# automatically generated by the FlatBuffers compiler, do not modify # namespace: Example import flatbuffers from flatbuffers.compat import import_numpy np = import_numpy() # an example documentation comment: "monster object" class Monster(object): __slots__ = ['_tab'] @classmethod def GetRootAs(cls, buf, offset=0): n = flatbuffers.encode.Get(flatbuffers.packer.uoffset, buf, offset) x = Monster() x.Init(buf, n + offset) return x @classmethod def GetRootAsMonster(cls, buf, offset=0): """This method is deprecated. Please switch to GetRootAs.""" return cls.GetRootAs(buf, offset) @classmethod def MonsterBufferHasIdentifier(cls, buf, offset, size_prefixed=False): return flatbuffers.util.BufferHasIdentifier(buf, offset, b"\x4D\x4F\x4E\x53", size_prefixed=size_prefixed) # Monster def Init(self, buf, pos): self._tab = flatbuffers.table.Table(buf, pos) # Monster def Pos(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(4)) if o != 0: x = o + self._tab.Pos from MyGame.Example.Vec3 import Vec3 obj = Vec3() obj.Init(self._tab.Bytes, x) return obj return None # Monster def Mana(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(6)) if o != 0: return self._tab.Get(flatbuffers.number_types.Int16Flags, o + self._tab.Pos) return 150 # Monster def Hp(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(8)) if o != 0: return self._tab.Get(flatbuffers.number_types.Int16Flags, o + self._tab.Pos) return 100 # Monster def Name(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(10)) if o != 0: return self._tab.String(o + self._tab.Pos) return None # Monster def Inventory(self, j): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(14)) if o != 0: a = self._tab.Vector(o) return self._tab.Get(flatbuffers.number_types.Uint8Flags, a + flatbuffers.number_types.UOffsetTFlags.py_type(j * 1)) return 0 # Monster def InventoryAsNumpy(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(14)) if o != 0: return self._tab.GetVectorAsNumpy(flatbuffers.number_types.Uint8Flags, o) return 0 # Monster def InventoryLength(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(14)) if o != 0: return self._tab.VectorLen(o) return 0 # Monster def InventoryIsNone(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(14)) return o == 0 # Monster def Color(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(16)) if o != 0: return self._tab.Get(flatbuffers.number_types.Uint8Flags, o + self._tab.Pos) return 8 # Monster def TestType(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(18)) if o != 0: return self._tab.Get(flatbuffers.number_types.Uint8Flags, o + self._tab.Pos) return 0 # Monster def Test(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(20)) if o != 0: from flatbuffers.table import Table obj = Table(bytearray(), 0) self._tab.Union(obj, o) return obj return None # Monster def Test4(self, j): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(22)) if o != 0: x = self._tab.Vector(o) x += flatbuffers.number_types.UOffsetTFlags.py_type(j) * 4 from MyGame.Example.Test import Test obj = Test() obj.Init(self._tab.Bytes, x) return obj return None # Monster def Test4Length(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(22)) if o != 0: return self._tab.VectorLen(o) return 0 # Monster def Test4IsNone(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(22)) return o == 0 # Monster def Testarrayofstring(self, j): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(24)) if o != 0: a = self._tab.Vector(o) return self._tab.String(a + flatbuffers.number_types.UOffsetTFlags.py_type(j * 4)) return "" # Monster def TestarrayofstringLength(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(24)) if o != 0: return self._tab.VectorLen(o) return 0 # Monster def TestarrayofstringIsNone(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(24)) return o == 0 # an example documentation comment: this will end up in the generated code # multiline too # Monster def Testarrayoftables(self, j): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(26)) if o != 0: x = self._tab.Vector(o) x += flatbuffers.number_types.UOffsetTFlags.py_type(j) * 4 x = self._tab.Indirect(x) from MyGame.Example.Monster import Monster obj = Monster() obj.Init(self._tab.Bytes, x) return obj return None # Monster def TestarrayoftablesLength(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(26)) if o != 0: return self._tab.VectorLen(o) return 0 # Monster def TestarrayoftablesIsNone(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(26)) return o == 0 # Monster def Enemy(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(28)) if o != 0: x = self._tab.Indirect(o + self._tab.Pos) from MyGame.Example.Monster import Monster obj = Monster() obj.Init(self._tab.Bytes, x) return obj return None # Monster def Testnestedflatbuffer(self, j): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(30)) if o != 0: a = self._tab.Vector(o) return self._tab.Get(flatbuffers.number_types.Uint8Flags, a + flatbuffers.number_types.UOffsetTFlags.py_type(j * 1)) return 0 # Monster def TestnestedflatbufferAsNumpy(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(30)) if o != 0: return self._tab.GetVectorAsNumpy(flatbuffers.number_types.Uint8Flags, o) return 0 # Monster def TestnestedflatbufferNestedRoot(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(30)) if o != 0: from MyGame.Example.Monster import Monster return Monster.GetRootAs(self._tab.Bytes, self._tab.Vector(o)) return 0 # Monster def TestnestedflatbufferLength(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(30)) if o != 0: return self._tab.VectorLen(o) return 0 # Monster def TestnestedflatbufferIsNone(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(30)) return o == 0 # Monster def Testempty(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(32)) if o != 0: x = self._tab.Indirect(o + self._tab.Pos) from MyGame.Example.Stat import Stat obj = Stat() obj.Init(self._tab.Bytes, x) return obj return None # Monster def Testbool(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(34)) if o != 0: return bool(self._tab.Get(flatbuffers.number_types.BoolFlags, o + self._tab.Pos)) return False # Monster def Testhashs32Fnv1(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(36)) if o != 0: return self._tab.Get(flatbuffers.number_types.Int32Flags, o + self._tab.Pos) return 0 # Monster def Testhashu32Fnv1(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(38)) if o != 0: return self._tab.Get(flatbuffers.number_types.Uint32Flags, o + self._tab.Pos) return 0 # Monster def Testhashs64Fnv1(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(40)) if o != 0: return self._tab.Get(flatbuffers.number_types.Int64Flags, o + self._tab.Pos) return 0 # Monster def Testhashu64Fnv1(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(42)) if o != 0: return self._tab.Get(flatbuffers.number_types.Uint64Flags, o + self._tab.Pos) return 0 # Monster def Testhashs32Fnv1a(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(44)) if o != 0: return self._tab.Get(flatbuffers.number_types.Int32Flags, o + self._tab.Pos) return 0 # Monster def Testhashu32Fnv1a(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(46)) if o != 0: return self._tab.Get(flatbuffers.number_types.Uint32Flags, o + self._tab.Pos) return 0 # Monster def Testhashs64Fnv1a(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(48)) if o != 0: return self._tab.Get(flatbuffers.number_types.Int64Flags, o + self._tab.Pos) return 0 # Monster def Testhashu64Fnv1a(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(50)) if o != 0: return self._tab.Get(flatbuffers.number_types.Uint64Flags, o + self._tab.Pos) return 0 # Monster def Testarrayofbools(self, j): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(52)) if o != 0: a = self._tab.Vector(o) return self._tab.Get(flatbuffers.number_types.BoolFlags, a + flatbuffers.number_types.UOffsetTFlags.py_type(j * 1)) return 0 # Monster def TestarrayofboolsAsNumpy(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(52)) if o != 0: