#ifndef ST_TITLE_H #define ST_TITLE_H #include "state.h" extern struct state st_title; extern struct state st_course; extern struct state st_party; extern struct state st_next; extern struct state st_poser; extern struct state st_flyby; extern struct state st_stroke; extern struct state st_roll; extern struct state st_goal; extern struct state st_stop; extern struct state st_fall; extern struct state st_score; extern struct state st_over; extern struct state st_pause; void set_joystick(SDL_Joystick *); int goto_pause(struct state *); #endif