// // tcp.cpp // ~~~~~~~ // // Copyright (c) 2003-2015 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // // Disable autolinking for unit tests. #if !defined(BOOST_ALL_NO_LIB) #define BOOST_ALL_NO_LIB 1 #endif // !defined(BOOST_ALL_NO_LIB) // Enable cancel() support on Windows. #define BOOST_ASIO_ENABLE_CANCELIO 1 // Test that header file is self-contained. #include #include #include #include #include #include "../unit_test.hpp" #include "../archetypes/gettable_socket_option.hpp" #include "../archetypes/async_result.hpp" #include "../archetypes/io_control_command.hpp" #include "../archetypes/settable_socket_option.hpp" #if defined(BOOST_ASIO_HAS_BOOST_ARRAY) # include #else // defined(BOOST_ASIO_HAS_BOOST_ARRAY) # include #endif // defined(BOOST_ASIO_HAS_BOOST_ARRAY) #if defined(BOOST_ASIO_HAS_BOOST_BIND) # include #else // defined(BOOST_ASIO_HAS_BOOST_BIND) # include #endif // defined(BOOST_ASIO_HAS_BOOST_BIND) //------------------------------------------------------------------------------ // ip_tcp_compile test // ~~~~~~~~~~~~~~~~~~~ // The following test checks that all nested classes, enums and constants in // ip::tcp compile and link correctly. Runtime failures are ignored. namespace ip_tcp_compile { void test() { using namespace boost::asio; namespace ip = boost::asio::ip; try { io_service ios; ip::tcp::socket sock(ios); // no_delay class. ip::tcp::no_delay no_delay1(true); sock.set_option(no_delay1); ip::tcp::no_delay no_delay2; sock.get_option(no_delay2); no_delay1 = true; (void)static_cast(no_delay1); (void)static_cast(!no_delay1); (void)static_cast(no_delay1.value()); } catch (std::exception&) { } } } // namespace ip_tcp_compile //------------------------------------------------------------------------------ // ip_tcp_runtime test // ~~~~~~~~~~~~~~~~~~~ // The following test checks the runtime operation of the ip::tcp class. namespace ip_tcp_runtime { void test() { using namespace boost::asio; namespace ip = boost::asio::ip; io_service ios; ip::tcp::socket sock(ios, ip::tcp::v4()); boost::system::error_code ec; // no_delay class. ip::tcp::no_delay no_delay1(true); BOOST_ASIO_CHECK(no_delay1.value()); BOOST_ASIO_CHECK(static_cast(no_delay1)); BOOST_ASIO_CHECK(!!no_delay1); sock.set_option(no_delay1, ec); BOOST_ASIO_CHECK(!ec); ip::tcp::no_delay no_delay2; sock.get_option(no_delay2, ec); BOOST_ASIO_CHECK(!ec); BOOST_ASIO_CHECK(no_delay2.value()); BOOST_ASIO_CHECK(static_cast(no_delay2)); BOOST_ASIO_CHECK(!!no_delay2); ip::tcp::no_delay no_delay3(false); BOOST_ASIO_CHECK(!no_delay3.value()); BOOST_ASIO_CHECK(!static_cast(no_delay3)); BOOST_ASIO_CHECK(!no_delay3); sock.set_option(no_delay3, ec); BOOST_ASIO_CHECK(!ec); ip::tcp::no_delay no_delay4; sock.get_option(no_delay4, ec); BOOST_ASIO_CHECK(!ec); BOOST_ASIO_CHECK(!no_delay4.value()); BOOST_ASIO_CHECK(!static_cast(no_delay4)); BOOST_ASIO_CHECK(!no_delay4); } } // namespace ip_tcp_runtime //------------------------------------------------------------------------------ // ip_tcp_socket_compile test // ~~~~~~~~~~~~~~~~~~~~~~~~~~ // The following test checks that all public member functions on the class // ip::tcp::socket compile and link correctly. Runtime failures are ignored. namespace ip_tcp_socket_compile { void connect_handler(const boost::system::error_code&) { } void send_handler(const boost::system::error_code&, std::size_t) { } void receive_handler(const