[preset00] fRating=5.000000 fGammaAdj=1.000000 fDecay=0.935000 fVideoEchoZoom=1.006593 fVideoEchoAlpha=0.000000 nVideoEchoOrientation=3 nWaveMode=0 bAdditiveWaves=1 bWaveDots=0 bWaveThick=0 bModWaveAlphaByVolume=1 bMaximizeWaveColor=0 bTexWrap=1 bDarkenCenter=0 bRedBlueStereo=0 bBrighten=0 bDarken=0 bSolarize=0 bInvert=0 fWaveAlpha=4.099998 fWaveScale=1.285751 fWaveSmoothing=0.630000 fWaveParam=0.000000 fModWaveAlphaStart=0.710000 fModWaveAlphaEnd=1.300000 fWarpAnimSpeed=1.000000 fWarpScale=1.331000 fZoomExponent=1.000000 fShader=1.000000 zoom=0.999514 rot=0.000000 cx=0.500000 cy=0.500000 dx=0.000000 dy=0.000000 warp=0.010000 sx=1.000000 sy=1.000000 wave_r=0.000000 wave_g=0.000000 wave_b=0.000000 wave_x=0.500000 wave_y=0.500000 ob_size=0.005000 ob_r=0.010000 ob_g=0.000000 ob_b=0.000000 ob_a=0.500000 ib_size=0.260000 ib_r=0.250000 ib_g=0.250000 ib_b=0.250000 ib_a=0.000000 nMotionVectorsX=4.480000 nMotionVectorsY=4.320000 mv_dx=0.000000 mv_dy=0.000000 mv_l=5.000000 mv_r=0.000000 mv_g=0.000000 mv_b=0.000000 mv_a=0.500000 wavecode_0_enabled=1 wavecode_0_samples=512 wavecode_0_sep=256 wavecode_0_bSpectrum=0 wavecode_0_bUseDots=1 wavecode_0_bDrawThick=1 wavecode_0_bAdditive=0 wavecode_0_scaling=1.000000 wavecode_0_smoothing=0.500000 wavecode_0_r=1.000000 wavecode_0_g=1.000000 wavecode_0_b=1.000000 wavecode_0_a=1.000000 wave_0_per_point1=x=(sin(q2*.1+q1*.01)*.3+.5)+value1*.1; wave_0_per_point2=y=(cos(q1*.1-q3*.05)*.3+.5)+value2*.1; wave_0_per_point3= wave_0_per_point4=r=sin(q2+sample*3.14-treb)*.5+.5; wave_0_per_point5=g=cos(q3+sample*3.14-bass)*.5+.5; wave_0_per_point6=b=sin(q1+sample*3.14-mid)*.5+.5; wavecode_1_enabled=1 wavecode_1_samples=512 wavecode_1_sep=0 wavecode_1_bSpectrum=0 wavecode_1_bUseDots=1 wavecode_1_bDrawThick=1 wavecode_1_bAdditive=0 wavecode_1_scaling=1.000000 wavecode_1_smoothing=0.500000 wavecode_1_r=1.000000 wavecode_1_g=1.000000 wavecode_1_b=1.000000 wavecode_1_a=1.000000 wave_1_per_point1=x=sample; wave_1_per_point2=y=value1+.5; wave_1_per_point3=r=sin(q2*.1+sample*3.14)*.5+.5; wave_1_per_point4=g=cos(q3*.15-sample*3.14)*.5+.5; wave_1_per_point5=b=sin(q4*.2+(sample-.5)*3.14)*.5+.5; wavecode_2_enabled=0 wavecode_2_samples=512 wavecode_2_sep=0 wavecode_2_bSpectrum=0 wavecode_2_bUseDots=0 wavecode_2_bDrawThick=0 wavecode_2_bAdditive=0 wavecode_2_scaling=1.000000 wavecode_2_smoothing=0.500000 wavecode_2_r=1.000000 wavecode_2_g=1.000000 wavecode_2_b=1.000000 wavecode_2_a=1.000000 wavecode_3_enabled=0 wavecode_3_samples=512 wavecode_3_sep=0 wavecode_3_bSpectrum=0 wavecode_3_bUseDots=0 wavecode_3_bDrawThick=0 wavecode_3_bAdditive=0 wavecode_3_scaling=1.000000 wavecode_3_smoothing=0.500000 wavecode_3_r=1.000000 wavecode_3_g=1.000000 wavecode_3_b=1.000000 wavecode_3_a=1.000000 shapecode_0_enabled=0 shapecode_0_sides=4 shapecode_0_additive=0 