/*------------------------------------------------------------------------- * * like_match.c * LIKE pattern matching internal code. * * This file is included by like.c four times, to provide matching code for * (1) single-byte encodings, (2) UTF8, (3) other multi-byte encodings, * and (4) case insensitive matches in single-byte encodings. * (UTF8 is a special case because we can use a much more efficient version * of NextChar than can be used for general multi-byte encodings.) * * Before the inclusion, we need to define the following macros: * * NextChar * MatchText - to name of function wanted * do_like_escape - name of function if wanted - needs CHAREQ and CopyAdvChar * MATCH_LOWER - define for case (4) to specify case folding for 1-byte chars * * Copyright (c) 1996-2020, PostgreSQL Global Development Group * * IDENTIFICATION * src/backend/utils/adt/like_match.c * *------------------------------------------------------------------------- */ /* * Originally written by Rich $alz, mirror!rs, Wed Nov 26 19:03:17 EST 1986. * Rich $alz is now . * Special thanks to Lars Mathiesen for the * LIKE_ABORT code. * * This code was shamelessly stolen from the "pql" code by myself and * slightly modified :) * * All references to the word "star" were replaced by "percent" * All references to the word "wild" were replaced by "like" * * All the nice shell RE matching stuff was replaced by just "_" and "%" * * As I don't have a copy of the SQL standard handy I wasn't sure whether * to leave in the '\' escape character handling. * * Keith Parks. * * SQL lets you specify the escape character by saying * LIKE ESCAPE . We are a small operation * so we force you to use '\'. - ay 7/95 * * Now we have the like_escape() function that converts patterns with * any specified escape character (or none at all) to the internal * default escape character, which is still '\'. - tgl 9/2000 * * The code is rewritten to avoid requiring null-terminated strings, * which in turn allows us to leave out some memcpy() operations. * This code should be faster and take less memory, but no promises... * - thomas 2000-08-06 */ /*-------------------- * Match text and pattern, return LIKE_TRUE, LIKE_FALSE, or LIKE_ABORT. * * LIKE_TRUE: they match * LIKE_FALSE: they don't match * LIKE_ABORT: not only don't they match, but the text is too short. * * If LIKE_ABORT is returned, then no suffix of the text can match the * pattern either, so an upper-level % scan can stop scanning now. *-------------------- */ #ifdef MATCH_LOWER #define GETCHAR(t) MATCH_LOWER(t) #else #define GETCHAR(t) (t) #endif static int MatchText(const char *t, int tlen, const char *p, int plen, pg_locale_t locale, bool locale_is_c) { /* Fast path for match-everything pattern */ if (plen == 1 && *p == '%') return LIKE_TRUE; /* Since this function recurses, it could be driven to stack overflow */ check_stack_depth(); /* * In this loop, we advance by char when matching wildcards (and thus on * recursive entry to this function we are properly char-synced). On other * occasions it is safe to advance by byte, as the text and pattern will * be in lockstep. This allows us to perform all comparisons between the * text and pattern on a byte by byte basis, even for multi-byte * encodings. */ while (tlen > 0 && plen > 0) { if (*p == '\\') { /* Next pattern byte must match literally, whatever it is */ NextByte(p, plen); /* ... and there had better be one, per SQL standard */ if (plen <= 0) ereport(ERROR, (errcode(ERRCODE_INVALID_ESCAPE_SEQUENCE), errmsg("LIKE pattern must not end with escape character"))); if (GETCHAR(*p) != GETCHAR(*t)) return LIKE_FALSE; } else if (*p == '%') { char firstpat; /* * % processing is essentially a search for a text position at * which the remainder of the text matches the remainder of the * pattern, using a recursive call to check each potential match. * * If there are wildcards immediately following the %, we can skip * over them first, using the idea that any sequence of N _'s and * one or more %'s is equivalent to N _'s and one % (ie, it will * match any sequence of at least N text characters). In this way * we will always run the recursive search loop using a pattern * fragment that begins with a literal character-to-match, thereby * not recursing more than we have to. */ NextByte(p, plen); while (plen > 0) { if (*p == '%') NextByte(p, plen); else if (*p == '_') { /* If not enough text left to match the pattern, ABORT */ if (tlen <= 0) return