/* $Id: types.h,v 5.0 2001/04/07 20:00:59 dik Exp $ * * XPilot, a multiplayer gravity war game. Copyright (C) 1991-2001 by * * Bjørn Stabell * Ken Ronny Schouten * Bert Gijsbers * Dick Balaska * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef TYPES_H #define TYPES_H typedef unsigned char u_byte; /* * On some systems an enum is smaller than an int. * On others bool is already a builtin type. * Using preprocessor macros to circumvent both situations. */ #define false 0 #define true 1 #ifndef _XPMONNT_ #define bool int #endif /* * Windows does all its FPU work in doubles. Using floats gives warnings * and causes everything to be promoted to doubles anyway... */ #ifndef _WINDOWS typedef float DFLOAT; #else typedef double DFLOAT; #endif typedef struct { DFLOAT x, y; } vector; typedef vector position; typedef struct { int x, y; } ivec; typedef ivec ipos; #ifdef _WINDOWS # define strncasecmp(__s, __t, __l) strnicmp(__s, __t, __l) # define strcasecmp(__s, __t) stricmp(__s, __t) #endif #endif