shapecode_0_thickOutline=1 shapecode_0_textured=0 shapecode_0_x=0.500000 shapecode_0_y=0.500000 shapecode_0_rad=0.542791 shapecode_0_ang=0.000000 shapecode_0_tex_ang=0.000000 shapecode_0_tex_zoom=1.000000 shapecode_0_r=1.000000 shapecode_0_g=1.000000 shapecode_0_b=1.000000 shapecode_0_a=0.000000 shapecode_0_r2=1.000000 shapecode_0_g2=1.000000 shapecode_0_b2=1.000000 shapecode_0_a2=0.000000 shapecode_0_border_r=1.000000 shapecode_0_border_g=1.000000 shapecode_0_border_b=1.000000 shapecode_0_border_a=0.100000 shapecode_1_enabled=0 shapecode_1_sides=4 shapecode_1_additive=0 shapecode_1_thickOutline=0 shapecode_1_textured=0 shapecode_1_x=0.500000 shapecode_1_y=0.500000 shapecode_1_rad=0.100000 shapecode_1_ang=0.000000 shapecode_1_tex_ang=0.000000 shapecode_1_tex_zoom=1.000000 shapecode_1_r=1.000000 shapecode_1_g=1.000000 shapecode_1_b=1.000000 shapecode_1_a=1.000000 shapecode_1_r2=1.000000 shapecode_1_g2=1.000000 shapecode_1_b2=1.000000 shapecode_1_a2=1.000000 shapecode_1_border_r=1.000000 shapecode_1_border_g=1.000000 shapecode_1_border_b=1.000000 shapecode_1_border_a=0.100000 shapecode_2_enabled=0 shapecode_2_sides=4 shapecode_2_additive=1 shapecode_2_thickOutline=1 shapecode_2_textured=0 shapecode_2_x=0.500000 shapecode_2_y=0.500000 shapecode_2_rad=0.436055 shapecode_2_ang=0.000000 shapecode_2_tex_ang=0.000000 shapecode_2_tex_zoom=1.000000 shapecode_2_r=1.000000 shapecode_2_g=1.000000 shapecode_2_b=1.000000 shapecode_2_a=1.000000 shapecode_2_r2=1.000000 shapecode_2_g2=1.000000 shapecode_2_b2=1.000000 shapecode_2_a2=1.000000 shapecode_2_border_r=1.000000 shapecode_2_border_g=1.000000 shapecode_2_border_b=1.000000 shapecode_2_border_a=0.100000 shape_2_per_frame1=rad=q5*.33; shape_2_per_frame2=y=.75; shape_2_per_frame3=x=.2; shapecode_3_enabled=0 shapecode_3_sides=4 shapecode_3_additive=0 shapecode_3_thickOutline=0 shapecode_3_textured=0 shapecode_3_x=0.500000 shapecode_3_y=0.500000 shapecode_3_rad=0.100000 shapecode_3_ang=0.000000 shapecode_3_tex_ang=0.000000 shapecode_3_tex_zoom=1.000000 shapecode_3_r=1.000000 shapecode_3_g=0.000000 shapecode_3_b=0.000000 shapecode_3_a=1.000000 shapecode_3_r2=0.000000 shapecode_3_g2=1.000000 shapecode_3_b2=0.000000 shapecode_3_a2=0.000000 shapecode_3_border_r=1.000000 shapecode_3_border_g=1.000000 shapecode_3_border_b=1.000000 shapecode_3_border_a=0.100000 per_frame_init_1=db=.01; per_frame_init_2=beatrate=1; per_frame_init_3=avgbeatrate=2; per_frame_init_4=lbbtime=time; per_frame_init_5=avgdb=.01; per_frame_init_6=vol=1; per_frame_init_7=avgvol=.2; per_frame_init_8=phase=0; per_frame_init_9=bool=0; per_frame_init_10=const=.02; per_frame_init_11= per_frame_init_12=mtime=1000+bass_att*1000; per_frame_init_13=t1=500+bass*500; per_frame_init_14=t2=500+treb*500; per_frame_init_15=t3=500+mid*500; per_frame_1=db=(bass-lbass)*fps; per_frame_2=lbass=bass; per_frame_3=avgdb=avgdb*.99+abs(db)*.01; per_frame_4=avgvol=avgvol*.99+(bass+mid+treb)*.0033; per_frame_5= per_frame_6=//beatdection