#include "simulation/ElementCommon.h" void Element::Element_VOID() { Identifier = "DEFAULT_PT_VOID"; Name = "VOID"; Colour = PIXPACK(0x790B0B); MenuVisible = 1; MenuSection = SC_SPECIAL; Enabled = 1; Advection = 0.0f; AirDrag = 0.00f * CFDS; AirLoss = 1.00f; Loss = 0.00f; Collision = 0.0f; Gravity = 0.0f; Diffusion = 0.00f; HotAir = -0.0003f* CFDS; Falldown = 0; Flammable = 0; Explosive = 0; Meltable = 0; Hardness = 0; Weight = 100; HeatConduct = 251; Description = "Hole, will drain away any particles."; Properties = TYPE_SOLID; LowPressure = IPL; LowPressureTransition = NT; HighPressure = IPH; HighPressureTransition = NT; LowTemperature = ITL; LowTemperatureTransition = NT; HighTemperature = ITH; HighTemperatureTransition = NT; }