return self._tab.GetVectorAsNumpy(flatbuffers.number_types.BoolFlags, o) return 0 # Monster def TestarrayofboolsLength(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(52)) if o != 0: return self._tab.VectorLen(o) return 0 # Monster def TestarrayofboolsIsNone(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(52)) return o == 0 # Monster def Testf(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(54)) if o != 0: return self._tab.Get(flatbuffers.number_types.Float32Flags, o + self._tab.Pos) return 3.14159 # Monster def Testf2(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(56)) if o != 0: return self._tab.Get(flatbuffers.number_types.Float32Flags, o + self._tab.Pos) return 3.0 # Monster def Testf3(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(58)) if o != 0: return self._tab.Get(flatbuffers.number_types.Float32Flags, o + self._tab.Pos) return 0.0 # Monster def Testarrayofstring2(self, j): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(60)) if o != 0: a = self._tab.Vector(o) return self._tab.String(a + flatbuffers.number_types.UOffsetTFlags.py_type(j * 4)) return "" # Monster def Testarrayofstring2Length(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(60)) if o != 0: return self._tab.VectorLen(o) return 0 # Monster def Testarrayofstring2IsNone(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(60)) return o == 0 # Monster def Testarrayofsortedstruct(self, j): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(62)) if o != 0: x = self._tab.Vector(o) x += flatbuffers.number_types.UOffsetTFlags.py_type(j) * 8 from MyGame.Example.Ability import Ability obj = Ability() obj.Init(self._tab.Bytes, x) return obj return None # Monster def TestarrayofsortedstructLength(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(62)) if o != 0: return self._tab.VectorLen(o) return 0 # Monster def TestarrayofsortedstructIsNone(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(62)) return o == 0 # Monster def Flex(self, j): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(64)) if o != 0: a = self._tab.Vector(o) return self._tab.Get(flatbuffers.number_types.Uint8Flags, a + flatbuffers.number_types.UOffsetTFlags.py_type(j * 1)) return 0 # Monster def FlexAsNumpy(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(64)) if o != 0: return self._tab.GetVectorAsNumpy(flatbuffers.number_types.Uint8Flags, o) return 0 # Monster def FlexLength(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(64)) if o != 0: return self._tab.VectorLen(o) return 0 # Monster def FlexIsNone(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(64)) return o == 0 # Monster def Test5(self, j): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(66)) if o != 0: x = self._tab.Vector(o) x += flatbuffers.number_types.UOffsetTFlags.py_type(j) * 4 from MyGame.Example.Test import Test obj = Test() obj.Init(self._tab.Bytes, x) return obj return None # Monster def Test5Length(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(66)) if o != 0: return self._tab.VectorLen(o) return 0 # Monster def Test5IsNone(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(66)) return o == 0 # Monster def VectorOfLongs(self, j): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(68)) if o != 0: a = self._tab.Vector(o) return self._tab.Get(flatbuffers.number_types.Int64Flags, a + flatbuffers.number_types.UOffsetTFlags.py_type(j * 8)) return 0 # Monster def VectorOfLongsAsNumpy(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(68)) if o != 0: return self._tab.GetVectorAsNumpy(flatbuffers.number_types.Int64Flags, o) return 0 # Monster def VectorOfLongsLength(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(68)) if o != 0: return self._tab.VectorLen(o) return 0 # Monster def VectorOfLongsIsNone(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(68)) return o == 0 # Monster def VectorOfDoubles(self, j): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(70)) if o != 0: a = self._tab.Vector(o) return self._tab.Get(flatbuffers.number_types.Float64Flags, a + flatbuffers.number_types.UOffsetTFlags.py_type(j * 8)) return 0 # Monster def VectorOfDoublesAsNumpy(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(70)) if o != 0: return self._tab.GetVectorAsNumpy(flatbuffers.number_types.Float64Flags, o) return 0 # Monster def VectorOfDoublesLength(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(70)) if o != 0: return self._tab.VectorLen(o) return 0 # Monster def VectorOfDoublesIsNone(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(70)) return o == 0 # Monster def ParentNamespaceTest(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(72)) if o != 0: x = self._tab.Indirect(o + self._tab.Pos) from MyGame.InParentNamespace import InParentNamespace obj = InParentNamespace() obj.Init(self._tab.Bytes, x) return obj return None # Monster def VectorOfReferrables(self, j): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(74)) if o != 0: x = self._tab.Vector(o) x += flatbuffers.number_types.UOffsetTFlags.py_type(j) * 4 x = self._tab.Indirect(x) from MyGame.Example.Referrable import Referrable obj = Referrable() obj.Init(self._tab.Bytes, x) return obj return None # Monster def VectorOfReferrablesLength(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(74)) if o != 0: return self._tab.VectorLen(o) return 0 # Monster def VectorOfReferrablesIsNone(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(74)) return o == 0 # Monster def SingleWeakReference(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(76)) if o != 0: return self._tab.Get(flatbuffers.number_types.Uint64Flags, o + self._tab.Pos) return 0 # Monster def VectorOfWeakReferences(self, j): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(78)) if o != 0: a = self._tab.Vector(o) return self._tab.Get(flatbuffers.number_types.Uint64Flags, a + flatbuffers.number_types.UOffsetTFlags.py_type(j * 8)) return 0 # Monster def VectorOfWeakReferencesAsNumpy(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(78)) if o != 0: return self._tab.GetVectorAsNumpy(flatbuffers.number_types.Uint64Flags, o) return 0 # Monster def VectorOfWeakReferencesLength(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(78)) if o != 0: return self._tab.VectorLen(o) return 0 # Monster def VectorOfWeakReferencesIsNone(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(78)) return o == 0 # Monster def VectorOfStrongReferrables(self, j): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(80)) if o != 0: x = self._tab.Vector(o) x += flatbuffers.number_types.UOffsetTFlags.py_type(j) * 4 x = self._tab.Indirect(x) from MyGame.Example.Referrable import Referrable obj = Referrable() obj.Init(self._tab.Bytes, x) return obj return None # Monster def VectorOfStrongReferrablesLength(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(80)) if o != 0: return self._tab.VectorLen(o) return 0 # Monster def VectorOfStrongReferrablesIsNone(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(80)) return o == 0 # Monster def CoOwningReference(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(82)) if o != 0: return self._tab.Get(flatbuffers.number_types.Uint64Flags, o + self._tab.Pos) return 0 # Monster def VectorOfCoOwningReferences(self, j): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(84)) if o != 0: a = self._tab.Vector(o) return self._tab.Get(flatbuffers.number_types.Uint64Flags, a + flatbuffers.number_types.UOffsetTFlags.py_type(j * 8)) return 0 # Monster def VectorOfCoOwningReferencesAsNumpy(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(84)) if o != 0: return self._tab.GetVectorAsNumpy(flatbuffers.number_types.Uint64Flags, o) return 0 # Monster def VectorOfCoOwningReferencesLength(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(84)) if o != 0: return self._tab.VectorLen(o) return 0 # Monster def VectorOfCoOwningReferencesIsNone(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(84)) return o == 0 # Monster def NonOwningReference(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(86)) if