//****************************************************************************// // animation_cycle.h // // Copyright (C) 2001, 2002 Bruno 'Beosil' Heidelberger // //****************************************************************************// // This library is free software; you can redistribute it and/or modify it // // under the terms of the GNU Lesser General Public License as published by // // the Free Software Foundation; either version 2.1 of the License, or (at // // your option) any later version. // //****************************************************************************// #ifndef CAL_ANIMATION_CYCLE_H #define CAL_ANIMATION_CYCLE_H #include "cal3d/global.h" #include "cal3d/animation.h" class CalCoreAnimation; class CAL3D_API CalAnimationCycle : public CalAnimation { public: CalAnimationCycle(CalCoreAnimation* pCoreAnimation); virtual ~CalAnimationCycle() { } bool blend(float weight, float delay); void setAsync(float time, float duration); bool update(float deltaTime); private: float m_targetDelay; float m_targetWeight; }; #endif //****************************************************************************//