/************************************************************************ ** ** @file vmaingraphicsview.cpp ** @author Roman Telezhynskyi ** @date November 15, 2013 ** ** @brief ** @copyright ** This source code is part of the Valentina project, a pattern making ** program, whose allow create and modeling patterns of clothing. ** Copyright (C) 2013-2015 Valentina project ** All Rights Reserved. ** ** Valentina is free software: you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation, either version 3 of the License, or ** (at your option) any later version. ** ** Valentina is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with Valentina. If not, see . ** *************************************************************************/ #include "vmaingraphicsview.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "../vmisc/def.h" #include "../vmisc/vmath.h" #include "vmaingraphicsscene.h" #include "vsimplecurve.h" #include "vcontrolpointspline.h" #include "../vmisc/vabstractapplication.h" #include "../vmisc/vsettings.h" #include "vabstractmainwindow.h" #include "global.h" const qreal maxSceneSize = ((20.0 * 1000.0) / 25.4) * PrintDPI; // 20 meters in pixels namespace { qreal ScrollingSteps(QWheelEvent* wheel_event) { SCASSERT(wheel_event != nullptr) const QPoint numPixels = wheel_event->pixelDelta(); const QPoint numDegrees = wheel_event->angleDelta() / 8; qreal numSteps = 0; VSettings *settings = qobject_cast(VAbstractApplication::VApp()->Settings()); if (not numPixels.isNull()) { const qreal mouseScale = settings->GetSensorMouseScale(); numSteps = (numPixels.x() == 0 ? numPixels.y() : numPixels.x()) / mouseScale; } else if (not numDegrees.isNull()) { const qreal mouseScale = settings->GetWheelMouseScale(); numSteps = (numPixels.x() == 0 ? numDegrees.y() : numDegrees.x()) / 15. * mouseScale; } return numSteps; } //--------------------------------------------------------------------------------------------------------------------- qreal PrepareScrolling(qreal scheduledScrollings, QWheelEvent *wheel_event) { const qreal numSteps = ScrollingSteps(wheel_event); if (qFuzzyIsNull(numSteps)) { return scheduledScrollings;//Just ignore } if (std::signbit(scheduledScrollings) != std::signbit(numSteps)) { // if user moved the wheel in another direction, we reset previously scheduled scalings scheduledScrollings = numSteps; } else { scheduledScrollings += numSteps; } scheduledScrollings *= qobject_cast(VAbstractApplication::VApp()->Settings())->GetScrollingAcceleration(); return scheduledScrollings; } //--------------------------------------------------------------------------------------------------------------------- /** * @brief PrioritizeItems helps prioritize some items over others. * * In some cases we want items like curve handle points to be selected over other items on scene. * @param list list of scene items under a mouse pointer * @return prioritized list where prioritized items goes first */ QList PrioritizeItems(const QList &list) { QList prioritized; QList nonPrioritized; for (auto item : list) { item && item->type() == VControlPointSpline::Type ? prioritized.append(item) : nonPrioritized.append(item); } return prioritized + nonPrioritized; } } //--------------------------------------------------------------------------------------------------------------------- GraphicsViewZoom::GraphicsViewZoom(QGraphicsView* view) : QObject(view), _view(view), _modifiers(Qt::ControlModifier), _zoom_factor_base(1.0015), target_scene_pos(), target_viewport_pos(), verticalScrollAnim(), _numScheduledVerticalScrollings(0), horizontalScrollAnim(), _numScheduledHorizontalScrollings(0) { _view->viewport()->installEventFilter(this); _view->viewport()->grabGesture(Qt::PinchGesture); _view->setMouseTracking(true); InitScrollingAnimation(); } //--------------------------------------------------------------------------------------------------------------------- void GraphicsViewZoom::gentle_zoom(double factor) { // We need to check current scale factor because in Windows we have an error when we zoom in or zoom out to much. // See issue #532: Unexpected error occurs when zoom out image. // factor > 1 for zoomIn and factor < 1 for zoomOut. const qreal m11 = _view->transform().m11(); if ((factor > 1 && m11 <= VMainGraphicsView::MaxScale()) || (factor < 1 && m11 >= VMainGraphicsView::MinScale())) { _view->scale(factor, factor); if (factor < 1) { // Because QGraphicsView centers the picture when it's smaller than the view. And QGraphicsView's scrolls // boundaries don't allow to put any picture point at any viewport position we will provide fictive scene // size. Temporary and bigger than view, scene size will help position an image under cursor. FictiveSceneRect(_view->scene(), _view); } _view->centerOn(target_scene_pos); QPointF delta_viewport_pos = target_viewport_pos - QPointF(_view->viewport()->width() / 2.0, _view->viewport()->height() / 2.0); QPointF viewport_center = _view->mapFromScene(target_scene_pos) - delta_viewport_pos; _view->centerOn(_view->mapToScene(viewport_center.toPoint())); // In the end we just set correct scene size VMainGraphicsView::NewSceneRect(_view->scene(), _view); emit zoomed(); } } //--------------------------------------------------------------------------------------------------------------------- // cppcheck-suppress unusedFunction void GraphicsViewZoom::set_modifiers(Qt::KeyboardModifiers modifiers) { _modifiers = modifiers; } //--------------------------------------------------------------------------------------------------------------------- // cppcheck-suppress unusedFunction void GraphicsViewZoom::set_zoom_factor_base(double value) { _zoom_factor_base = value; } //--------------------------------------------------------------------------------------------------------------------- void GraphicsViewZoom::InitScrollingAnimation() { VSettings *settings = qobject_cast(VAbstractApplication::VApp()->Settings()); if (not verticalScrollAnim.isNull()) { delete verticalScrollAnim; } verticalScrollAnim = new QTimeLine(settings->GetScrollingDuration(), this); verticalScrollAnim->setUpdateInterval(settings->GetScrollingUpdateInterval()); connect(verticalScrollAnim.data(), &QTimeLine::valueChanged, this, &GraphicsViewZoom::VerticalScrollingTime); connect(verticalScrollAnim.data(), &QTimeLine::finished, this, &GraphicsViewZoom::animFinished); if (not horizontalScrollAnim.isNull()) { delete horizontalScrollAnim; } horizontalScrollAnim = new QTimeLine(settings->GetScrollingDuration(), this); horizontalScrollAnim->setUpdateInterval(settings->GetScrollingUpdateInterval()); connect(horizontalScrollAnim.data(), &QTimeLine::valueChanged, this, &GraphicsViewZoom::HorizontalScrollingTime); connect(horizontalScrollAnim.data(), &QTimeLine::finished, this, &GraphicsViewZoom::animFinished); } //--------------------------------------------------------------------------------------------------------------------- void GraphicsViewZoom::VerticalScrollingTime(qreal x) { const qreal scroll = _numScheduledVerticalScrollings * x; _numScheduledVerticalScrollings -= scroll; _view->verticalScrollBar()->setValue(qRound(_view->verticalScrollBar()->value() - scroll)); } //--------------------------------------------------------------------------------------------------------------------- void GraphicsViewZoom::HorizontalScrollingTime(qreal x) { const qreal scroll = _numScheduledHorizontalScrollings * x; _numScheduledHorizontalScrollings -= scroll; _view->horizontalScrollBar()->setValue(qRound(_view->horizontalScrollBar()->value() - scroll)); } //--------------------------------------------------------------------------------------------------------------------- void GraphicsViewZoom::animFinished() { _numScheduledVerticalScrollings = 0; _numScheduledHorizontalScrollings = 0; /* * In moust cases cursor position on view doesn't change, but for scene after scrolling position will be different. * We are goint to check changes and save new value. * If don't do that we will zoom using old value cursor position on scene. It is not what we expect. * Almoust the same we do in method GraphicsViewZoom::eventFilter. */ const QPoint pos = _view->mapFromGlobal(QCursor::pos()); const QPointF delta = target_scene_pos - _view->mapToScene(pos); if (qAbs(delta.x()) > 5 || qAbs(delta.y()) > 5) { target_viewport_pos = pos; target_scene_pos = _view->mapToScene(pos); } } //--------------------------------------------------------------------------------------------------------------------- bool