#include "layoutssettings.h" LayoutsSettings::LayoutsSettings(QString settingPath, QObject *parent) : SettingsManager(settingPath + "layouts.ini", parent) { } const QByteArray LayoutsSettings::getDeckEditorLayoutState() { return getValue("layouts/deckEditor_state").toByteArray(); } void LayoutsSettings::setDeckEditorLayoutState(const QByteArray &value) { setValue(value, "layouts/deckEditor_state"); } const QByteArray LayoutsSettings::getDeckEditorGeometry() { return getValue("layouts/deckEditor_geometry").toByteArray(); } void LayoutsSettings::setDeckEditorGeometry(const QByteArray &value) { setValue(value, "layouts/deckEditor_geometry"); } const QSize LayoutsSettings::getDeckEditorCardSize() { QVariant previous = getValue("layouts/deckEditor_CardSize"); return previous == QVariant() ? QSize(250, 500) : previous.toSize(); } void LayoutsSettings::setDeckEditorCardSize(const QSize &value) { setValue(value, "layouts/deckEditor_CardSize"); } const QSize LayoutsSettings::getDeckEditorDeckSize() { QVariant previous = getValue("layouts/deckEditor_DeckSize"); return previous == QVariant() ? QSize(250, 360) : previous.toSize(); } void LayoutsSettings::setDeckEditorDeckSize(const QSize &value) { setValue(value, "layouts/deckEditor_DeckSize"); } const QSize LayoutsSettings::getDeckEditorFilterSize() { QVariant previous = getValue("layouts/deckEditor_FilterSize"); return previous == QVariant() ? QSize(250, 250) : previous.toSize(); } void LayoutsSettings::setDeckEditorFilterSize(const QSize &value) { setValue(value, "layouts/deckEditor_FilterSize"); } const QByteArray LayoutsSettings::getDeckEditorDbHeaderState() { return getValue("layouts/deckEditorDbHeader_state").toByteArray(); } void LayoutsSettings::setDeckEditorDbHeaderState(const QByteArray &value) { setValue(value, "layouts/deckEditorDbHeader_state"); } void LayoutsSettings::setGamePlayAreaGeometry(const QByteArray &value) { setValue(value, "layouts/gameplayarea_geometry"); } void LayoutsSettings::setGamePlayAreaState(const QByteArray &value) { setValue(value, "layouts/gameplayarea_state"); } const QByteArray LayoutsSettings::getGamePlayAreaLayoutState() { return getValue("layouts/gameplayarea_state").toByteArray(); } const QByteArray LayoutsSettings::getGamePlayAreaGeometry() { return getValue("layouts/gameplayarea_geometry").toByteArray(); } const QSize LayoutsSettings::getGameCardInfoSize() { QVariant previous = getValue("layouts/gameplayarea_CardInfoSize"); return previous == QVariant() ? QSize(250, 360) : previous.toSize(); } void LayoutsSettings::setGameCardInfoSize(const QSize &value) { setValue(value, "layouts/gameplayarea_CardInfoSize"); } const QSize LayoutsSettings::getGameMessageLayoutSize() { QVariant previous = getValue("layouts/gameplayarea_MessageLayoutSize"); return previous == QVariant() ? QSize(250, 250) : previous.toSize(); } void LayoutsSettings::setGameMessageLayoutSize(const QSize &value) { setValue(value, "layouts/gameplayarea_MessageLayoutSize"); } const QSize LayoutsSettings::getGamePlayerListSize() { QVariant previous = getValue("layouts/gameplayarea_PlayerListSize"); return previous == QVariant() ? QSize(250, 50) : previous.toSize(); } void LayoutsSettings::setGamePlayerListSize(const QSize &value) { setValue(value, "layouts/gameplayarea_PlayerListSize"); } void LayoutsSettings::setReplayPlayAreaGeometry(const QByteArray &value) { setValue(value, "layouts/replayplayarea_geometry"); } void LayoutsSettings::setReplayPlayAreaState(const QByteArray &value) { setValue(value, "layouts/replayplayarea_state"); } const QByteArray LayoutsSettings::getReplayPlayAreaLayoutState() { return getValue("layouts/replayplayarea_state").toByteArray(); } const QByteArray LayoutsSettings::getReplayPlayAreaGeometry() { return getValue("layouts/replayplayarea_geometry").toByteArray(); } const QSize LayoutsSettings::getReplayCardInfoSize() { QVariant previous = getValue("layouts/replayplayarea_CardInfoSize"); return previous == QVariant() ? QSize(250, 360) : previous.toSize(); } void LayoutsSettings::setReplayCardInfoSize(const QSize &value) { setValue(value, "layouts/replayplayarea_CardInfoSize"); } const QSize LayoutsSettings::getReplayMessageLayoutSize() { QVariant previous = getValue("layouts/replayplayarea_MessageLayoutSize"); return previous == QVariant() ? QSize(250, 200) : previous.toSize(); } void LayoutsSettings::setReplayMessageLayoutSize(const QSize &value) { setValue(value, "layouts/replayplayarea_MessageLayoutSize"); } const QSize LayoutsSettings::getReplayPlayerListSize() { QVariant previous = getValue("layouts/replayplayarea_PlayerListSize"); return previous == QVariant() ? QSize(250, 50) : previous.toSize(); } void LayoutsSettings::setReplayPlayerListSize(const QSize &value) { setValue(value, "layouts/replayplayarea_PlayerListSize"); } const QSize LayoutsSettings::getReplayReplaySize() { QVariant previous = getValue("layouts/replayplayarea_ReplaySize"); return previous == QVariant() ? QSize(900, 100) : previous.toSize(); } void LayoutsSettings::setReplayReplaySize(const QSize &value) { setValue(value, "layouts/replayplayarea_ReplaySize"); }