# Example macro triangulation for a mesh with periodic boundaries: a # topological torus. DIM: 2 DIM_OF_WORLD: 2 number of elements: 8 number of vertices: 9 element vertices: 4 0 1 2 4 1 4 2 5 8 4 5 4 8 7 6 4 7 4 6 3 0 4 3 vertex coordinates: -1.0 -1.0 0.0 -1.0 1.0 -1.0 -1.0 0.0 0.0 0.0 1.0 0.0 -1.0 1.0 0.0 1.0 1.0 1.0 # Neighbours need not be specified, but if so, then the neighbourhood # information should treat periodic faces as interior faces. We leave # the neighbourhood information commented out such that it can be # determined by the geometric face transformations. # example for a torus: # element neighbours: # 5 1 7 # 0 4 2 # 7 3 1 # 2 6 4 # 1 5 3 # 4 0 6 # 3 7 5 # 6 2 0 # In principle it is possible to specify boundary types for periodic # faces; those are ignored during "normal" operation, but can be # accessed by using the special fill-flag FILL_NON_PERIODIC during # mesh-traversal. This is primarily meant for defining parametric # periodic meshes: the finite element function defining the mesh # geometry is -- of course -- not periodic. element boundaries: 2 0 0 0 2 0 1 0 0 0 1 0 2 0 0 0 2 0 1 0 0 0 1 0 # Geometric face transformations. It is also possible to specify those # in the application program. # number of wall transformations: 2 wall transformations: # generator #1 1 0 2 0 1 0 0 0 1 # generator #2 1 0 0 0 1 2 0 0 1 # For each face of each element of the triangulation the number of the # face transformation attached to it. Counting starts at 1, negative # numbers mean the inverse. Expected is the face transformation which # maps the macro triangulation to its neighbour across the respective # face. It is possible to omit this section in which case the # per-element face transformations are computed. # #element wall transformations: # -2 0 0 # 0 -2 0 # 1 0 0 # 0 1 0 # 2 0 0 # 0 2 0 # -1 0 0 # 0 -1 0 # Combinatorical face transformations. These, too, can be omitted. # # You will observe that there are "duplicate lines" below. Indeed, but # this does not matter: you really have to group the vertex-mappings # in pairs, the first two lines mean: # # "map the face defined by vertex 0 and 1 to the face defined by # vertex 6 and 7, in that orientation". # #number of wall vertex transformations: 4 #wall vertex transformations: # 0 6 # 1 7 # 1 7 # 2 8 # 0 2 # 3 5 # 3 5 # 6 8 # (X)Emacs stuff (for editing purposes) # Local Variables: *** # comment-start: "# " *** # End: ***