o != 0: return self._tab.Get(flatbuffers.number_types.Uint64Flags, o + self._tab.Pos) return 0 # Monster def VectorOfNonOwningReferences(self, j): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(88)) if o != 0: a = self._tab.Vector(o) return self._tab.Get(flatbuffers.number_types.Uint64Flags, a + flatbuffers.number_types.UOffsetTFlags.py_type(j * 8)) return 0 # Monster def VectorOfNonOwningReferencesAsNumpy(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(88)) if o != 0: return self._tab.GetVectorAsNumpy(flatbuffers.number_types.Uint64Flags, o) return 0 # Monster def VectorOfNonOwningReferencesLength(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(88)) if o != 0: return self._tab.VectorLen(o) return 0 # Monster def VectorOfNonOwningReferencesIsNone(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(88)) return o == 0 # Monster def AnyUniqueType(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(90)) if o != 0: return self._tab.Get(flatbuffers.number_types.Uint8Flags, o + self._tab.Pos) return 0 # Monster def AnyUnique(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(92)) if o != 0: from flatbuffers.table import Table obj = Table(bytearray(), 0) self._tab.Union(obj, o) return obj return None # Monster def AnyAmbiguousType(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(94)) if o != 0: return self._tab.Get(flatbuffers.number_types.Uint8Flags, o + self._tab.Pos) return 0 # Monster def AnyAmbiguous(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(96)) if o != 0: from flatbuffers.table import Table obj = Table(bytearray(), 0) self._tab.Union(obj, o) return obj return None # Monster def VectorOfEnums(self, j): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(98)) if o != 0: a = self._tab.Vector(o) return self._tab.Get(flatbuffers.number_types.Uint8Flags, a + flatbuffers.number_types.UOffsetTFlags.py_type(j * 1)) return 0 # Monster def VectorOfEnumsAsNumpy(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(98)) if o != 0: return self._tab.GetVectorAsNumpy(flatbuffers.number_types.Uint8Flags, o) return 0 # Monster def VectorOfEnumsLength(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(98)) if o != 0: return self._tab.VectorLen(o) return 0 # Monster def VectorOfEnumsIsNone(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(98)) return o == 0 # Monster def SignedEnum(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(100)) if o != 0: return self._tab.Get(flatbuffers.number_types.Int8Flags, o + self._tab.Pos) return -1 # Monster def Testrequirednestedflatbuffer(self, j): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(102)) if o != 0: a = self._tab.Vector(o) return self._tab.Get(flatbuffers.number_types.Uint8Flags, a + flatbuffers.number_types.UOffsetTFlags.py_type(j * 1)) return 0 # Monster def TestrequirednestedflatbufferAsNumpy(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(102)) if o != 0: return self._tab.GetVectorAsNumpy(flatbuffers.number_types.Uint8Flags, o) return 0 # Monster def TestrequirednestedflatbufferNestedRoot(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(102)) if o != 0: from MyGame.Example.Monster import Monster return Monster.GetRootAs(self._tab.Bytes, self._tab.Vector(o)) return 0 # Monster def TestrequirednestedflatbufferLength(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(102)) if o != 0: return self._tab.VectorLen(o) return 0 # Monster def TestrequirednestedflatbufferIsNone(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(102)) return o == 0 # Monster def ScalarKeySortedTables(self, j): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(104)) if o != 0: x = self._tab.Vector(o) x += flatbuffers.number_types.UOffsetTFlags.py_type(j) * 4 x = self._tab.Indirect(x) from MyGame.Example.Stat import Stat obj = Stat() obj.Init(self._tab.Bytes, x) return obj return None # Monster def ScalarKeySortedTablesLength(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(104)) if o != 0: return self._tab.VectorLen(o) return 0 # Monster def ScalarKeySortedTablesIsNone(self): o = flatbuffers.number_types.UOffsetTFlags.py_type(self._tab.Offset(104)) return o == 0 def Start(builder): builder.StartObject(51) def MonsterStart(builder): """This method is deprecated. Please switch to Start.""" return Start(builder) def AddPos(builder, pos): builder.PrependStructSlot(0, flatbuffers.number_types.UOffsetTFlags.py_type(pos), 0) def MonsterAddPos(builder, pos): """This method is deprecated. Please switch to AddPos.""" return AddPos(builder, pos) def AddMana(builder, mana): builder.PrependInt16Slot(1, mana, 150) def MonsterAddMana(builder, mana): """This method is deprecated. Please switch to AddMana.""" return AddMana(builder, mana) def AddHp(builder, hp): builder.PrependInt16Slot(2, hp, 100) def MonsterAddHp(builder, hp): """This method is deprecated. Please switch to AddHp.""" return AddHp(builder, hp) def AddName(builder, name): builder.PrependUOffsetTRelativeSlot(3, flatbuffers.number_types.UOffsetTFlags.py_type(name), 0) def MonsterAddName(builder, name): """This method is deprecated. Please switch to AddName.""" return AddName(builder, name) def AddInventory(builder, inventory): builder.PrependUOffsetTRelativeSlot(5, flatbuffers.number_types.UOffsetTFlags.py_type(inventory), 0) def MonsterAddInventory(builder, inventory): """This method is deprecated. Please switch to AddInventory.""" return AddInventory(builder, inventory) def StartInventoryVector(builder, numElems): return builder.StartVector(1, numElems, 1) def MonsterStartInventoryVector(builder, numElems): """This method is deprecated. Please switch to Start.""" return StartInventoryVector(builder, numElems) def AddColor(builder, color): builder.PrependUint8Slot(6, color, 8) def MonsterAddColor(builder, color): """This method is deprecated. Please switch to AddColor.""" return AddColor(builder, color) def AddTestType(builder, testType): builder.PrependUint8Slot(7, testType, 0) def MonsterAddTestType(builder, testType): """This method is deprecated. Please switch to AddTestType.""" return AddTestType(builder, testType) def AddTest(builder, test): builder.PrependUOffsetTRelativeSlot(8, flatbuffers.number_types.UOffsetTFlags.py_type(test), 0) def MonsterAddTest(builder, test): """This method is deprecated. Please switch to AddTest.""" return AddTest(builder, test) def AddTest4(builder, test4): builder.PrependUOffsetTRelativeSlot(9, flatbuffers.number_types.UOffsetTFlags.py_type(test4), 0) def MonsterAddTest4(builder, test4): """This method is deprecated. Please switch to AddTest4.""" return AddTest4(builder, test4) def StartTest4Vector(builder, numElems): return builder.StartVector(4, numElems, 2) def MonsterStartTest4Vector(builder, numElems): """This method is deprecated. Please switch to Start.""" return StartTest4Vector(builder, numElems) def AddTestarrayofstring(builder, testarrayofstring): builder.PrependUOffsetTRelativeSlot(10, flatbuffers.number_types.UOffsetTFlags.py_type(testarrayofstring), 0) def MonsterAddTestarrayofstring(builder, testarrayofstring): """This method is deprecated. Please switch to AddTestarrayofstring.""" return AddTestarrayofstring(builder, testarrayofstring) def StartTestarrayofstringVector(builder, numElems): return builder.StartVector(4, numElems, 4) def MonsterStartTestarrayofstringVector(builder, numElems): """This method is deprecated. Please switch to Start.""" return StartTestarrayofstringVector(builder, numElems) def AddTestarrayoftables(builder, testarrayoftables): builder.PrependUOffsetTRelativeSlot(11, flatbuffers.number_types.UOffsetTFlags.py_type(testarrayoftables), 0) def MonsterAddTestarrayoftables(builder, testarrayoftables): """This method is deprecated. Please switch to AddTestarrayoftables.""" return AddTestarrayoftables(builder, testarrayoftables) def StartTestarrayoftablesVector(builder, numElems): return builder.StartVector(4, numElems, 4) def MonsterStartTestarrayoftablesVector(builder, numElems): """This