per_frame_7=rawbeatb=above(abs(db),avgdb*avgvol*4); per_frame_8=beatb=rawbeatb*above(time-lbbtime,avgbeatrate*.5); per_frame_9=beathard=beatb*(abs(db)-avgdb*4); per_frame_10=//beatrate calc per_frame_11=beatrate=beatb*(time-lbbtime)+(1-beatb)*beatrate; per_frame_12=avgbeatrate=beatb*(avgbeatrate*.9+beatrate*.1)+(1-beatb)*avgbeatrate; per_frame_13=lbbtime=time*beatb+(1-beatb)*lbbtime; per_frame_14= per_frame_15=ph=(time-lbbtime)*(60/avgbeatrate)*const; per_frame_16=phase=max(min( ph, 1 ),0); per_frame_17= per_frame_18=//const=beatb*( bool*(const-.001)+(1-bool)*(const+.001) ) + (1-beatb)*const; per_frame_19=const=const*(1-beatb)+beatb*( const+ (.01*bool) ); per_frame_20= per_frame_21=bool=below(phase,.98)*(.99-ph)-above(phase,.98)*(ph*.5); per_frame_22= per_frame_23=bc=bc+beatb; per_frame_24= per_frame_25=vol=(rawbeatb*(abs(db)-(avgdb))*.01); per_frame_26=avgvol=avgvol*.99+vol*.01; per_frame_27= per_frame_28=mtime=mtime+min(avgvol*.5,.25)*(60/fps); per_frame_29= per_frame_30=decay=.999+(1-phase)*.001; per_frame_31=warp=0; per_frame_32=wrap=1; per_frame_33=zoom=1; per_frame_34= per_frame_35=bpm=(60/avgbeatrate)*.005; per_frame_36=t1=t1+min(avgvol*bass_att*.5,.25)*(60/fps)*bpm; per_frame_37=t2=t2+min(avgvol*treb_att*.5,.25)*(60/fps)*bpm; per_frame_38=t3=t3+min(avgvol*mid_att*.5,.25)*(60/fps)*bpm; per_frame_39=monitor=avgvol; per_frame_40=q1=mtime; per_frame_41=q2=t1; per_frame_42=q3=t2; per_frame_43=q4=t3; per_frame_44= per_frame_45=cx=sin(q2*.01)*.5+.5; per_frame_46=cy=cos(q3*.01)*.5+.5; per_frame_47=rot=sin(q2*.01-(q3*.01))*15+35; per_frame_48=mv_a=phase; per_pixel_1= per_pixel_2=c=sin(q2*.06); per_pixel_3=cc=sin(q3*.074-q1*.005); per_pixel_4=ccc=sin(q4*.0575); per_pixel_5=cx1=.5+ccc*.3-c*.2; per_pixel_6=cy1=.5+c*.4-cc*.2; per_pixel_7= per_pixel_8=myx=(cx1-x); per_pixel_9=myy=(cy1-(1-y)); per_pixel_10=mrad=pow( myx*myx + myy*myy , .5); per_pixel_11=mang=asin( abs(myy)/(mrad) ); per_pixel_12= per_pixel_13=ax=mang; per_pixel_14=ay=mang; per_pixel_15= per_pixel_16=mrot=.1*(1-mrad)*sin(q1*.01+q2*.1); per_pixel_17= per_pixel_18=dx= sign(myy)*sin(ax)*mrot; per_pixel_19=dy= sign(myx)*(cos(ay)*mrot); per_pixel_20= per_pixel_21= per_pixel_22= per_pixel_23=cx1=.5+c*.4-cc*.1; per_pixel_24=cy1=.5+cc*.25-ccc*.15; per_pixel_25= per_pixel_26=myx=(cx1-x); per_pixel_27=myy=(cy1-(1-y)); per_pixel_28=mrad=pow( myx*myx + myy*myy , .5); per_pixel_29=mang=asin( abs(myy)/(mrad) ); per_pixel_30= per_pixel_31=ax=mang; per_pixel_32=ay=mang; per_pixel_33= per_pixel_34=mrot=.1*(1-mrad)*sin(q3*.02+q1*.3); per_pixel_35= per_pixel_36=dx= dx - sign(myy)*sin(ax)*mrot; per_pixel_37=dy= dy - sign(myx)*(cos(ay)*mrot); per_pixel_38= per_pixel_39= per_pixel_40=