/* Test for correct rounding of conversions from __int128 to __float128. */ /* { dg-do run } */ /* { dg-require-effective-target __float128 } */ /* { dg-require-effective-target base_quadfloat_support } */ /* { dg-require-effective-target int128 } */ /* { dg-options "-frounding-math" } */ /* { dg-add-options __float128 } */ #include #include int main (void) { volatile unsigned long long h = -1ULL; volatile unsigned __int128 u128 = (((unsigned __int128) h) << 64) | h; volatile __int128 s128 = u128 >> 1; fesetround (FE_TOWARDZERO); __float128 ru = u128, rs = s128; if (ru != 0x1.ffffffffffffffffffffffffffffp127q) abort (); if (rs != 0x1.ffffffffffffffffffffffffffffp126q) abort (); exit (0); }