#ifndef WIDGET_CITY_WITH_OVERLAY_H #define WIDGET_CITY_WITH_OVERLAY_H #include "graphics/tooltip.h" #include "map/point.h" /** * Update the internal state after changing overlay */ void city_with_overlay_update(void); void city_with_overlay_draw(const map_tile *tile); int city_with_overlay_get_tooltip_text(tooltip_context *c, int grid_offset); #endif // WIDGET_CITY_WITH_OVERLAY_H