=0, ratio=1; Pbind( \type, \phrase, \instrument, \sweep, \dur, sustain.value / n, \degree, Pseq((1..5).scramble * ratio + 1 + degree.value), \recursionLevel, 2 ) }); ) ( Pbind( \type, \phrase, \instrument, \sweep2, \n, 3, \degree, Pseq([-5, 0, -2], inf) ).play ) // instruments do not crossfade while they play (to make phrasing more efficient). ( Pbind( \type, \phrase, \instrument, \sweep, \n, 3, \degree, Pseq([0, 2b, 3, 4], inf), \dur, 2, \legato, 2 ).play ) // change pattern definition while playing: ( Pdef(\sweep, Pbind( \instrument, \pgrain, \dur, exprand(0.01, 0.1), \legato, rrand(0.01, 2.0), \octave, rrand(5, 7) ) ) ) // koch "snowflake" ( Pdef(\koch, { arg dur=1, freq=440; Pbind( \dur, dur.value / 3, \freq, freq.value * Pseq([1, 1.2, 1]) ) }); ) ( Pbind( \type, \phrase, \instrument, \koch, \synthDef, \pgrain, \dur, 9, \recursionLevel, 2, \legato, 1.1 ).play ) ( Pbind( \type, \phrase, \instrument, \koch, \synthDef, \pgrain, \dur, 9, \recursionLevel, 4, \legato, 1.1 ).play ) ( Pdef(\koch, { arg dur=1, degree=0; Pbind( \dur, dur.value / 3, \degree, degree + Pseq([0, 2, 0]) ) }); ) // soundfile example ( SynthDef(\play_from_to, { arg out, bufnum, from=0.0, to=1.0, sustain=1.0; var env; env = EnvGen.ar(Env.linen(0.01, sustain, 0.01), 1, doneAction: Done.freeSelf); Out.ar(out, BufRd.ar(1, bufnum, Line.ar(from, to, sustain) * BufFrames.kr(bufnum) ) * env ) }).add; ) b = Buffer.read(s, Platform.resourceDir +/+ "sounds/a11wlk01.wav") ( Pdef(\poch, { arg sustain=1.0, from=0.0, to=1.0, n=3; var step; sustain = sustain.value; step = (to - from) / n; Pbind( \instrument, \play_from_to, \from, Pseries(from, step, n), \to, Pseries(from, step, n) + step, \legato, 1.0, \dur, sustain / n ) }) ) // this plays it straight ( Pbind( \type, \phrase, \instrument, \poch, \recursionLevel, 3, \from, 0, \to, 1, \dur, 3, \bufnum, b ).play ) // now turn round every middle part of every middle part ( Pdef(\poch, { arg sustain=1.0, from=0.0, to=1.0, n=3; var step, f, t, i; sustain = sustain.value; step = (to - from) / n; f = Array.series(n, from, step) +.t [0.0, step]; i = n div: 2; f[i] = f[i].reverse; Pbind( \instrument, \play_from_to, [\from, \to], Pseq(f), \legato, 1.0, \dur, sustain / n ) }) ) // varying recursion ( Pbind( \type, \phrase, \instrument, \poch, \recursionLevel, Prand([0, 1, 2, 3], inf), \from, 0, \to, Prand([-1, 1], inf), \dur, 3, \n, Prand([1, 2, 3], inf), \bufnum, b, \amp, 0.2 ).play ) ::