boost::system::error_code&, std::size_t) { } void write_some_handler(const boost::system::error_code&, std::size_t) { } void read_some_handler(const boost::system::error_code&, std::size_t) { } void test() { #if defined(BOOST_ASIO_HAS_BOOST_ARRAY) using boost::array; #else // defined(BOOST_ASIO_HAS_BOOST_ARRAY) using std::array; #endif // defined(BOOST_ASIO_HAS_BOOST_ARRAY) using namespace boost::asio; namespace ip = boost::asio::ip; try { io_service ios; char mutable_char_buffer[128] = ""; const char const_char_buffer[128] = ""; array mutable_buffers = {{ boost::asio::buffer(mutable_char_buffer, 10), boost::asio::buffer(mutable_char_buffer + 10, 10) }}; array const_buffers = {{ boost::asio::buffer(const_char_buffer, 10), boost::asio::buffer(const_char_buffer + 10, 10) }}; socket_base::message_flags in_flags = 0; archetypes::settable_socket_option settable_socket_option1; archetypes::settable_socket_option settable_socket_option2; archetypes::settable_socket_option settable_socket_option3; archetypes::gettable_socket_option gettable_socket_option1; archetypes::gettable_socket_option gettable_socket_option2; archetypes::gettable_socket_option gettable_socket_option3; archetypes::io_control_command io_control_command; archetypes::lazy_handler lazy; boost::system::error_code ec; // basic_stream_socket constructors. ip::tcp::socket socket1(ios); ip::tcp::socket socket2(ios, ip::tcp::v4()); ip::tcp::socket socket3(ios, ip::tcp::v6()); ip::tcp::socket socket4(ios, ip::tcp::endpoint(ip::tcp::v4(), 0)); ip::tcp::socket socket5(ios, ip::tcp::endpoint(ip::tcp::v6(), 0)); #if !defined(BOOST_ASIO_WINDOWS_RUNTIME) ip::tcp::socket::native_handle_type native_socket1 = ::socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); ip::tcp::socket socket6(ios, ip::tcp::v4(), native_socket1); #endif // !defined(BOOST_ASIO_WINDOWS_RUNTIME) #if defined(BOOST_ASIO_HAS_MOVE) ip::tcp::socket socket7(std::move(socket5)); #endif // defined(BOOST_ASIO_HAS_MOVE) // basic_stream_socket operators. #if defined(BOOST_ASIO_HAS_MOVE) socket1 = ip::tcp::socket(ios); socket1 = std::move(socket2); #endif // defined(BOOST_ASIO_HAS_MOVE) // basic_io_object functions. io_service& ios_ref = socket1.get_io_service(); (void)ios_ref; // basic_socket functions. ip::tcp::socket::lowest_layer_type& lowest_layer = socket1.lowest_layer(); (void)lowest_layer; const ip::tcp::socket& socket8 = socket1; const ip::tcp::socket::lowest_layer_type& lowest_layer2 = socket8.lowest_layer(); (void)lowest_layer2; socket1.open(ip::tcp::v4()); socket1.open(ip::tcp::v6()); socket1.open(ip::tcp::v4(), ec); socket1.open(ip::tcp::v6(), ec); #if !defined(BOOST_ASIO_WINDOWS_RUNTIME) ip::tcp::socket::native_handle_type native_socket2 = ::socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); socket1.assign(ip::tcp::v4(), native_socket2); ip::tcp::socket::native_handle_type native_socket3 = ::socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); socket1.assign(ip::tcp::v4(), native_socket3, ec); #endif // !defined(BOOST_ASIO_WINDOWS_RUNTIME) bool is_open = socket1.is_open(); (void)is_open; socket1.close(); socket1.close(ec); ip::tcp::socket::native_type native_socket4 = socket1.native(); (void)native_socket4; ip::tcp::socket::native_handle_type native_socket5 = socket1.native_handle(); (void)native_socket5; socket1.cancel(); socket1.cancel(ec); bool at_mark1 = socket1.at_mark(); (void)at_mark1; bool