LIKE_ABORT; NextChar(t, tlen); NextByte(p, plen); } else break; /* Reached a non-wildcard pattern char */ } /* * If we're at end of pattern, match: we have a trailing % which * matches any remaining text string. */ if (plen <= 0) return LIKE_TRUE; /* * Otherwise, scan for a text position at which we can match the * rest of the pattern. The first remaining pattern char is known * to be a regular or escaped literal character, so we can compare * the first pattern byte to each text byte to avoid recursing * more than we have to. This fact also guarantees that we don't * have to consider a match to the zero-length substring at the * end of the text. */ if (*p == '\\') { if (plen < 2) ereport(ERROR, (errcode(ERRCODE_INVALID_ESCAPE_SEQUENCE), errmsg("LIKE pattern must not end with escape character"))); firstpat = GETCHAR(p[1]); } else firstpat = GETCHAR(*p); while (tlen > 0) { if (GETCHAR(*t) == firstpat) { int matched = MatchText(t, tlen, p, plen, locale, locale_is_c); if (matched != LIKE_FALSE) return matched; /* TRUE or ABORT */ } NextChar(t, tlen); } /* * End of text with no match, so no point in trying later places * to start matching this pattern. */ return LIKE_ABORT; } else if (*p == '_') { /* _ matches any single character, and we know there is one */ NextChar(t, tlen); NextByte(p, plen); continue; } else if (GETCHAR(*p) != GETCHAR(*t)) { /* non-wildcard pattern char fails to match text char */ return LIKE_FALSE; } /* * Pattern and text match, so advance. * * It is safe to use NextByte instead of NextChar here, even for * multi-byte character sets, because we are not following immediately * after a wildcard character. If we are in the middle of a multibyte * character, we must already have matched at least one byte of the * character from both text and pattern; so we cannot get out-of-sync * on character boundaries. And we know that no backend-legal * encoding allows ASCII characters such as '%' to appear as non-first * bytes of characters, so we won't mistakenly detect a new wildcard. */ NextByte(t, tlen); NextByte(p, plen); } if (tlen > 0) return LIKE_FALSE; /* end of pattern, but not of text */ /* * End of text, but perhaps not of pattern. Match iff the remaining * pattern can match a zero-length string, ie, it's zero or more %'s. */ while (plen > 0 && *p == '%') NextByte(p, plen); if (plen <= 0) return LIKE_TRUE; /* * End of text with no match, so no point in trying later places to start * matching this pattern. */ return LIKE_ABORT; } /* MatchText() */ /* * like_escape() --- given a pattern and an ESCAPE string, * convert the pattern to use Postgres' standard backslash escape convention. */ #ifdef do_like_escape static text * do_like_escape(text *pat, text *esc) { text *result; char *p, *e, *r; int plen, elen; bool afterescape; p = VARDATA_ANY(pat); plen = VARSIZE_ANY_EXHDR(pat); e = VARDATA_ANY(esc); elen = VARSIZE_ANY_EXHDR(esc); /* * Worst-case pattern growth is 2x --- unlikely, but it's hardly worth * trying to calculate the size more accurately than that. */ result = (text *) palloc(plen * 2 + VARHDRSZ); r = VARDATA(result); if (elen == 0) { /* * No escape character is wanted. Double any backslashes in the * pattern to make them act like ordinary characters. */ while (plen > 0) { if (*p == '\\') *r++ = '\\'; CopyAdvChar(r, p, plen); } } else { /* * The specified escape must be only a single character. */ NextChar(e, elen); if (elen != 0) ereport(ERROR, (errcode(ERRCODE_INVALID_ESCAPE_SEQUENCE), errmsg("invalid escape string"), errhint("Escape string must be empty or one character."))); e = VARDATA_ANY(esc); /* * If specified escape is '\', just copy the pattern as-is. */ if (*e == '\\') { memcpy(result, pat, VARSIZE_ANY(pat)); return result; } /* * Otherwise, convert occurrences of the specified escape character to * '\', and double occurrences of '\' --- unless they immediately * follow an escape character! */ afterescape = false; while (plen > 0) { if (CHAREQ(p, e) && !afterescape) { *r++ = '\\'; NextChar(p, plen); afterescape = true; } else if (*p == '\\') { *r++ = '\\'; if (!afterescape) *r++ = '\\'; NextChar(p, plen); afterescape = false; } else { CopyAdvChar(r, p, plen); afterescape = false; } } } SET_VARSIZE(result, r - ((char *) result)); return result; } #endif /* do_like_escape */ #ifdef CHAREQ #undef CHAREQ #endif #undef NextChar #undef CopyAdvChar #undef MatchText #ifdef do_like_escape #undef do_like_escape #endif #undef GETCHAR #ifdef MATCH_LOWER #undef MATCH_LOWER #endif