GraphicsViewZoom::eventFilter(QObject *object, QEvent *event) { if (event->type() == QEvent::MouseMove) { /* * Here we are saving cursor position on view and scene. * This data need for gentle_zoom(). * Almoust the same we do in method GraphicsViewZoom::animFinished. */ QMouseEvent* mouse_event = static_cast(event); QPointF delta = target_viewport_pos - mouse_event->pos(); if (qAbs(delta.x()) > 5 || qAbs(delta.y()) > 5) { target_viewport_pos = mouse_event->pos(); target_scene_pos = _view->mapToScene(mouse_event->pos()); } return false; } else if (event->type() == QEvent::Wheel) { if (QWheelEvent* wheel_event = static_cast(event)) { const QPoint numDegrees = wheel_event->angleDelta(); if (numDegrees.x() == 0) { if (QGuiApplication::keyboardModifiers() == _modifiers) { gentle_zoom(qPow(_zoom_factor_base, numDegrees.y())); return true; } else if (QGuiApplication::keyboardModifiers() == Qt::ShiftModifier) { StartHorizontalScrollings(wheel_event); return true; } else { StartVerticalScrollings(wheel_event); return true; } } else { if (QGuiApplication::keyboardModifiers() == _modifiers) { return true; //ignore } StartHorizontalScrollings(wheel_event); return true; } } } else if (event->type() == QEvent::Gesture) { return GestureEvent(static_cast(event)); } return QObject::eventFilter(object, event); } //--------------------------------------------------------------------------------------------------------------------- void GraphicsViewZoom::FictiveSceneRect(QGraphicsScene *sc, QGraphicsView *view) { SCASSERT(sc != nullptr) SCASSERT(view != nullptr) //Calculate view rect //to receive the currently visible area, map the widgets bounds to the scene const QPointF a = view->mapToScene(0, 0 ); const QPointF b = view->mapToScene(view->viewport()->width(), view->viewport()->height()); QRectF viewRect = QRectF( a, b ); //Scale view QLineF topLeftRay(viewRect.center(), viewRect.topLeft()); topLeftRay.setLength(topLeftRay.length()*2); QLineF bottomRightRay(viewRect.center(), viewRect.bottomRight()); bottomRightRay.setLength(bottomRightRay.length()*2); viewRect = QRectF(topLeftRay.p2(), bottomRightRay.p2()); //Calculate scene rect const QRectF sceneRect = sc->sceneRect(); //Unite two rects const QRectF newRect = sceneRect.united(viewRect); sc->setSceneRect(newRect); } //--------------------------------------------------------------------------------------------------------------------- void GraphicsViewZoom::StartVerticalScrollings(QWheelEvent *wheel_event) { if (not wheel_event->pixelDelta().isNull()) { // Native scrolling animation _view->verticalScrollBar()->setValue(qCeil(_view->verticalScrollBar()->value() - ScrollingSteps(wheel_event))); animFinished(); } else { _numScheduledVerticalScrollings = PrepareScrolling(_numScheduledVerticalScrollings, wheel_event); if (verticalScrollAnim->state() != QTimeLine::Running) { verticalScrollAnim->start(); } } } //--------------------------------------------------------------------------------------------------------------------- void GraphicsViewZoom::StartHorizontalScrollings(QWheelEvent *wheel_event) { if (not wheel_event->pixelDelta().isNull()) { // Native scrolling animation _view->horizontalScrollBar()->setValue(qCeil(_view->horizontalScrollBar()->value() - ScrollingSteps(wheel_event))); animFinished(); } else { _numScheduledHorizontalScrollings = PrepareScrolling(_numScheduledHorizontalScrollings, wheel_event); if (horizontalScrollAnim->state() != QTimeLine::Running) { horizontalScrollAnim->start(); } } } //--------------------------------------------------------------------------------------------------------------------- bool GraphicsViewZoom::GestureEvent(QGestureEvent *event) { if (QGesture *pinch = event->gesture(Qt::PinchGesture)) { PinchTriggered(static_cast(pinch)); return true; } return false; } //--------------------------------------------------------------------------------------------------------------------- void GraphicsViewZoom::PinchTriggered(QPinchGesture *gesture) { QPinchGesture::ChangeFlags changeFlags = gesture->changeFlags(); if (changeFlags & QPinchGesture::ScaleFactorChanged) { qreal currentStepScaleFactor = gesture->lastScaleFactor(); gentle_zoom(currentStepScaleFactor); } } const unsigned long VMainGraphicsView::scrollDelay = 160; //--------------------------------------------------------------------------------------------------------------------- /** * @brief VMainGraphicsView constructor. * @param parent parent object. */ VMainGraphicsView::VMainGraphicsView(QWidget *parent) : QGraphicsView(parent), zoom(nullptr), showToolOptions(true), isAllowRubberBand(true), m_ptStartPos(), m_oldCursor(), m_currentCursor(Qt::ArrowCursor) { VSettings *settings = qobject_cast(VAbstractApplication::VApp()->Settings()); if (settings && settings->IsOpenGLRender()) { QOpenGLWidget *viewport = new QOpenGLWidget(); QSurfaceFormat fmt; fmt.setSamples(settings->GetGraphicalOutput() ? 10 : 0); fmt.setStencilBufferSize(8); viewport->setFormat(fmt); setViewport(viewport); } zoom = new GraphicsViewZoom(this); this->setResizeAnchor(QGraphicsView::AnchorUnderMouse); this->setTransformationAnchor(QGraphicsView::AnchorUnderMouse); this->setInteractive(true); SetAntialiasing(true); connect(zoom, &GraphicsViewZoom::zoomed, this, [this](){emit ScaleChanged(transform().m11());}); } //--------------------------------------------------------------------------------------------------------------------- void VMainGraphicsView::Zoom(qreal scale) { qreal factor = qBound(MinScale(), scale, MaxScale()); QTransform transform = this->transform(); transform.setMatrix(factor, transform.m12(), transform.m13(), transform.m21(), factor, transform.m23(), transform.m31(), transform.m32(), transform.m33()); this->setTransform(transform); VMainGraphicsView::NewSceneRect(this->scene(), this); emit ScaleChanged(this->transform().m11()); } //--------------------------------------------------------------------------------------------------------------------- void VMainGraphicsView::ZoomIn() { // We need to check current scale factor because in Windows we have an error when we zoom in or zoom out to much. // See issue #532: Unexpected error occurs when zoom out image. if (this->transform().m11() <= MaxScale()) { scale(1.1, 1.1); VMainGraphicsView::NewSceneRect(this->scene(), this); emit ScaleChanged(transform().m11()); } } //--------------------------------------------------------------------------------------------------------------------- void VMainGraphicsView::ZoomOut() { // We need to check current scale factor because in Windows we have an error when we zoom in or zoom out to much. // See issue #532: Unexpected error occurs when zoom out image. if (this->transform().m11() >= MinScale()) { scale(1.0/1.1, 1.0/1.1); VMainGraphicsView::NewSceneRect(this->scene(), this); emit ScaleChanged(transform().m11()); } } //--------------------------------------------------------------------------------------------------------------------- void VMainGraphicsView::ZoomOriginal() { QTransform trans = this->transform(); trans.setMatrix(1.0, trans.m12(), trans.m13(), trans.m21(), 1.0, trans.m23(), trans.m31(), trans.m32(), trans.m33()); this->setTransform(trans); VMainGraphicsView::NewSceneRect(this->scene(), this); emit ScaleChanged(transform().m11()); } //--------------------------------------------------------------------------------------------------------------------- void VMainGraphicsView::ZoomFitBest() { VMainGraphicsScene *currentScene = qobject_cast(scene()); SCASSERT(currentScene) currentScene->SetOriginsVisible(false); const QRectF rect = currentScene->VisibleItemsBoundingRect(); currentScene->SetOriginsVisible(true); if (rect.isEmpty()) { return; } VMainGraphicsView::NewSceneRect(scene(), this); this->fitInView(rect, Qt::KeepAspectRatio); QTransform transform = this->transform(); const qreal factor = qBound(MinScale(), transform.m11(), MaxScale()); transform.setMatrix(factor, transform.m12(), transform.m13(), transform.m21(), factor, transform.m23(), transform.m31(), transform.m32(), transform.m33()); this->setTransform(transform); emit ScaleChanged(this->transform().m11()); } //--------------------------------------------------------------------------------------------------------------------- void VMainGraphicsView::ResetScrollingAnimation() { zoom->InitScrollingAnimation(); } //--------------------------------------------------------------------------------------------------------------------- /** * @brief mousePressEvent handle mouse press