at_mark2 = socket1.at_mark(ec); (void)at_mark2; std::size_t available1 = socket1.available(); (void)available1; std::size_t available2 = socket1.available(ec); (void)available2; socket1.bind(ip::tcp::endpoint(ip::tcp::v4(), 0)); socket1.bind(ip::tcp::endpoint(ip::tcp::v6(), 0)); socket1.bind(ip::tcp::endpoint(ip::tcp::v4(), 0), ec); socket1.bind(ip::tcp::endpoint(ip::tcp::v6(), 0), ec); socket1.connect(ip::tcp::endpoint(ip::tcp::v4(), 0)); socket1.connect(ip::tcp::endpoint(ip::tcp::v6(), 0)); socket1.connect(ip::tcp::endpoint(ip::tcp::v4(), 0), ec); socket1.connect(ip::tcp::endpoint(ip::tcp::v6(), 0), ec); socket1.async_connect(ip::tcp::endpoint(ip::tcp::v4(), 0), &connect_handler); socket1.async_connect(ip::tcp::endpoint(ip::tcp::v6(), 0), &connect_handler); int i1 = socket1.async_connect(ip::tcp::endpoint(ip::tcp::v4(), 0), lazy); (void)i1; int i2 = socket1.async_connect(ip::tcp::endpoint(ip::tcp::v6(), 0), lazy); (void)i2; socket1.set_option(settable_socket_option1); socket1.set_option(settable_socket_option1, ec); socket1.set_option(settable_socket_option2); socket1.set_option(settable_socket_option2, ec); socket1.set_option(settable_socket_option3); socket1.set_option(settable_socket_option3, ec); socket1.get_option(gettable_socket_option1); socket1.get_option(gettable_socket_option1, ec); socket1.get_option(gettable_socket_option2); socket1.get_option(gettable_socket_option2, ec); socket1.get_option(gettable_socket_option3); socket1.get_option(gettable_socket_option3, ec); socket1.io_control(io_control_command); socket1.io_control(io_control_command, ec); bool non_blocking1 = socket1.non_blocking(); (void)non_blocking1; socket1.non_blocking(true); socket1.non_blocking(false, ec); bool non_blocking2 = socket1.native_non_blocking(); (void)non_blocking2; socket1.native_non_blocking(true); socket1.native_non_blocking(false, ec); ip::tcp::endpoint endpoint1 = socket1.local_endpoint(); ip::tcp::endpoint endpoint2 = socket1.local_endpoint(ec); ip::tcp::endpoint endpoint3 = socket1.remote_endpoint(); ip::tcp::endpoint endpoint4 = socket1.remote_endpoint(ec); socket1.shutdown(socket_base::shutdown_both); socket1.shutdown(socket_base::shutdown_both, ec); // basic_stream_socket functions. socket1.send(buffer(mutable_char_buffer)); socket1.send(buffer(const_char_buffer)); socket1.send(mutable_buffers); socket1.send(const_buffers); socket1.send(null_buffers()); socket1.send(buffer(mutable_char_buffer), in_flags); socket1.send(buffer(const_char_buffer), in_flags); socket1.send(mutable_buffers, in_flags); socket1.send(const_buffers, in_flags); socket1.send(null_buffers(), in_flags); socket1.send(buffer(mutable_char_buffer), in_flags, ec); socket1.send(buffer(const_char_buffer), in_flags, ec); socket1.send(mutable_buffers, in_flags, ec); socket1.send(const_buffers, in_flags, ec); socket1.send(null_buffers(), in_flags, ec); socket1.async_send(buffer(mutable_char_buffer), &send_handler); socket1.async_send(buffer(const_char_buffer), &send_handler); socket1.async_send(mutable_buffers, &send_handler); socket1.async_send(const_buffers, &send_handler); socket1.async_send(null_buffers(), &send_handler); socket1.async_send(buffer(mutable_char_buffer), in_flags, &send_handler); socket1.async_send(buffer(const_char_buffer), in_flags, &send_handler); socket1.async_send(mutable_buffers, in_flags, &send_handler); socket1.async_send(const_buffers, in_flags, &send_handler); socket1.async_send(null_buffers(), in_flags, &send_handler); int