method is deprecated. Please switch to Start.""" return StartTestarrayoftablesVector(builder, numElems) def AddEnemy(builder, enemy): builder.PrependUOffsetTRelativeSlot(12, flatbuffers.number_types.UOffsetTFlags.py_type(enemy), 0) def MonsterAddEnemy(builder, enemy): """This method is deprecated. Please switch to AddEnemy.""" return AddEnemy(builder, enemy) def AddTestnestedflatbuffer(builder, testnestedflatbuffer): builder.PrependUOffsetTRelativeSlot(13, flatbuffers.number_types.UOffsetTFlags.py_type(testnestedflatbuffer), 0) def MonsterAddTestnestedflatbuffer(builder, testnestedflatbuffer): """This method is deprecated. Please switch to AddTestnestedflatbuffer.""" return AddTestnestedflatbuffer(builder, testnestedflatbuffer) def StartTestnestedflatbufferVector(builder, numElems): return builder.StartVector(1, numElems, 1) def MonsterStartTestnestedflatbufferVector(builder, numElems): """This method is deprecated. Please switch to Start.""" return StartTestnestedflatbufferVector(builder, numElems) def MakeVectorFromBytes(builder, bytes): builder.StartVector(1, len(bytes), 1) builder.head = builder.head - len(bytes) builder.Bytes[builder.head : builder.head + len(bytes)] = bytes return builder.EndVector() def MakeTestnestedflatbufferVectorFromBytes(builder, bytes): builder.StartVector(1, len(bytes), 1) builder.head = builder.head - len(bytes) builder.Bytes[builder.head : builder.head + len(bytes)] = bytes return builder.EndVector() def AddTestempty(builder, testempty): builder.PrependUOffsetTRelativeSlot(14, flatbuffers.number_types.UOffsetTFlags.py_type(testempty), 0) def MonsterAddTestempty(builder, testempty): """This method is deprecated. Please switch to AddTestempty.""" return AddTestempty(builder, testempty) def AddTestbool(builder, testbool): builder.PrependBoolSlot(15, testbool, 0) def MonsterAddTestbool(builder, testbool): """This method is deprecated. Please switch to AddTestbool.""" return AddTestbool(builder, testbool) def AddTesthashs32Fnv1(builder, testhashs32Fnv1): builder.PrependInt32Slot(16, testhashs32Fnv1, 0) def MonsterAddTesthashs32Fnv1(builder, testhashs32Fnv1): """This method is deprecated. Please switch to AddTesthashs32Fnv1.""" return AddTesthashs32Fnv1(builder, testhashs32Fnv1) def AddTesthashu32Fnv1(builder, testhashu32Fnv1): builder.PrependUint32Slot(17, testhashu32Fnv1, 0) def MonsterAddTesthashu32Fnv1(builder, testhashu32Fnv1): """This method is deprecated. Please switch to AddTesthashu32Fnv1.""" return AddTesthashu32Fnv1(builder, testhashu32Fnv1) def AddTesthashs64Fnv1(builder, testhashs64Fnv1): builder.PrependInt64Slot(18, testhashs64Fnv1, 0) def MonsterAddTesthashs64Fnv1(builder, testhashs64Fnv1): """This method is deprecated. Please switch to AddTesthashs64Fnv1.""" return AddTesthashs64Fnv1(builder, testhashs64Fnv1) def AddTesthashu64Fnv1(builder, testhashu64Fnv1): builder.PrependUint64Slot(19, testhashu64Fnv1, 0) def MonsterAddTesthashu64Fnv1(builder, testhashu64Fnv1): """This method is deprecated. Please switch to AddTesthashu64Fnv1.""" return AddTesthashu64Fnv1(builder, testhashu64Fnv1) def AddTesthashs32Fnv1a(builder, testhashs32Fnv1a): builder.PrependInt32Slot(20, testhashs32Fnv1a, 0) def MonsterAddTesthashs32Fnv1a(builder, testhashs32Fnv1a): """This method is deprecated. Please switch to AddTesthashs32Fnv1a.""" return AddTesthashs32Fnv1a(builder, testhashs32Fnv1a) def AddTesthashu32Fnv1a(builder, testhashu32Fnv1a): builder.PrependUint32Slot(21, testhashu32Fnv1a, 0) def MonsterAddTesthashu32Fnv1a(builder, testhashu32Fnv1a): """This method is deprecated. Please switch to AddTesthashu32Fnv1a.""" return AddTesthashu32Fnv1a(builder, testhashu32Fnv1a) def AddTesthashs64Fnv1a(builder, testhashs64Fnv1a): builder.PrependInt64Slot(22, testhashs64Fnv1a, 0) def MonsterAddTesthashs64Fnv1a(builder, testhashs64Fnv1a): """This method is deprecated. Please switch to AddTesthashs64Fnv1a.""" return AddTesthashs64Fnv1a(builder, testhashs64Fnv1a) def AddTesthashu64Fnv1a(builder, testhashu64Fnv1a): builder.PrependUint64Slot(23, testhashu64Fnv1a, 0) def MonsterAddTesthashu64Fnv1a(builder, testhashu64Fnv1a): """This method is deprecated. Please switch to AddTesthashu64Fnv1a.""" return AddTesthashu64Fnv1a(builder, testhashu64Fnv1a) def AddTestarrayofbools(builder, testarrayofbools): builder.PrependUOffsetTRelativeSlot(24, flatbuffers.number_types.UOffsetTFlags.py_type(testarrayofbools), 0) def MonsterAddTestarrayofbools(builder, testarrayofbools): """This method is deprecated. Please switch to AddTestarrayofbools.""" return AddTestarrayofbools(builder, testarrayofbools) def StartTestarrayofboolsVector(builder, numElems): return builder.StartVector(1, numElems, 1) def MonsterStartTestarrayofboolsVector(builder, numElems): """This method is deprecated. Please switch to Start.""" return StartTestarrayofboolsVector(builder, numElems) def AddTestf(builder, testf): builder.PrependFloat32Slot(25, testf, 3.14159) def MonsterAddTestf(builder, testf): """This method is deprecated. Please switch to AddTestf.""" return AddTestf(builder, testf) def AddTestf2(builder, testf2): builder.PrependFloat32Slot(26, testf2, 3.0) def MonsterAddTestf2(builder, testf2): """This method is deprecated. Please switch to AddTestf2.""" return AddTestf2(builder, testf2) def AddTestf3(builder, testf3): builder.PrependFloat32Slot(27, testf3, 0.0) def MonsterAddTestf3(builder, testf3): """This method is deprecated. Please switch to AddTestf3.""" return AddTestf3(builder, testf3) def AddTestarrayofstring2(builder, testarrayofstring2): builder.PrependUOffsetTRelativeSlot(28, flatbuffers.number_types.UOffsetTFlags.py_type(testarrayofstring2), 0) def MonsterAddTestarrayofstring2(builder, testarrayofstring2): """This method is deprecated. Please switch to AddTestarrayofstring2.""" return AddTestarrayofstring2(builder, testarrayofstring2) def StartTestarrayofstring2Vector(builder, numElems): return builder.StartVector(4, numElems, 4) def MonsterStartTestarrayofstring2Vector(builder, numElems): """This method is deprecated. Please switch to Start.""" return StartTestarrayofstring2Vector(builder, numElems) def AddTestarrayofsortedstruct(builder, testarrayofsortedstruct): builder.PrependUOffsetTRelativeSlot(29, flatbuffers.number_types.UOffsetTFlags.py_type(testarrayofsortedstruct), 0) def MonsterAddTestarrayofsortedstruct(builder, testarrayofsortedstruct): """This method is deprecated. Please switch to AddTestarrayofsortedstruct.""" return AddTestarrayofsortedstruct(builder, testarrayofsortedstruct) def StartTestarrayofsortedstructVector(builder, numElems): return builder.StartVector(8, numElems, 4) def MonsterStartTestarrayofsortedstructVector(builder, numElems): """This method is deprecated. Please switch to Start.""" return StartTestarrayofsortedstructVector(builder, numElems) def AddFlex(builder, flex): builder.PrependUOffsetTRelativeSlot(30, flatbuffers.number_types.UOffsetTFlags.py_type(flex), 0) def MonsterAddFlex(builder, flex): """This method is deprecated. Please switch to AddFlex.""" return AddFlex(builder, flex) def StartFlexVector(builder, numElems): return builder.StartVector(1, numElems, 1) def MonsterStartFlexVector(builder, numElems): """This method is deprecated. Please switch to Start.""" return StartFlexVector(builder, numElems) def AddTest5(builder, test5): builder.PrependUOffsetTRelativeSlot(31, flatbuffers.number_types.UOffsetTFlags.py_type(test5), 0) def MonsterAddTest5(builder, test5): """This method is deprecated. Please switch to AddTest5.""" return AddTest5(builder, test5) def StartTest5Vector(builder, numElems): return builder.StartVector(4, numElems, 2) def MonsterStartTest5Vector(builder, numElems): """This method is deprecated. Please switch to Start.""" return StartTest5Vector(builder, numElems) def AddVectorOfLongs(builder, vectorOfLongs): builder.PrependUOffsetTRelativeSlot(32, flatbuffers.number_types.UOffsetTFlags.py_type(vectorOfLongs), 0) def MonsterAddVectorOfLongs(builder, vectorOfLongs): """This