$#include "Urho2D/CollisionPolygon2D.h" class CollisionPolygon2D : CollisionShape2D { void SetVertexCount(unsigned count); void SetVertex(unsigned index, const Vector2& vertex); void SetVertices(const PODVector& vertices); unsigned GetVertexCount() const; const Vector2& GetVertex(unsigned index) const; // const PODVector& GetVertices() const; tolua_property__get_set unsigned vertexCount; };