% rtcInterpolateN(3) | Embree Ray Tracing Kernels 3 #### NAME rtcInterpolateN - performs N interpolations of vertex attribute data #### SYNOPSIS #include struct RTCInterpolateNArguments { RTCGeometry geometry; const void* valid; const unsigned int* primIDs; const float* u; const float* v; unsigned int N; enum RTCBufferType bufferType; unsigned int bufferSlot; float* P; float* dPdu; float* dPdv; float* ddPdudu; float* ddPdvdv; float* ddPdudv; unsigned int valueCount; }; void rtcInterpolateN( const struct RTCInterpolateNArguments* args ); #### DESCRIPTION The `rtcInterpolateN` is similar to `rtcInterpolate`, but performs `N` many interpolations at once. It additionally gets an array of u/v coordinates and a valid mask (`valid` parameter) that specifies which of these coordinates are valid. The valid mask points to `N` integers, and a value of -1 denotes valid and 0 invalid. If the valid pointer is `NULL` all elements are considers valid. The destination arrays are filled in structure of array (SOA) layout. The value `N` must be divisible by 4. To use `rtcInterpolateN` for a geometry, all changes to that geometry must be properly committed using `rtcCommitGeometry`. #### EXIT STATUS For performance reasons this function does not do any error checks, thus will not set any error flags on failure. #### SEE ALSO [rtcInterpolate]