method is deprecated. Please switch to AddVectorOfLongs.""" return AddVectorOfLongs(builder, vectorOfLongs) def StartVectorOfLongsVector(builder, numElems): return builder.StartVector(8, numElems, 8) def MonsterStartVectorOfLongsVector(builder, numElems): """This method is deprecated. Please switch to Start.""" return StartVectorOfLongsVector(builder, numElems) def AddVectorOfDoubles(builder, vectorOfDoubles): builder.PrependUOffsetTRelativeSlot(33, flatbuffers.number_types.UOffsetTFlags.py_type(vectorOfDoubles), 0) def MonsterAddVectorOfDoubles(builder, vectorOfDoubles): """This method is deprecated. Please switch to AddVectorOfDoubles.""" return AddVectorOfDoubles(builder, vectorOfDoubles) def StartVectorOfDoublesVector(builder, numElems): return builder.StartVector(8, numElems, 8) def MonsterStartVectorOfDoublesVector(builder, numElems): """This method is deprecated. Please switch to Start.""" return StartVectorOfDoublesVector(builder, numElems) def AddParentNamespaceTest(builder, parentNamespaceTest): builder.PrependUOffsetTRelativeSlot(34, flatbuffers.number_types.UOffsetTFlags.py_type(parentNamespaceTest), 0) def MonsterAddParentNamespaceTest(builder, parentNamespaceTest): """This method is deprecated. Please switch to AddParentNamespaceTest.""" return AddParentNamespaceTest(builder, parentNamespaceTest) def AddVectorOfReferrables(builder, vectorOfReferrables): builder.PrependUOffsetTRelativeSlot(35, flatbuffers.number_types.UOffsetTFlags.py_type(vectorOfReferrables), 0) def MonsterAddVectorOfReferrables(builder, vectorOfReferrables): """This method is deprecated. Please switch to AddVectorOfReferrables.""" return AddVectorOfReferrables(builder, vectorOfReferrables) def StartVectorOfReferrablesVector(builder, numElems): return builder.StartVector(4, numElems, 4) def MonsterStartVectorOfReferrablesVector(builder, numElems): """This method is deprecated. Please switch to Start.""" return StartVectorOfReferrablesVector(builder, numElems) def AddSingleWeakReference(builder, singleWeakReference): builder.PrependUint64Slot(36, singleWeakReference, 0) def MonsterAddSingleWeakReference(builder, singleWeakReference): """This method is deprecated. Please switch to AddSingleWeakReference.""" return AddSingleWeakReference(builder, singleWeakReference) def AddVectorOfWeakReferences(builder, vectorOfWeakReferences): builder.PrependUOffsetTRelativeSlot(37, flatbuffers.number_types.UOffsetTFlags.py_type(vectorOfWeakReferences), 0) def MonsterAddVectorOfWeakReferences(builder, vectorOfWeakReferences): """This method is deprecated. Please switch to AddVectorOfWeakReferences.""" return AddVectorOfWeakReferences(builder, vectorOfWeakReferences) def StartVectorOfWeakReferencesVector(builder, numElems): return builder.StartVector(8, numElems, 8) def MonsterStartVectorOfWeakReferencesVector(builder, numElems): """This method is deprecated. Please switch to Start.""" return StartVectorOfWeakReferencesVector(builder, numElems) def AddVectorOfStrongReferrables(builder, vectorOfStrongReferrables): builder.PrependUOffsetTRelativeSlot(38, flatbuffers.number_types.UOffsetTFlags.py_type(vectorOfStrongReferrables), 0) def MonsterAddVectorOfStrongReferrables(builder, vectorOfStrongReferrables): """This method is deprecated. Please switch to AddVectorOfStrongReferrables.""" return AddVectorOfStrongReferrables(builder, vectorOfStrongReferrables) def StartVectorOfStrongReferrablesVector(builder, numElems): return builder.StartVector(4, numElems, 4) def MonsterStartVectorOfStrongReferrablesVector(builder, numElems): """This method is deprecated. Please switch to Start.""" return StartVectorOfStrongReferrablesVector(builder, numElems) def AddCoOwningReference(builder, coOwningReference): builder.PrependUint64Slot(39, coOwningReference, 0) def MonsterAddCoOwningReference(builder, coOwningReference): """This method is deprecated. Please switch to AddCoOwningReference.""" return AddCoOwningReference(builder, coOwningReference) def AddVectorOfCoOwningReferences(builder, vectorOfCoOwningReferences): builder.PrependUOffsetTRelativeSlot(40, flatbuffers.number_types.UOffsetTFlags.py_type(vectorOfCoOwningReferences), 0) def MonsterAddVectorOfCoOwningReferences(builder, vectorOfCoOwningReferences): """This method is deprecated. Please switch to AddVectorOfCoOwningReferences.""" return AddVectorOfCoOwningReferences(builder, vectorOfCoOwningReferences) def StartVectorOfCoOwningReferencesVector(builder, numElems): return builder.StartVector(8, numElems, 8) def MonsterStartVectorOfCoOwningReferencesVector(builder, numElems): """This method is deprecated. Please switch to Start.""" return StartVectorOfCoOwningReferencesVector(builder, numElems) def AddNonOwningReference(builder, nonOwningReference): builder.PrependUint64Slot(41, nonOwningReference, 0) def MonsterAddNonOwningReference(builder, nonOwningReference): """This method is deprecated. Please switch to AddNonOwningReference.""" return AddNonOwningReference(builder, nonOwningReference) def AddVectorOfNonOwningReferences(builder, vectorOfNonOwningReferences): builder.PrependUOffsetTRelativeSlot(42, flatbuffers.number_types.UOffsetTFlags.py_type(vectorOfNonOwningReferences), 0) def MonsterAddVectorOfNonOwningReferences(builder, vectorOfNonOwningReferences): """This method is deprecated. Please switch to AddVectorOfNonOwningReferences.""" return AddVectorOfNonOwningReferences(builder, vectorOfNonOwningReferences) def StartVectorOfNonOwningReferencesVector(builder, numElems): return builder.StartVector(8, numElems, 8) def MonsterStartVectorOfNonOwningReferencesVector(builder, numElems): """This method is deprecated. Please switch to Start.""" return StartVectorOfNonOwningReferencesVector(builder, numElems) def AddAnyUniqueType(builder, anyUniqueType): builder.PrependUint8Slot(43, anyUniqueType, 0) def MonsterAddAnyUniqueType(builder, anyUniqueType): """This method is deprecated. Please switch to AddAnyUniqueType.""" return AddAnyUniqueType(builder, anyUniqueType) def AddAnyUnique(builder, anyUnique): builder.PrependUOffsetTRelativeSlot(44, flatbuffers.number_types.UOffsetTFlags.py_type(anyUnique), 0) def MonsterAddAnyUnique(builder, anyUnique): """This method is deprecated. Please switch to AddAnyUnique.""" return AddAnyUnique(builder, anyUnique) def AddAnyAmbiguousType(builder, anyAmbiguousType): builder.PrependUint8Slot(45, anyAmbiguousType, 0) def MonsterAddAnyAmbiguousType(builder, anyAmbiguousType): """This method is deprecated. Please switch to AddAnyAmbiguousType.""" return AddAnyAmbiguousType(builder, anyAmbiguousType) def AddAnyAmbiguous(builder, anyAmbiguous): builder.PrependUOffsetTRelativeSlot(46, flatbuffers.number_types.UOffsetTFlags.py_type(anyAmbiguous), 0) def MonsterAddAnyAmbiguous(builder, anyAmbiguous): """This method is deprecated. Please switch to AddAnyAmbiguous.""" return AddAnyAmbiguous(builder, anyAmbiguous) def AddVectorOfEnums(builder, vectorOfEnums): builder.PrependUOffsetTRelativeSlot(47, flatbuffers.number_types.UOffsetTFlags.py_type(vectorOfEnums), 0) def MonsterAddVectorOfEnums(builder, vectorOfEnums): """This method is deprecated. Please switch to AddVectorOfEnums.""" return AddVectorOfEnums(builder, vectorOfEnums) def StartVectorOfEnumsVector(builder, numElems): return builder.StartVector(1, numElems, 1) def MonsterStartVectorOfEnumsVector(builder, numElems): """This method is deprecated. Please switch to Start.""" return StartVectorOfEnumsVector(builder, numElems) def AddSignedEnum(builder, signedEnum): builder.PrependInt8Slot(48, signedEnum, -1) def MonsterAddSignedEnum(builder, signedEnum): """This method is deprecated. Please switch to AddSignedEnum.""" return AddSignedEnum(builder, signedEnum) def AddTestrequirednestedflatbuffer(builder, testrequirednestedflatbuffer): builder.PrependUOffsetTRelativeSlot(49, flatbuffers.number_types.UOffsetTFlags.py_type(testrequirednestedflatbuffer), 0) def MonsterAddTestrequirednestedflatbuffer(builder, testrequirednestedflatbuffer): """This