// ============================================================================= // === GPUQREngine/Include/GPUQREngine_SparseMeta.hpp ========================== // ============================================================================= // // The SparseMeta class further wraps metadata required to perform a sparse // factorization. SparseMeta sits within the Front class. // // ============================================================================= #ifndef GPUQRENGINE_SPARSEMETA_HPP #define GPUQRENGINE_SPARSEMETA_HPP #include "GPUQREngine_SEntry.hpp" // Using int instead of Int or Long since we need to know the exact // sizes on the CPU and GPU. /* Has more stuff to support sparse multifrontal factorization */ class SparseMeta { public: int fp; // # of pivotal columns in the front int nc; // # of remaining children for the front bool isStaged; // T/F indicating whether this front's // parent is in a future stage bool pushOnly; // Related to isStaged, pushOnly signals // whether the front should only push its // data to its parent bool isSparse; // T/F indicating sparsiy /* Metadata for S Assembly */ int lastSIndex; SEntry *cpuS; // Packed S - pointer into scheduler's cpuS SEntry *gpuS; // Packed S - pointer into scheduler's gpuS int Scount; // # S entries to ship to GPU. /* Metadata for Pack Assembly */ int cm; // # rows of the contribution block int cn; // # cols of the contribution block int csize; // total size of the contribution block // (rows*cols) int pn; // # of columns in the parent int pc; // the p start for the contribution block int lastCiStart; // Last contribution block row where we added a task int lastCjStart; // Last contribution block col where we added a task int *gpuRjmap; // The gpu location of the Rjmap int *gpuRimap; // The gpu location of the Rimap double *gpuC; // location of the front's contribution block double *gpuP; // The location of the front's parent SparseMeta() { fp = 0; nc = 0; isStaged = false; pushOnly = false; isSparse = false; lastSIndex = 0; cpuS = NULL; gpuS = NULL; Scount = 0; cm = 0; cn = 0; csize = 0; pn = 0; pc = 0; lastCiStart = 0; lastCjStart = 0; gpuRjmap = NULL; gpuRimap = NULL; gpuC = NULL; gpuP = NULL; } ~SparseMeta() { } }; #endif