------------------------------------------------------------------------------ -- -- -- Matreshka Project -- -- -- -- Web Framework -- -- -- -- Tools Component -- -- -- ------------------------------------------------------------------------------ -- -- -- Copyright © 2012, Vadim Godunko -- -- All rights reserved. -- -- -- -- Redistribution and use in source and binary forms, with or without -- -- modification, are permitted provided that the following conditions -- -- are met: -- -- -- -- * Redistributions of source code must retain the above copyright -- -- notice, this list of conditions and the following disclaimer. -- -- -- -- * Redistributions in binary form must reproduce the above copyright -- -- notice, this list of conditions and the following disclaimer in the -- -- documentation and/or other materials provided with the distribution. -- -- -- -- * Neither the name of the Vadim Godunko, IE nor the names of its -- -- contributors may be used to endorse or promote products derived from -- -- this software without specific prior written permission. -- -- -- -- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -- -- "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -- -- LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -- -- A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -- -- HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -- -- SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED -- -- TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR -- -- PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF -- -- LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING -- -- NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS -- -- SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. -- -- -- ------------------------------------------------------------------------------ -- $Revision: 3470 $ $Date: 2012-11-23 20:45:14 +0400 (Fri, 23 Nov 2012) $ ------------------------------------------------------------------------------ -- This package defines namespace URIs, names of elements and attributes, -- and literals. ------------------------------------------------------------------------------ with League.Strings; package WSDL.Constants is WSDL_Namespace_URI : constant League.Strings.Universal_String := League.Strings.To_Universal_String ("http://www.w3.org/ns/wsdl"); -- Element names. Binding_Element : constant League.Strings.Universal_String := League.Strings.To_Universal_String ("binding"); Description_Element : constant League.Strings.Universal_String := League.Strings.To_Universal_String ("description"); Documentation_Element : constant League.Strings.Universal_String := League.Strings.To_Universal_String ("documentation"); Endpoint_Element : constant League.Strings.Universal_String := League.Strings.To_Universal_String ("endpoint"); Fault_Element : constant League.Strings.Universal_String := League.Strings.To_Universal_String ("fault"); Infault_Element : constant League.Strings.Universal_String := League.Strings.To_Universal_String ("infault"); Include_Element : constant League.Strings.Universal_String := League.Strings.To_Universal_String ("include"); Input_Element : constant League.Strings.Universal_String := League.Strings.To_Universal_String ("input"); Interface_Element : constant League.Strings.Universal_String := League.Strings.To_Universal_String ("interface"); Import_Element : constant League.Strings.Universal_String := League.Strings.To_Universal_String ("import"); Operation_Element : constant League.Strings.Universal_String := League.Strings.To_Universal_String ("operation"); Outfault_Element : constant League.Strings.Universal_String := League.Strings.To_Universal_String ("outfault"); Output_Element : constant League.Strings.Universal_String := League.Strings.To_Universal_String ("output"); Service_Element : constant League.Strings.Universal_String := League.Strings.To_Universal_String ("service"); Types_Element : constant League.Strings.Universal_String := League.Strings.To_Universal_String ("types"); -- Attribute names, Address_Attribute : constant League.Strings.Universal_String := League.Strings.To_Universal_String ("address"); Binding_Attribute : constant League.Strings.Universal_String := League.Strings.To_Universal_String ("binding"); Element_Attribute : constant League.Strings.Universal_String := League.Strings.To_Universal_String ("element"); Extends_Attribute : constant League.Strings.Universal_String := League.Strings.To_Universal_String ("extends"); Interface_Attribute : constant League.Strings.Universal_String := League.Strings.To_Universal_String ("interface"); Message_Label_Attribute : constant League.Strings.Universal_String := League.Strings.To_Universal_String ("messageLabel"); Name_Attribute : constant League.Strings.Universal_String := League.Strings.To_Universal_String ("name"); Pattern_Attribute : constant League.Strings.Universal_String := League.Strings.To_Universal_String ("pattern"); Ref_Attribute : constant League.Strings.Universal_String := League.Strings.To_Universal_String ("ref"); Style_Attribute : constant League.Strings.Universal_String := League.Strings.To_Universal_String ("style"); Style_Default_Attribute : constant League.Strings.Universal_String := League.Strings.To_Universal_String ("styleDefault"); Target_Namespace_Attribute : constant League.Strings.Universal_String := League.Strings.To_Universal_String ("targetNamespace"); Type_Attribute : constant League.Strings.Universal_String := League.Strings.To_Universal_String ("type"); -- Literals textual representation. Any_Literal : constant League.Strings.Universal_String := League.Strings.To_Universal_String ("#any"); None_Literal : constant League.Strings.Universal_String := League.Strings.To_Universal_String ("#none"); Other_Literal : constant League.Strings.Universal_String := League.Strings.To_Universal_String ("#other"); -- Predefined message exchange patterns. In_Only_MEP : constant League.Strings.Universal_String := League.Strings.To_Universal_String ("http://www.w3.org/ns/wsdl/in-only"); In_Optional_Out_MEP : constant League.Strings.Universal_String := League.Strings.To_Universal_String ("http://www.w3.org/ns/wsdl/in-opt-out"); In_Out_MEP : constant League.Strings.Universal_String := League.Strings.To_Universal_String ("http://www.w3.org/ns/wsdl/in-out"); Out_In_MEP : constant League.Strings.Universal_String := League.Strings.To_Universal_String ("http://www.w3.org/ns/wsdl/out-in"); Out_Only_MEP : constant League.Strings.Universal_String := League.Strings.To_Universal_String ("http://www.w3.org/ns/wsdl/out-only"); Out_Optional_In_MEP : constant League.Strings.Universal_String := League.Strings.To_Universal_String ("http://www.w3.org/ns/wsdl/out-opt-in"); Robust_In_Only_MEP : constant League.Strings.Universal_String := League.Strings.To_Universal_String ("http://www.w3.org/ns/wsdl/robust-in-only"); Robust_Out_Only_MEP : constant League.Strings.Universal_String := League.Strings.To_Universal_String ("http://www.w3.org/ns/wsdl/robust-out-only"); In_Label : constant League.Strings.Universal_String := League.Strings.To_Universal_String ("In"); Out_Label : constant League.Strings.Universal_String := League.Strings.To_Universal_String ("Out"); -------------------- -- SOAP Binding -- -------------------- SOAP_Binding_Type : constant League.Strings.Universal_String := League.Strings.To_Universal_String ("http://www.w3.org/ns/wsdl/soap"); SOAP_Namespace_URI : constant League.Strings.Universal_String := League.Strings.To_Universal_String ("http://www.w3.org/ns/wsdl/soap"); Action_Attribute : constant League.Strings.Universal_String := League.Strings.To_Universal_String ("action"); MEP_Attribute : constant League.Strings.Universal_String := League.Strings.To_Universal_String ("mep"); MEP_Default_Attribute : constant League.Strings.Universal_String := League.Strings.To_Universal_String ("mepDefault"); Protocol_Attribute : constant League.Strings.Universal_String := League.Strings.To_Universal_String ("protocol"); Version_Attribute : constant League.Strings.Universal_String := League.Strings.To_Universal_String ("version"); SOAP_Version_12_Literal : constant League.Strings.Universal_String := League.Strings.To_Universal_String ("1.2"); end WSDL.Constants;