method is deprecated. Please switch to AddTestrequirednestedflatbuffer.""" return AddTestrequirednestedflatbuffer(builder, testrequirednestedflatbuffer) def StartTestrequirednestedflatbufferVector(builder, numElems): return builder.StartVector(1, numElems, 1) def MonsterStartTestrequirednestedflatbufferVector(builder, numElems): """This method is deprecated. Please switch to Start.""" return StartTestrequirednestedflatbufferVector(builder, numElems) def MakeVectorFromBytes(builder, bytes): builder.StartVector(1, len(bytes), 1) builder.head = builder.head - len(bytes) builder.Bytes[builder.head : builder.head + len(bytes)] = bytes return builder.EndVector() def MakeTestrequirednestedflatbufferVectorFromBytes(builder, bytes): builder.StartVector(1, len(bytes), 1) builder.head = builder.head - len(bytes) builder.Bytes[builder.head : builder.head + len(bytes)] = bytes return builder.EndVector() def AddScalarKeySortedTables(builder, scalarKeySortedTables): builder.PrependUOffsetTRelativeSlot(50, flatbuffers.number_types.UOffsetTFlags.py_type(scalarKeySortedTables), 0) def MonsterAddScalarKeySortedTables(builder, scalarKeySortedTables): """This method is deprecated. Please switch to AddScalarKeySortedTables.""" return AddScalarKeySortedTables(builder, scalarKeySortedTables) def StartScalarKeySortedTablesVector(builder, numElems): return builder.StartVector(4, numElems, 4) def MonsterStartScalarKeySortedTablesVector(builder, numElems): """This method is deprecated. Please switch to Start.""" return StartScalarKeySortedTablesVector(builder, numElems) def End(builder): return builder.EndObject() def MonsterEnd(builder): """This method is deprecated. Please switch to End.""" return End(builder) import MyGame.Example.Ability import MyGame.Example.Any import MyGame.Example.AnyAmbiguousAliases import MyGame.Example.AnyUniqueAliases import MyGame.Example.Referrable import MyGame.Example.Stat import MyGame.Example.Test import MyGame.Example.TestSimpleTableWithEnum import MyGame.Example.Vec3 import MyGame.Example2.Monster import MyGame.InParentNamespace try: from typing import List, Optional, Union except: pass class MonsterT(object): # MonsterT def __init__(self): self.pos = None # type: Optional[MyGame.Example.Vec3.Vec3T] self.mana = 150 # type: int self.hp = 100 # type: int self.name = None # type: str self.inventory = None # type: List[int] self.color = 8 # type: int self.testType = 0 # type: int self.test = None # type: Union[None, MyGame.Example.Monster.MonsterT, MyGame.Example.TestSimpleTableWithEnum.TestSimpleTableWithEnumT, MyGame.Example2.Monster.MonsterT] self.test4 = None # type: List[MyGame.Example.Test.TestT] self.testarrayofstring = None # type: List[str] self.testarrayoftables = None # type: List[MyGame.Example.Monster.MonsterT] self.enemy = None # type: Optional[MyGame.Example.Monster.MonsterT] self.testnestedflatbuffer = None # type: List[int] self.testempty = None # type: Optional[MyGame.Example.Stat.StatT] self.testbool = False # type: bool self.testhashs32Fnv1 = 0 # type: int self.testhashu32Fnv1 = 0 # type: int self.testhashs64Fnv1 = 0 # type: int self.testhashu64Fnv1 = 0 # type: int self.testhashs32Fnv1a = 0 # type: int self.testhashu32Fnv1a = 0 # type: int self.testhashs64Fnv1a = 0 # type: int self.testhashu64Fnv1a = 0 # type: int self.testarrayofbools = None # type: List[bool] self.testf = 3.14159 # type: float self.testf2 = 3.0 # type: float self.testf3 = 0.0 # type: float self.testarrayofstring2 = None # type: List[str] self.testarrayofsortedstruct = None # type: List[MyGame.Example.Ability.AbilityT] self.flex = None # type: List[int] self.test5 = None # type: List[MyGame.Example.Test.TestT] self.vectorOfLongs = None # type: List[int] self.vectorOfDoubles = None # type: List[float] self.parentNamespaceTest = None # type: Optional[MyGame.InParentNamespace.InParentNamespaceT] self.vectorOfReferrables = None # type: List[MyGame.Example.Referrable.ReferrableT] self.singleWeakReference = 0 # type: int self.vectorOfWeakReferences = None # type: List[int] self.vectorOfStrongReferrables = None # type: List[MyGame.Example.Referrable.ReferrableT] self.coOwningReference = 0 # type: int self.vectorOfCoOwningReferences = None # type: List[int] self.nonOwningReference = 0 # type: int self.vectorOfNonOwningReferences = None # type: List[int] self.anyUniqueType = 0 # type: int self.anyUnique = None # type: Union[None, MyGame.Example.Monster.MonsterT, MyGame.Example.TestSimpleTableWithEnum.TestSimpleTableWithEnumT, MyGame.Example2.Monster.MonsterT] self.anyAmbiguousType = 0 # type: int self.anyAmbiguous = None # type: Union[None, MyGame.Example.Monster.MonsterT, MyGame.Example.Monster.MonsterT, MyGame.Example.Monster.MonsterT] self.vectorOfEnums = None # type: List[int] self.signedEnum = -1 # type: int self.testrequirednestedflatbuffer = None # type: List[int] self.scalarKeySortedTables = None # type: List[MyGame.Example.Stat.StatT] @classmethod def InitFromBuf(cls, buf, pos): monster = Monster() monster.Init(buf, pos) return cls.InitFromObj(monster) @classmethod def InitFromObj(cls, monster): x = MonsterT() x._UnPack(monster) return x # MonsterT def _UnPack(self, monster): if monster is None: return if monster.Pos() is not None: self.pos = MyGame.Example.Vec3.Vec3T.InitFromObj(monster.Pos()) self.mana = monster.Mana() self.hp = monster.Hp() self.name = monster.Name() if not monster.InventoryIsNone(): if np is None: self.inventory = [] for i in range(monster.InventoryLength()): self.inventory.append(monster.Inventory(i)) else: self.inventory = monster.InventoryAsNumpy() self.color = monster.Color() self.testType = monster.TestType() self.test = MyGame.Example.Any.AnyCreator(self.testType, monster.Test()) if not monster.Test4IsNone(): self.test4 = [] for i in range(monster.Test4Length()): if monster.Test4(i) is None: self.test4.append(None) else: test_ = MyGame.Example.Test.TestT.InitFromObj(monster.Test4(i)) self.test4.append(test_) if not monster.TestarrayofstringIsNone(): self.testarrayofstring = [] for i in range(monster.TestarrayofstringLength()): self.testarrayofstring.append(monster.Testarrayofstring(i)) if not monster.TestarrayoftablesIsNone(): self.testarrayoftables = [] for i in range(monster.TestarrayoftablesLength()): if monster.Testarrayoftables(i) is None: self.testarrayoftables.append(None) else: monster_ = MyGame.Example.Monster.MonsterT.InitFromObj(monster.Testarrayoftables(i)) self.testarrayoftables.append(monster_) if monster.Enemy() is not None: self.enemy = MyGame.Example.Monster.MonsterT.InitFromObj(monster.Enemy()) if not monster.TestnestedflatbufferIsNone(): if np is None: self.testnestedflatbuffer = [] for i in range(monster.TestnestedflatbufferLength()): self.testnestedflatbuffer.append(monster.Testnestedflatbuffer(i)) else: self.testnestedflatbuffer = monster.TestnestedflatbufferAsNumpy() if monster.Testempty() is not None: self.testempty = MyGame.Example.Stat.StatT.InitFromObj(monster.Testempty()) self.testbool = monster.Testbool() self.testhashs32Fnv1 = monster.Testhashs32Fnv1() self.testhashu32Fnv1 = monster.Testhashu32Fnv1() self.testhashs64Fnv1 = monster.Testhashs64Fnv1() self.testhashu64Fnv1 = monster.Testhashu64Fnv1() self.testhashs32Fnv1a = monster.Testhashs32Fnv1a() self.testhashu32Fnv1a = monster.Testhashu32Fnv1a() self.testhashs64Fnv1a = monster.Testhashs64Fnv1a() self.testhashu64Fnv1a = monster.Testhashu64Fnv1a() if not monster.TestarrayofboolsIsNone(): if np is None: self.testarrayofbools = [] for i in range(monster.TestarrayofboolsLength()): self.testarrayofbools.append(monster.Testarrayofbools(i)) else: self.testarrayofbools = monster.TestarrayofboolsAsNumpy() self.testf = monster.Testf() self.testf2 = monster.Testf2() self.testf3 = monster.Testf3() if not monster.Testarrayofstring2IsNone(): self.testarrayofstring2 = [] for i in range(monster.Testarrayofstring2Length()): self.testarrayofstring2.append(monster.Testarrayofstring2(i)) if not monster.TestarrayofsortedstructIsNone(): self.testarrayofsortedstruct = [] for i in range(monster.TestarrayofsortedstructLength()): if monster.Testarrayofsortedstruct(i) is None: self.testarrayofsortedstruct.append(None) else: ability_ = MyGame.Example.Ability.AbilityT.InitFromObj(monster.Testarrayofsortedstruct(i)) self.testarrayofsortedstruct.append(ability_) if not monster.FlexIsNone(): if np is None: self.flex = [] for i in range(monster.FlexLength()): self.flex.append(monster.Flex(i)) else: self.flex = monster.FlexAsNumpy() if not monster.Test5IsNone(): self.test5 = [] for i in range(monster.Test5Length()): if monster.Test5(i) is None: self.test5.append(None) else: test_ = MyGame.Example.Test.TestT.InitFromObj(monster.Test5(i)) self.test5.append(test_) if not monster.VectorOfLongsIsNone(): if np is None: self.vectorOfLongs = [] for i in range(monster.VectorOfLongsLength()): self.vectorOfLongs.append(monster.VectorOfLongs(i)) else: self.vectorOfLongs = monster.VectorOfLongsAsNumpy() if not monster.VectorOfDoublesIsNone(): if np is None: self.vectorOfDoubles = [] for i in range(monster.VectorOfDoublesLength()): self.vectorOfDoubles.append(monster.VectorOfDoubles(i)) else: self.vectorOfDoubles = monster.VectorOfDoublesAsNumpy() if monster.ParentNamespaceTest() is not None: self.parentNamespaceTest = MyGame.InParentNamespace.InParentNamespaceT.InitFromObj(monster.ParentNamespaceTest()) if not monster.VectorOfReferrablesIsNone(): self.vectorOfReferrables = [] for i in range(monster.VectorOfReferrablesLength()): if monster.VectorOfReferrables(i) is None: self.vectorOfReferrables.append(None) else: referrable_ = MyGame.Example.Referrable.ReferrableT.InitFromObj(monster.VectorOfReferrables(i)) self.vectorOfReferrables.append(referrable_) self.singleWeakReference = monster.SingleWeakReference() if not monster.VectorOfWeakReferencesIsNone(): if np is None: self.vectorOfWeakReferences = [] for i in range(monster.VectorOfWeakReferencesLength()): self.vectorOfWeakReferences.append(monster.VectorOfWeakReferences(i)) else: self.vectorOfWeakReferences = monster.VectorOfWeakReferencesAsNumpy() if not monster.VectorOfStrongReferrablesIsNone(): self.vectorOfStrongReferrables = [] for i in range(monster.VectorOfStrongReferrablesLength()): if monster.VectorOfStrongReferrables(i) is None: self.vectorOfStrongReferrables.append(None) else: referrable_ = MyGame.Example.Referrable.ReferrableT.InitFromObj(monster.VectorOfStrongReferrables(i)) self.vectorOfStrongReferrables.append(referrable_) self.coOwningReference = monster.CoOwningReference() if not monster.VectorOfCoOwningReferencesIsNone(): if np is None: self.vectorOfCoOwningReferences = [] for i in range(monster.VectorOfCoOwningReferencesLength()): self.vectorOfCoOwningReferences.append(monster.VectorOfCoOwningReferences(i)) else: self.vectorOfCoOwningReferences = monster.VectorOfCoOwningReferencesAsNumpy() self.nonOwningReference = monster.NonOwningReference() if not monster.VectorOfNonOwningReferencesIsNone(): if np is None: self.vectorOfNonOwningReferences = [] for i in range(monster.VectorOfNonOwningReferencesLength()): self.vectorOfNonOwningReferences.append(monster.VectorOfNonOwningReferences(i)) else: self.vectorOfNonOwningReferences = monster.VectorOfNonOwningReferencesAsNumpy() self.anyUniqueType = monster.AnyUniqueType() self.anyUnique = MyGame.Example.AnyUniqueAliases.AnyUniqueAliasesCreator(self.anyUniqueType, monster.AnyUnique()) self.anyAmbiguousType = monster.AnyAmbiguousType() self.anyAmbiguous = MyGame.Example.AnyAmbiguousAliases.AnyAmbiguousAliasesCreator(self.anyAmbiguousType, monster.AnyAmbiguous()) if not monster.VectorOfEnumsIsNone(): if np is None: self.vectorOfEnums = [] for i in range(monster.VectorOfEnumsLength()): self.vectorOfEnums.append(monster.VectorOfEnums(i)) else: self.vectorOfEnums = monster.VectorOfEnumsAsNumpy() self.signedEnum = monster.SignedEnum() if not monster.TestrequirednestedflatbufferIsNone(): if np is None: self.testrequirednestedflatbuffer = [] for i in range(monster.TestrequirednestedflatbufferLength()): self.testrequirednestedflatbuffer.append(monster.Testrequirednestedflatbuffer(i)) else: self.testrequirednestedflatbuffer = monster.TestrequirednestedflatbufferAsNumpy() if not monster.ScalarKeySortedTablesIsNone(): self.scalarKeySortedTables = [] for i in range(monster.ScalarKeySortedTablesLength()): if monster.ScalarKeySortedTables(i) is None: self.scalarKeySortedTables.append(None) else: stat_ = MyGame.Example.Stat.StatT.InitFromObj(monster.ScalarKeySortedTables(i)) self.scalarKeySortedTables.append(stat_) # MonsterT def Pack(self, builder): if self.name is not None: name = builder.CreateString(self.name) if self.inventory is not None: if np is not None and type(self.inventory) is np.ndarray: inventory = builder.CreateNumpyVector(self.inventory) else: StartInventoryVector(builder, len(self.inventory)) for i in reversed(range(len(self.inventory))): builder.PrependUint8(self.inventory[i]) inventory = builder.EndVector() if self.test is not None: test = self.test.Pack(builder) if self.test4 is not None: StartTest4Vector(builder, len(self.test4)) for i in reversed(range(len(self.test4))): self.test4[i].Pack(builder) test4 = builder.EndVector() if self.testarrayofstring is not None: testarrayofstringlist = [] for i in range(len(self.testarrayofstring)): testarrayofstringlist.append(builder.CreateString(self.testarrayofstring[i])) StartTestarrayofstringVector(builder, len(self.testarrayofstring)) for i in reversed(range(len(self.testarrayofstring))): builder.PrependUOffsetTRelative(testarrayofstringlist[i]) testarrayofstring = builder.EndVector() if self.testarrayoftables is not None: testarrayoftableslist = [] for i in range(len(self.testarrayoftables)): testarrayoftableslist.append(self.testarrayoftables[i].Pack(builder)) StartTestarrayoftablesVector(builder, len(self.testarrayoftables)) for i in reversed(range(len(self.testarrayoftables))): builder.PrependUOffsetTRelative(testarrayoftableslist[i]) testarrayoftables = builder.EndVector() if self.enemy is not None: enemy = self.enemy.Pack(builder) if self.testnestedflatbuffer is not None: if np is not None and type(self.testnestedflatbuffer) is np.ndarray: testnestedflatbuffer = builder.CreateNumpyVector(self.testnestedflatbuffer) else: StartTestnestedflatbufferVector(builder, len(self.testnestedflatbuffer)) for i in reversed(range(len(self.testnestedflatbuffer))): builder.PrependUint8(self.testnestedflatbuffer[i]) testnestedflatbuffer = builder.EndVector() if self.testempty is not None: testempty = self.testempty.Pack(builder) if self.testarrayofbools is not None: if np is not None and type(self.testarrayofbools) is np.ndarray: testarrayofbools = builder.CreateNumpyVector(self.testarrayofbools) else: StartTestarrayofboolsVector(builder, len(self.testarrayofbools)) for i in reversed(range(len(self.testarrayofbools))): builder.PrependBool(self.testarrayofbools[i]) testarrayofbools = builder.EndVector() if self.testarrayofstring2 is not None: testarrayofstring2list = [] for i in range(len(self.testarrayofstring2)): testarrayofstring2list.append(builder.CreateString(self.testarrayofstring2[i])) StartTestarrayofstring2Vector(builder, len(self.testarrayofstring2)) for i in reversed(range(len(self.testarrayofstring2))): builder.PrependUOffsetTRelative(testarrayofstring2list[i]) testarrayofstring2 = builder.EndVector() if self.testarrayofsortedstruct is not None: StartTestarrayofsortedstructVector(builder, len(self.testarrayofsortedstruct)) for i in reversed(range(len(self.testarrayofsortedstruct))): self.testarrayofsortedstruct[i].Pack(builder) testarrayofsortedstruct = builder.EndVector() if self.flex is not None: if np is not None and type(self.flex) is np.ndarray: flex = builder.CreateNumpyVector(self.flex) else: StartFlexVector(builder, len(self.flex)) for i in reversed(range(len(self.flex))): builder.PrependUint8(self.flex[i]) flex = builder.EndVector() if self.test5 is not None: StartTest5Vector(builder, len(self.test5)) for