/* * Copyright © 2013 The Piglit project * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ /** * \file output-type.c * * Test required errors for wrong GL_GEOMETRY_OUTPUT_TYPE parameters. * * From the ARB_geometry_shader4 spec (section Errors): * "The error INVALID_VALUE is generated by ProgramParameteriARB if is * GEOMETRY_OUTPUT_TYPE_ARB and is not one of POINTS, LINE_STRIP or * TRIANGLE_STRIP." */ #include "common.h" /* Primitive types passed as geometry shader output type and expected error. */ static const struct primitive_geom_info primitives_out[] = { {GL_POINTS, GL_NO_ERROR}, {GL_LINES, GL_INVALID_VALUE}, {GL_LINE_STRIP, GL_NO_ERROR}, {GL_LINE_LOOP, GL_INVALID_VALUE}, {GL_TRIANGLES, GL_INVALID_VALUE}, {GL_TRIANGLE_STRIP, GL_NO_ERROR}, {GL_TRIANGLE_FAN, GL_INVALID_VALUE}, {GL_LINES_ADJACENCY, GL_INVALID_VALUE}, {GL_LINE_STRIP_ADJACENCY, GL_INVALID_VALUE}, {GL_TRIANGLES_ADJACENCY, GL_INVALID_VALUE}, {GL_TRIANGLE_STRIP_ADJACENCY, GL_INVALID_VALUE}, {GL_QUADS, GL_INVALID_VALUE}, {GL_QUAD_STRIP, GL_INVALID_VALUE}, {GL_POLYGON, GL_INVALID_VALUE}, }; PIGLIT_GL_TEST_CONFIG_BEGIN config.supports_gl_compat_version = 20; config.window_visual = PIGLIT_GL_VISUAL_DOUBLE | PIGLIT_GL_VISUAL_RGBA; PIGLIT_GL_TEST_CONFIG_END void piglit_init(int argc, char **argv) { bool pass = true; GLuint prog; int i; piglit_require_extension("GL_ARB_geometry_shader4"); /* Create shader. */ prog = create_shader(vs_text, gs_text, fs_text); for (i = 0; i < ARRAY_SIZE(primitives_out); i++) { const struct primitive_geom_info p = primitives_out[i]; printf("Testing %s.\n", piglit_get_prim_name(p.type)); glProgramParameteri(prog, GL_GEOMETRY_OUTPUT_TYPE_ARB, p.type); pass = piglit_check_gl_error(p.error) && pass; } piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL); } enum piglit_result piglit_display(void) { /* Should never be reached */ return PIGLIT_FAIL; }