i3 = socket1.async_send(buffer(mutable_char_buffer), lazy); (void)i3; int i4 = socket1.async_send(buffer(const_char_buffer), lazy); (void)i4; int i5 = socket1.async_send(mutable_buffers, lazy); (void)i5; int i6 = socket1.async_send(const_buffers, lazy); (void)i6; int i7 = socket1.async_send(null_buffers(), lazy); (void)i7; int i8 = socket1.async_send(buffer(mutable_char_buffer), in_flags, lazy); (void)i8; int i9 = socket1.async_send(buffer(const_char_buffer), in_flags, lazy); (void)i9; int i10 = socket1.async_send(mutable_buffers, in_flags, lazy); (void)i10; int i11 = socket1.async_send(const_buffers, in_flags, lazy); (void)i11; int i12 = socket1.async_send(null_buffers(), in_flags, lazy); (void)i12; socket1.receive(buffer(mutable_char_buffer)); socket1.receive(mutable_buffers); socket1.receive(null_buffers()); socket1.receive(buffer(mutable_char_buffer), in_flags); socket1.receive(mutable_buffers, in_flags); socket1.receive(null_buffers(), in_flags); socket1.receive(buffer(mutable_char_buffer), in_flags, ec); socket1.receive(mutable_buffers, in_flags, ec); socket1.receive(null_buffers(), in_flags, ec); socket1.async_receive(buffer(mutable_char_buffer), &receive_handler); socket1.async_receive(mutable_buffers, &receive_handler); socket1.async_receive(null_buffers(), &receive_handler); socket1.async_receive(buffer(mutable_char_buffer), in_flags, &receive_handler); socket1.async_receive(mutable_buffers, in_flags, &receive_handler); socket1.async_receive(null_buffers(), in_flags, &receive_handler); int i13 = socket1.async_receive(buffer(mutable_char_buffer), lazy); (void)i13; int i14 = socket1.async_receive(mutable_buffers, lazy); (void)i14; int i15 = socket1.async_receive(null_buffers(), lazy); (void)i15; int i16 = socket1.async_receive(buffer(mutable_char_buffer), in_flags, lazy); (void)i16; int i17 = socket1.async_receive(mutable_buffers, in_flags, lazy); (void)i17; int i18 = socket1.async_receive(null_buffers(), in_flags, lazy); (void)i18; socket1.write_some(buffer(mutable_char_buffer)); socket1.write_some(buffer(const_char_buffer)); socket1.write_some(mutable_buffers); socket1.write_some(const_buffers); socket1.write_some(null_buffers()); socket1.write_some(buffer(mutable_char_buffer), ec); socket1.write_some(buffer(const_char_buffer), ec); socket1.write_some(mutable_buffers, ec); socket1.write_some(const_buffers, ec); socket1.write_some(null_buffers(), ec); socket1.async_write_some(buffer(mutable_char_buffer), &write_some_handler); socket1.async_write_some(buffer(const_char_buffer), &write_some_handler); socket1.async_write_some(mutable_buffers, &write_some_handler); socket1.async_write_some(const_buffers, &write_some_handler); socket1.async_write_some(null_buffers(), &write_some_handler); int i19 = socket1.async_write_some(buffer(mutable_char_buffer), lazy); (void)i19; int i20 = socket1.async_write_some(buffer(const_char_buffer), lazy); (void)i20; int i21 = socket1.async_write_some(mutable_buffers, lazy); (void)i21; int i22 = socket1.async_write_some(const_buffers, lazy); (void)i22; int i23 = socket1.async_write_some(null_buffers(), lazy); (void)i23; socket1.read_some(buffer(mutable_char_buffer)); socket1.read_some(mutable_buffers); socket1.read_some(null_buffers()); socket1.read_some(buffer(mutable_char_buffer), ec); socket1.read_some(mutable_buffers, ec); socket1.read_some(null_buffers(), ec); socket1.async_read_some(buffer(mutable_char_buffer), &read_some_handler); socket1.async_read_some(mutable_buffers, &read_some_handler); socket1.async_read_some(null_buffers(), &read_some_handler); int i24 = socket1.async_read_some(buffer(mutable_char_buffer), lazy); (void)i24; int i25 = socket1.async_read_some(mutable_buffers, lazy); (void)i25; int i26 = socket1.async_read_some(null_buffers(), lazy); (void)i26; } catch (std::exception&) { } } } // namespace ip_tcp_socket_compile //------------------------------------------------------------------------------ // ip_tcp_socket_runtime test // ~~~~~~~~~~~~~~~~~~~~~~~~~~ // The following test checks the runtime operation of the ip::tcp::socket class. namespace ip_tcp_socket_runtime { static const char write_data[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz"; void handle_read_noop(const boost::system::error_code& err, size_t bytes_transferred, bool* called) { *called = true; BOOST_ASIO_CHECK(!err); BOOST_ASIO_CHECK(bytes_transferred == 0); } void handle_write_noop(const boost::system::error_code& err, size_t bytes_transferred, bool* called) { *called = true; BOOST_ASIO_CHECK(!err); BOOST_ASIO_CHECK(bytes_transferred == 0); } void handle_read(const boost::system::error_code& err, size_t bytes_transferred, bool* called) { *called = true; BOOST_ASIO_CHECK(!err); BOOST_ASIO_CHECK(bytes_transferred == sizeof(write_data)); } void handle_write(const boost::system::error_code& err, size_t bytes_transferred, bool* called) { *called = true; BOOST_ASIO_CHECK(!err); BOOST_ASIO_CHECK(bytes_transferred == sizeof(write_data)); } void handle_read_cancel(const boost::system::error_code& err, size_t bytes_transferred, bool* called) { *called = true; BOOST_ASIO_CHECK(err == boost::asio::error::operation_aborted); BOOST_ASIO_CHECK(bytes_transferred == 0); } void handle_read_eof(const boost::system::error_code& err, size_t bytes_transferred, bool* called) { *called = true; BOOST_ASIO_CHECK(err == boost::asio::error::eof); BOOST_ASIO_CHECK(bytes_transferred == 0); } void test() { using namespace std; // For memcmp. using namespace boost::asio; namespace ip = boost::asio::ip; #if defined(BOOST_ASIO_HAS_BOOST_BIND) namespace bindns = boost; #else // defined(BOOST_ASIO_HAS_BOOST_BIND) namespace bindns = std; using std::placeholders::_1; using std::placeholders::_2; #endif // defined(BOOST_ASIO_HAS_BOOST_BIND) io_service ios; ip::tcp::acceptor acceptor(ios, ip::tcp::endpoint(ip::tcp::v4(), 0)); ip::tcp::endpoint server_endpoint = acceptor.local_endpoint(); server_endpoint.address(ip::address_v4::loopback()); ip::tcp::socket client_side_socket(ios); ip::tcp::socket server_side_socket(ios); client_side_socket.connect(server_endpoint); acceptor.accept(server_side_socket); // No-op read. bool read_noop_completed = false; client_side_socket.async_read_some( boost::asio::mutable_buffers_1(0, 0), bindns::bind(handle_read_noop, _1, _2, &read_noop_completed)); ios.run(); BOOST_ASIO_CHECK(read_noop_completed); // No-op write. bool write_noop_completed = false; client_side_socket.async_write_some( boost::asio::const_buffers_1(0, 0), bindns::bind(handle_write_noop, _1, _2, &write_noop_completed)); ios.reset(); ios.run(); BOOST_ASIO_CHECK(write_noop_completed); // Read and write to transfer data. char read_buffer[sizeof(write_data)]; bool