i in reversed(range(len(self.test5))): self.test5[i].Pack(builder) test5 = builder.EndVector() if self.vectorOfLongs is not None: if np is not None and type(self.vectorOfLongs) is np.ndarray: vectorOfLongs = builder.CreateNumpyVector(self.vectorOfLongs) else: StartVectorOfLongsVector(builder, len(self.vectorOfLongs)) for i in reversed(range(len(self.vectorOfLongs))): builder.PrependInt64(self.vectorOfLongs[i]) vectorOfLongs = builder.EndVector() if self.vectorOfDoubles is not None: if np is not None and type(self.vectorOfDoubles) is np.ndarray: vectorOfDoubles = builder.CreateNumpyVector(self.vectorOfDoubles) else: StartVectorOfDoublesVector(builder, len(self.vectorOfDoubles)) for i in reversed(range(len(self.vectorOfDoubles))): builder.PrependFloat64(self.vectorOfDoubles[i]) vectorOfDoubles = builder.EndVector() if self.parentNamespaceTest is not None: parentNamespaceTest = self.parentNamespaceTest.Pack(builder) if self.vectorOfReferrables is not None: vectorOfReferrableslist = [] for i in range(len(self.vectorOfReferrables)): vectorOfReferrableslist.append(self.vectorOfReferrables[i].Pack(builder)) StartVectorOfReferrablesVector(builder, len(self.vectorOfReferrables)) for i in reversed(range(len(self.vectorOfReferrables))): builder.PrependUOffsetTRelative(vectorOfReferrableslist[i]) vectorOfReferrables = builder.EndVector() if self.vectorOfWeakReferences is not None: if np is not None and type(self.vectorOfWeakReferences) is np.ndarray: vectorOfWeakReferences = builder.CreateNumpyVector(self.vectorOfWeakReferences) else: StartVectorOfWeakReferencesVector(builder, len(self.vectorOfWeakReferences)) for i in reversed(range(len(self.vectorOfWeakReferences))): builder.PrependUint64(self.vectorOfWeakReferences[i]) vectorOfWeakReferences = builder.EndVector() if self.vectorOfStrongReferrables is not None: vectorOfStrongReferrableslist = [] for i in range(len(self.vectorOfStrongReferrables)): vectorOfStrongReferrableslist.append(self.vectorOfStrongReferrables[i].Pack(builder)) StartVectorOfStrongReferrablesVector(builder, len(self.vectorOfStrongReferrables)) for i in reversed(range(len(self.vectorOfStrongReferrables))): builder.PrependUOffsetTRelative(vectorOfStrongReferrableslist[i]) vectorOfStrongReferrables = builder.EndVector() if self.vectorOfCoOwningReferences is not None: if np is not None and type(self.vectorOfCoOwningReferences) is np.ndarray: vectorOfCoOwningReferences = builder.CreateNumpyVector(self.vectorOfCoOwningReferences) else: StartVectorOfCoOwningReferencesVector(builder, len(self.vectorOfCoOwningReferences)) for i in reversed(range(len(self.vectorOfCoOwningReferences))): builder.PrependUint64(self.vectorOfCoOwningReferences[i]) vectorOfCoOwningReferences = builder.EndVector() if self.vectorOfNonOwningReferences is not None: if np is not None and type(self.vectorOfNonOwningReferences) is np.ndarray: vectorOfNonOwningReferences = builder.CreateNumpyVector(self.vectorOfNonOwningReferences) else: StartVectorOfNonOwningReferencesVector(builder, len(self.vectorOfNonOwningReferences)) for i in reversed(range(len(self.vectorOfNonOwningReferences))): builder.PrependUint64(self.vectorOfNonOwningReferences[i]) vectorOfNonOwningReferences = builder.EndVector() if self.anyUnique is not None: anyUnique = self.anyUnique.Pack(builder) if self.anyAmbiguous is not None: anyAmbiguous = self.anyAmbiguous.Pack(builder) if self.vectorOfEnums is not None: if np is not None and type(self.vectorOfEnums) is np.ndarray: vectorOfEnums = builder.CreateNumpyVector(self.vectorOfEnums) else: StartVectorOfEnumsVector(builder, len(self.vectorOfEnums)) for i in reversed(range(len(self.vectorOfEnums))): builder.PrependUint8(self.vectorOfEnums[i]) vectorOfEnums = builder.EndVector() if self.testrequirednestedflatbuffer is not None: if np is not None and type(self.testrequirednestedflatbuffer) is np.ndarray: testrequirednestedflatbuffer = builder.CreateNumpyVector(self.testrequirednestedflatbuffer) else: StartTestrequirednestedflatbufferVector(builder, len(self.testrequirednestedflatbuffer)) for i in reversed(range(len(self.testrequirednestedflatbuffer))): builder.PrependUint8(self.testrequirednestedflatbuffer[i]) testrequirednestedflatbuffer = builder.EndVector() if self.scalarKeySortedTables is not None: scalarKeySortedTableslist = [] for i in range(len(self.scalarKeySortedTables)): scalarKeySortedTableslist.append(self.scalarKeySortedTables[i].Pack(builder)) StartScalarKeySortedTablesVector(builder, len(self.scalarKeySortedTables)) for i in reversed(range(len(self.scalarKeySortedTables))): builder.PrependUOffsetTRelative(scalarKeySortedTableslist[i]) scalarKeySortedTables = builder.EndVector() Start(builder) if self.pos is not None: pos = self.pos.Pack(builder) AddPos(builder, pos) AddMana(builder, self.mana) AddHp(builder, self.hp) if self.name is not None: AddName(builder, name) if self.inventory is not None: AddInventory(builder, inventory) AddColor(builder, self.color) AddTestType(builder, self.testType) if self.test is not None: AddTest(builder, test) if self.test4 is not None: AddTest4(builder, test4) if self.testarrayofstring is not None: AddTestarrayofstring(builder, testarrayofstring) if self.testarrayoftables is not None: AddTestarrayoftables(builder, testarrayoftables) if self.enemy is not None: AddEnemy(builder, enemy) if self.testnestedflatbuffer is not None: AddTestnestedflatbuffer(builder, testnestedflatbuffer) if self.testempty is not None: AddTestempty(builder, testempty) AddTestbool(builder, self.testbool) AddTesthashs32Fnv1(builder, self.testhashs32Fnv1) AddTesthashu32Fnv1(builder, self.testhashu32Fnv1) AddTesthashs64Fnv1(builder, self.testhashs64Fnv1) AddTesthashu64Fnv1(builder, self.testhashu64Fnv1) AddTesthashs32Fnv1a(builder, self.testhashs32Fnv1a) AddTesthashu32Fnv1a(builder, self.testhashu32Fnv1a) AddTesthashs64Fnv1a(builder, self.testhashs64Fnv1a) AddTesthashu64Fnv1a(builder, self.testhashu64Fnv1a) if self.testarrayofbools is not None: AddTestarrayofbools(builder, testarrayofbools) AddTestf(builder, self.testf) AddTestf2(builder, self.testf2) AddTestf3(builder, self.testf3) if self.testarrayofstring2 is not None: AddTestarrayofstring2(builder, testarrayofstring2) if self.testarrayofsortedstruct is not None: AddTestarrayofsortedstruct(builder, testarrayofsortedstruct) if self.flex is not None: AddFlex(builder, flex) if self.test5 is not None: AddTest5(builder, test5) if self.vectorOfLongs is not None: AddVectorOfLongs(builder, vectorOfLongs) if self.vectorOfDoubles is not None: AddVectorOfDoubles(builder, vectorOfDoubles) if self.parentNamespaceTest is not None: AddParentNamespaceTest(builder, parentNamespaceTest) if self.vectorOfReferrables is not None: AddVectorOfReferrables(builder, vectorOfReferrables) AddSingleWeakReference(builder, self.singleWeakReference) if self.vectorOfWeakReferences is not None: AddVectorOfWeakReferences(builder, vectorOfWeakReferences) if self.vectorOfStrongReferrables is not None: AddVectorOfStrongReferrables(builder, vectorOfStrongReferrables) AddCoOwningReference(builder, self.coOwningReference) if self.vectorOfCoOwningReferences is not None: AddVectorOfCoOwningReferences(builder, vectorOfCoOwningReferences) AddNonOwningReference(builder, self.nonOwningReference) if self.vectorOfNonOwningReferences is not None: AddVectorOfNonOwningReferences(builder, vectorOfNonOwningReferences) AddAnyUniqueType(builder, self.anyUniqueType) if self.anyUnique is not None: AddAnyUnique(builder, anyUnique) AddAnyAmbiguousType(builder, self.anyAmbiguousType) if self.anyAmbiguous is not None: AddAnyAmbiguous(builder, anyAmbiguous) if self.vectorOfEnums is not None: AddVectorOfEnums(builder, vectorOfEnums) AddSignedEnum(builder, self.signedEnum) if self.testrequirednestedflatbuffer is not None: AddTestrequirednestedflatbuffer(builder, testrequirednestedflatbuffer) if self.scalarKeySortedTables is not None: AddScalarKeySortedTables(builder, scalarKeySortedTables) monster = End(builder) return monster