$#include "Navigation/OffMeshConnection.h" class OffMeshConnection : public Component { void SetEndPoint(Node* node); void SetRadius(float radius); void SetBidirectional(bool enabled); void SetMask(unsigned newMask); void SetAreaID(unsigned newAreaID); Node* GetEndPoint() const; float GetRadius() const; bool IsBidirectional() const; unsigned GetMask() const; unsigned GetAreaID() const; tolua_property__get_set Node* endPoint; tolua_property__get_set float radius; tolua_property__is_set bool bidirectional; tolua_property__get_set unsigned mask; tolua_property__get_set unsigned areaID; };