read_completed = false; boost::asio::async_read(client_side_socket, boost::asio::buffer(read_buffer), bindns::bind(handle_read, _1, _2, &read_completed)); bool write_completed = false; boost::asio::async_write(server_side_socket, boost::asio::buffer(write_data), bindns::bind(handle_write, _1, _2, &write_completed)); ios.reset(); ios.run(); BOOST_ASIO_CHECK(read_completed); BOOST_ASIO_CHECK(write_completed); BOOST_ASIO_CHECK(memcmp(read_buffer, write_data, sizeof(write_data)) == 0); // Cancelled read. bool read_cancel_completed = false; boost::asio::async_read(server_side_socket, boost::asio::buffer(read_buffer), bindns::bind(handle_read_cancel, _1, _2, &read_cancel_completed)); ios.reset(); ios.poll(); BOOST_ASIO_CHECK(!read_cancel_completed); server_side_socket.cancel(); ios.reset(); ios.run(); BOOST_ASIO_CHECK(read_cancel_completed); // A read when the peer closes socket should fail with eof. bool read_eof_completed = false; boost::asio::async_read(client_side_socket, boost::asio::buffer(read_buffer), bindns::bind(handle_read_eof, _1, _2, &read_eof_completed)); server_side_socket.close(); ios.reset(); ios.run(); BOOST_ASIO_CHECK(read_eof_completed); } } // namespace ip_tcp_socket_runtime //------------------------------------------------------------------------------ // ip_tcp_acceptor_compile test // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // The following test checks that all public member functions on the class // ip::tcp::acceptor compile and link correctly. Runtime failures are ignored. namespace ip_tcp_acceptor_compile { void accept_handler(const boost::system::error_code&) { } void test() { using namespace boost::asio; namespace ip = boost::asio::ip; try { io_service ios; ip::tcp::socket peer_socket(ios); ip::tcp::endpoint peer_endpoint; archetypes::settable_socket_option settable_socket_option1; archetypes::settable_socket_option settable_socket_option2; archetypes::settable_socket_option settable_socket_option3; archetypes::gettable_socket_option gettable_socket_option1; archetypes::gettable_socket_option gettable_socket_option2; archetypes::gettable_socket_option gettable_socket_option3; archetypes::io_control_command io_control_command; archetypes::lazy_handler lazy; boost::system::error_code ec; // basic_socket_acceptor constructors. ip::tcp::acceptor acceptor1(ios); ip::tcp::acceptor acceptor2(ios, ip::tcp::v4()); ip::tcp::acceptor acceptor3(ios, ip::tcp::v6()); ip::tcp::acceptor acceptor4(ios, ip::tcp::endpoint(ip::tcp::v4(), 0)); ip::tcp::acceptor acceptor5(ios, ip::tcp::endpoint(ip::tcp::v6(), 0)); #if !defined(BOOST_ASIO_WINDOWS_RUNTIME) ip::tcp::acceptor::native_handle_type native_acceptor1 = ::socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); ip::tcp::acceptor acceptor6(ios, ip::tcp::v4(), native_acceptor1); #endif // !defined(BOOST_ASIO_WINDOWS_RUNTIME) #if defined(BOOST_ASIO_HAS_MOVE) ip::tcp::acceptor acceptor7(std::move(acceptor5)); #endif // defined(BOOST_ASIO_HAS_MOVE) // basic_socket_acceptor operators. #if defined(BOOST_ASIO_HAS_MOVE) acceptor1 = ip::tcp::acceptor(ios); acceptor1 = std::move(acceptor2); #endif // defined(BOOST_ASIO_HAS_MOVE) // basic_io_object functions. io_service& ios_ref = acceptor1.get_io_service(); (void)ios_ref; // basic_socket_acceptor functions. acceptor1.open(ip::tcp::v4()); acceptor1.open(ip::tcp::v6()); acceptor1.open(ip::tcp::v4(), ec); acceptor1.open(ip::tcp::v6(), ec); #if !defined(BOOST_ASIO_WINDOWS_RUNTIME) ip::tcp::acceptor::native_handle_type native_acceptor2 = ::socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); acceptor1.assign(ip::tcp::v4(), native_acceptor2); ip::tcp::acceptor::native_handle_type native_acceptor3 = ::socket(AF_INET, SOCK_STREAM, IPPROTO_TCP); acceptor1.assign(ip::tcp::v4(), native_acceptor3, ec); #endif // !defined(BOOST_ASIO_WINDOWS_RUNTIME) bool is_open = acceptor1.is_open(); (void)is_open; acceptor1.close(); acceptor1.close(ec); ip::tcp::acceptor::native_type native_acceptor4 = acceptor1.native(); (void)native_acceptor4; ip::tcp::acceptor::native_handle_type native_acceptor5 = acceptor1.native_handle(); (void)native_acceptor5; acceptor1.cancel(); acceptor1.cancel(ec); acceptor1.bind(ip::tcp::endpoint(ip::tcp::v4(), 0)); acceptor1.bind(ip::tcp::endpoint(ip::tcp::v6(), 0)); acceptor1.bind(ip::tcp::endpoint(ip::tcp::v4(), 0), ec); acceptor1.bind(ip::tcp::endpoint(ip::tcp::v6(), 0), ec); acceptor1.set_option(settable_socket_option1); acceptor1.set_option(settable_socket_option1, ec); acceptor1.set_option(settable_socket_option2); acceptor1.set_option(settable_socket_option2, ec); acceptor1.set_option(settable_socket_option3); acceptor1.set_option(settable_socket_option3, ec); acceptor1.get_option(gettable_socket_option1); acceptor1.get_option(gettable_socket_option1, ec); acceptor1.get_option(gettable_socket_option2); acceptor1.get_option(gettable_socket_option2, ec); acceptor1.get_option(gettable_socket_option3); acceptor1.get_option(gettable_socket_option3, ec); acceptor1.io_control(io_control_command); acceptor1.io_control(io_control_command, ec); bool non_blocking1 = acceptor1.non_blocking(); (void)non_blocking1; acceptor1.non_blocking(true); acceptor1.non_blocking(false, ec); bool non_blocking2 = acceptor1.native_non_blocking(); (void)non_blocking2; acceptor1.native_non_blocking(true); acceptor1.native_non_blocking(false, ec); ip::tcp::endpoint endpoint1 = acceptor1.local_endpoint(); ip::tcp::endpoint endpoint2 = acceptor1.local_endpoint(ec); acceptor1.accept(peer_socket); acceptor1.accept(peer_socket, ec); acceptor1.accept(peer_socket, peer_endpoint); acceptor1.accept(peer_socket, peer_endpoint, ec); acceptor1.async_accept(peer_socket, &accept_handler); acceptor1.async_accept(peer_socket, peer_endpoint, &accept_handler); int i1 = acceptor1.async_accept(peer_socket, lazy); (void)i1; int i2 = acceptor1.async_accept(peer_socket, peer_endpoint, lazy); (void)i2; } catch (std::exception&) { } } } // namespace ip_tcp_acceptor_compile //------------------------------------------------------------------------------ // ip_tcp_acceptor_runtime test // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // The following test checks the runtime operation of the ip::tcp::acceptor // class. namespace ip_tcp_acceptor_runtime { void handle_accept(const boost::system::error_code& err) { BOOST_ASIO_CHECK(!err); } void handle_connect(const boost::system::error_code& err) { BOOST_ASIO_CHECK(!err); } void test() { using namespace boost::asio; namespace ip = boost::asio::ip; io_service ios; ip::tcp::acceptor acceptor(ios, ip::tcp::endpoint(ip::tcp::v4(), 0)); ip::tcp::endpoint server_endpoint = acceptor.local_endpoint(); server_endpoint.address(ip::address_v4::loopback()); ip::tcp::socket client_side_socket(ios); ip::tcp::socket