/* Copyright (C) 2015-2018 Night Dive Studios, LLC. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include "hudobj.h" #include "objects.h" #include "objapp.h" // ------- // GLOBALS // ------- ushort hudobj_classes[NUM_CLASSES]; struct _hudobj_data hudobj_vec[NUM_HUDOBJS]; ubyte current_num_hudobjs = 0; // ------------- // API FUNCTIONS // ------------- void hudobj_set_subclass(ubyte obclass, ubyte subclass, uchar val) { ushort mask = (subclass == HUDOBJ_ALL_SUBCLASSES) ? 0xFFFF : (1 << subclass); if (val) hudobj_classes[obclass] |= mask; else hudobj_classes[obclass] &= ~mask; } void hudobj_set_id(short id, uchar val) { if (id == OBJ_NULL) return; if (val) objs[id].info.inst_flags |= HUDOBJ_INST_FLAG; else objs[id].info.inst_flags &= ~HUDOBJ_INST_FLAG; }