'''Autogenerated by xml_generate script, do not edit!''' from OpenGL import platform as _p, arrays # Code generation uses this from OpenGL.raw.GLES2 import _types as _cs # End users want this... from OpenGL.raw.GLES2._types import * from OpenGL.raw.GLES2 import _errors from OpenGL.constant import Constant as _C import ctypes _EXTENSION_NAME = 'GLES2_APPLE_sync' def _f( function ): return _p.createFunction( function,_p.PLATFORM.GLES2,'GLES2_APPLE_sync',error_checker=_errors._error_checker) GL_ALREADY_SIGNALED_APPLE=_C('GL_ALREADY_SIGNALED_APPLE',0x911A) GL_CONDITION_SATISFIED_APPLE=_C('GL_CONDITION_SATISFIED_APPLE',0x911C) GL_MAX_SERVER_WAIT_TIMEOUT_APPLE=_C('GL_MAX_SERVER_WAIT_TIMEOUT_APPLE',0x9111) GL_OBJECT_TYPE_APPLE=_C('GL_OBJECT_TYPE_APPLE',0x9112) GL_SIGNALED_APPLE=_C('GL_SIGNALED_APPLE',0x9119) GL_SYNC_CONDITION_APPLE=_C('GL_SYNC_CONDITION_APPLE',0x9113) GL_SYNC_FENCE_APPLE=_C('GL_SYNC_FENCE_APPLE',0x9116) GL_SYNC_FLAGS_APPLE=_C('GL_SYNC_FLAGS_APPLE',0x9115) GL_SYNC_FLUSH_COMMANDS_BIT_APPLE=_C('GL_SYNC_FLUSH_COMMANDS_BIT_APPLE',0x00000001) GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE=_C('GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE',0x9117) GL_SYNC_OBJECT_APPLE=_C('GL_SYNC_OBJECT_APPLE',0x8A53) GL_SYNC_STATUS_APPLE=_C('GL_SYNC_STATUS_APPLE',0x9114) GL_TIMEOUT_EXPIRED_APPLE=_C('GL_TIMEOUT_EXPIRED_APPLE',0x911B) GL_TIMEOUT_IGNORED_APPLE=_C('GL_TIMEOUT_IGNORED_APPLE',0xFFFFFFFFFFFFFFFF) GL_UNSIGNALED_APPLE=_C('GL_UNSIGNALED_APPLE',0x9118) GL_WAIT_FAILED_APPLE=_C('GL_WAIT_FAILED_APPLE',0x911D) @_f @_p.types(_cs.GLenum,_cs.GLsync,_cs.GLbitfield,_cs.GLuint64) def glClientWaitSyncAPPLE(sync,flags,timeout):pass @_f @_p.types(None,_cs.GLsync) def glDeleteSyncAPPLE(sync):pass @_f @_p.types(_cs.GLsync,_cs.GLenum,_cs.GLbitfield) def glFenceSyncAPPLE(condition,flags):pass @_f @_p.types(None,_cs.GLenum,arrays.GLint64Array) def glGetInteger64vAPPLE(pname,params):pass @_f @_p.types(None,_cs.GLsync,_cs.GLenum,_cs.GLsizei,arrays.GLsizeiArray,arrays.GLintArray) def glGetSyncivAPPLE(sync,pname,bufSize,length,values):pass @_f @_p.types(_cs.GLboolean,_cs.GLsync) def glIsSyncAPPLE(sync):pass @_f @_p.types(None,_cs.GLsync,_cs.GLbitfield,_cs.GLuint64) def glWaitSyncAPPLE(sync,flags,timeout):pass