server_side_socket(ios); client_side_socket.connect(server_endpoint); acceptor.accept(server_side_socket); client_side_socket.close(); server_side_socket.close(); client_side_socket.connect(server_endpoint); ip::tcp::endpoint client_endpoint; acceptor.accept(server_side_socket, client_endpoint); ip::tcp::acceptor::non_blocking_io command(false); acceptor.io_control(command); ip::tcp::endpoint client_side_local_endpoint = client_side_socket.local_endpoint(); BOOST_ASIO_CHECK(client_side_local_endpoint.port() == client_endpoint.port()); ip::tcp::endpoint server_side_remote_endpoint = server_side_socket.remote_endpoint(); BOOST_ASIO_CHECK(server_side_remote_endpoint.port() == client_endpoint.port()); client_side_socket.close(); server_side_socket.close(); acceptor.async_accept(server_side_socket, &handle_accept); client_side_socket.async_connect(server_endpoint, &handle_connect); ios.run(); client_side_socket.close(); server_side_socket.close(); acceptor.async_accept(server_side_socket, client_endpoint, &handle_accept); client_side_socket.async_connect(server_endpoint, &handle_connect); ios.reset(); ios.run(); client_side_local_endpoint = client_side_socket.local_endpoint(); BOOST_ASIO_CHECK(client_side_local_endpoint.port() == client_endpoint.port()); server_side_remote_endpoint = server_side_socket.remote_endpoint(); BOOST_ASIO_CHECK(server_side_remote_endpoint.port() == client_endpoint.port()); } } // namespace ip_tcp_acceptor_runtime //------------------------------------------------------------------------------ // ip_tcp_resolver_compile test // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // The following test checks that all public member functions on the class // ip::tcp::resolver compile and link correctly. Runtime failures are ignored. namespace ip_tcp_resolver_compile { void resolve_handler(const boost::system::error_code&, boost::asio::ip::tcp::resolver::iterator) { } void test() { using namespace boost::asio; namespace ip = boost::asio::ip; try { io_service ios; archetypes::lazy_handler lazy; boost::system::error_code ec; ip::tcp::resolver::query q(ip::tcp::v4(), "localhost", "0"); ip::tcp::endpoint e(ip::address_v4::loopback(), 0); // basic_resolver constructors. ip::tcp::resolver resolver(ios); // basic_io_object functions. io_service& ios_ref = resolver.get_io_service(); (void)ios_ref; // basic_resolver functions. resolver.cancel(); ip::tcp::resolver::iterator iter1 = resolver.resolve(q); (void)iter1; ip::tcp::resolver::iterator iter2 = resolver.resolve(q, ec); (void)iter2; ip::tcp::resolver::iterator iter3 = resolver.resolve(e); (void)iter3; ip::tcp::resolver::iterator iter4 = resolver.resolve(e, ec); (void)iter4; resolver.async_resolve(q, &resolve_handler); int i1 = resolver.async_resolve(q, lazy); (void)i1; resolver.async_resolve(e, &resolve_handler); int i2 = resolver.async_resolve(e, lazy); (void)i2; } catch (std::exception&) { } } } // namespace ip_tcp_resolver_compile //------------------------------------------------------------------------------ BOOST_ASIO_TEST_SUITE ( "ip/tcp", BOOST_ASIO_TEST_CASE(ip_tcp_compile::test) BOOST_ASIO_TEST_CASE(ip_tcp_runtime::test) BOOST_ASIO_TEST_CASE(ip_tcp_socket_compile::test) BOOST_ASIO_TEST_CASE(ip_tcp_socket_runtime::test) BOOST_ASIO_TEST_CASE(ip_tcp_acceptor_compile::test) BOOST_ASIO_TEST_CASE(ip_tcp_acceptor_runtime::test) BOOST_ASIO_TEST_CASE(ip_tcp_resolver_compile::test) )