-------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- -- file: setupdefs.lua -- brief: setup some custom UnitDefs parameters, -- and UnitDefNames, FeatureDefNames, WeaponDefNames -- author: Dave Rodgers -- -- Copyright (C) 2007. -- Licensed under the terms of the GNU GPL, v2 or later. -- -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- for _,ud in pairs(UnitDefs) do -- set the cost value (same as shown in the tooltip) ud.cost = ud.metalCost + (ud.energyCost / 60.0) -- add the custom weapons based parameters ud.hasShield = false ud.canParalyze = false ud.canStockpile = false ud.canAttackWater = false ud.wDefs = {} for i, wt in ipairs(ud.weapons) do local wd = WeaponDefs[wt.weaponDef] ud.wDefs[i] = wd if (wd) then if (wd.isShield) then ud.hasShield = true end if (wd.paralyzer) then ud.canParalyze = true end if (wd.stockpile) then ud.canStockpile = true end if (wd.waterWeapon) then ud.canAttackWater = true end end end end -------------------------------------------------------------------------------- -------------------------------------------------------------------------------- -- setup the UnitDefNames{} table do local tbl = {} for _,def in pairs(UnitDefs) do tbl[def.name] = def end UnitDefNames = tbl end -- setup the FeatureDefNames{} table do local tbl = {} for _,def in pairs(FeatureDefs) do tbl[def.name] = def end FeatureDefNames = tbl end -- setup the WeaponDefNames{} table do local tbl = {} for _,def in pairs(WeaponDefs) do tbl[def.name] = def end WeaponDefNames = tbl end -------------------------------------------------------------------------------- --------------------------------------------------------------------------------