events. * @param event mouse press event. */ void VMainGraphicsView::mousePressEvent(QMouseEvent *event) { switch (event->button()) { case Qt::LeftButton: { if (isAllowRubberBand) { QGraphicsView::setDragMode(QGraphicsView::RubberBandDrag); } if (showToolOptions) { bool success = false; const QList list = PrioritizeItems(items(event->pos())); for (auto item : list) { if (item && item->type() > QGraphicsItem::UserType && item->type() <= VSimpleCurve::Type) { emit itemClicked(item); success = true; break; } } if (not success) { emit itemClicked(nullptr); } } break; } case Qt::MiddleButton: { auto scene = qobject_cast(this->scene()); const QList list = items(event->pos()); if (list.isEmpty() || (scene && scene->IsNonInteractive())) {// Only when the user clicks on the scene background or non interactive scene m_ptStartPos = event->pos(); m_oldCursor = viewport()->cursor(); QGraphicsView::setDragMode(QGraphicsView::ScrollHandDrag); event->accept(); viewport()->setCursor(Qt::ClosedHandCursor); } break; } default: break; } QGraphicsView::mousePressEvent(event); } //--------------------------------------------------------------------------------------------------------------------- void VMainGraphicsView::mouseMoveEvent(QMouseEvent *event) { // Hack to fix problem with mouse cursor. Looks like after we switch cursor back it is rewrited back by a dialog. // Because no real way to catch this call we will check state for each move and compare to excpected state. if (dragMode() != QGraphicsView::ScrollHandDrag) { QCursor cur = viewport()->cursor(); // No way to restore bitmap from shape and we really don't need this for now. if (m_currentCursor != Qt::BitmapCursor && cur.shape() == Qt::BitmapCursor && cur.pixmap().cacheKey() != QPixmapFromCache(cursorArrowOpenHand).cacheKey() && cur.pixmap().cacheKey() != QPixmapFromCache(cursorArrowCloseHand).cacheKey()) { viewport()->setCursor(m_currentCursor); } } if (dragMode() == QGraphicsView::ScrollHandDrag) { QScrollBar *hBar = horizontalScrollBar(); QScrollBar *vBar = verticalScrollBar(); const QPoint delta = event->pos() - m_ptStartPos; hBar->setValue(hBar->value() + (isRightToLeft() ? delta.x() : -delta.x())); vBar->setValue(vBar->value() - delta.y()); m_ptStartPos = event->pos(); } else { QGraphicsView::mouseMoveEvent(event); } } //--------------------------------------------------------------------------------------------------------------------- /** * @brief mouseReleaseEvent handle mouse release events. * @param event mouse release event. */ void VMainGraphicsView::mouseReleaseEvent(QMouseEvent *event) { QGraphicsView::mouseReleaseEvent ( event ); // First because need to hide a rubber band QGraphicsView::setDragMode( QGraphicsView::NoDrag ); if (event->button() == Qt::MiddleButton) { viewport()->setCursor(m_oldCursor); } if (event->button() == Qt::LeftButton) { emit MouseRelease(); } } //--------------------------------------------------------------------------------------------------------------------- void VMainGraphicsView::mouseDoubleClickEvent(QMouseEvent *event) { if (event->button() == Qt::LeftButton && VAbstractApplication::VApp()->Settings()->IsDoubleClickZoomFitBestCurrentPP()) { emit ZoomFitBestCurrent(); } QGraphicsView::mouseDoubleClickEvent(event); } //--------------------------------------------------------------------------------------------------------------------- qreal VMainGraphicsView::MinScale() { const QRect screenRect = QGuiApplication::primaryScreen()->availableGeometry(); const qreal screenSize = qMin(screenRect.width(), screenRect.height()); return screenSize / maxSceneSize; } //--------------------------------------------------------------------------------------------------------------------- qreal VMainGraphicsView::MaxScale() { const QRect screenRect = QGuiApplication::primaryScreen()->availableGeometry(); const qreal screenSize = qMin(screenRect.width(), screenRect.height()); return maxSceneSize / screenSize; } //--------------------------------------------------------------------------------------------------------------------- void VMainGraphicsView::EnsureItemVisibleWithDelay(const QGraphicsItem *item, unsigned long msecs, int xmargin, int ymargin) { SCASSERT(item != nullptr) const qreal scale = SceneScale(item->scene()); const QRectF viewRect = VMainGraphicsView::SceneVisibleArea(this); const QRectF itemRect = item->mapToScene(item->boundingRect()).boundingRect(); // If item's rect is bigger than view's rect ensureVisible works very unstable. if (itemRect.height() + 2*ymargin < viewRect.height() && itemRect.width() + 2*xmargin < viewRect.width()) { EnsureVisibleWithDelay(item, msecs, xmargin, ymargin); } else { // Ensure visible only small rect around a cursor VMainGraphicsScene *currentScene = qobject_cast(item->scene()); SCASSERT(currentScene); const QPointF cursorPosition = currentScene->getScenePos(); EnsureVisibleWithDelay(QRectF(cursorPosition.x()-5/scale, cursorPosition.y()-5/scale, 10/scale, 10/scale), msecs); } } //--------------------------------------------------------------------------------------------------------------------- void VMainGraphicsView::EnsureVisibleWithDelay(const QRectF &rect, unsigned long msecs, int xmargin, int ymargin) { const int hbar = horizontalScrollBar()->value(); const int vbar = verticalScrollBar()->value(); ensureVisible(rect, xmargin, ymargin); if (hbar != horizontalScrollBar()->value() || vbar != verticalScrollBar()->value()) { QThread::msleep(msecs); } } //--------------------------------------------------------------------------------------------------------------------- void VMainGraphicsView::EnsureVisibleWithDelay(const QGraphicsItem *item, unsigned long msecs, int xmargin, int ymargin) { const int hbar = horizontalScrollBar()->value(); const int vbar = verticalScrollBar()->value(); ensureVisible(item, xmargin, ymargin); if (hbar != horizontalScrollBar()->value() || vbar != verticalScrollBar()->value()) { QThread::msleep(msecs); } } //--------------------------------------------------------------------------------------------------------------------- void VMainGraphicsView::setCurrentCursorShape() { m_currentCursor = viewport()->cursor().shape(); } //--------------------------------------------------------------------------------------------------------------------- void VMainGraphicsView::SetAntialiasing(bool value) { setRenderHint(QPainter::Antialiasing, value); setRenderHint(QPainter::SmoothPixmapTransform, value); } //--------------------------------------------------------------------------------------------------------------------- bool VMainGraphicsView::IsOpenGLRender() const { QOpenGLWidget *viewport = qobject_cast(this->viewport()); if (viewport) { return true; } else { return false; } } //--------------------------------------------------------------------------------------------------------------------- void VMainGraphicsView::setShowToolOptions(bool value) { showToolOptions = value; } //--------------------------------------------------------------------------------------------------------------------- void VMainGraphicsView::AllowRubberBand(bool value) { isAllowRubberBand = value; } //--------------------------------------------------------------------------------------------------------------------- /** * @brief NewSceneRect calculate scene rect what contains all items and doesn't less that size of scene view. * @param sc scene. * @param view view. */ void VMainGraphicsView::NewSceneRect(QGraphicsScene *sc, QGraphicsView *view, QGraphicsItem *item) { SCASSERT(sc != nullptr) SCASSERT(view != nullptr) if (item == nullptr) { //Calculate view rect const QRectF viewRect = SceneVisibleArea(view); //Calculate scene rect VMainGraphicsScene *currentScene = qobject_cast(sc); SCASSERT(currentScene) const QRectF itemsRect = currentScene->VisibleItemsBoundingRect(); //Unite two rects sc->setSceneRect(itemsRect.united(viewRect)); } else { QRectF rect = item->sceneBoundingRect(); const QList children = item->childItems(); for (auto child : children) { if(child->isVisible()) { rect = rect.united(child->sceneBoundingRect()); } } if (not sc->sceneRect().contains(rect)) { sc->setSceneRect(sc->sceneRect().united(rect)); } } } //--------------------------------------------------------------------------------------------------------------------- QRectF VMainGraphicsView::SceneVisibleArea(QGraphicsView *view) { SCASSERT(view != nullptr) //to receive the currently visible area, map the widgets bounds to the scene return QRectF(view->mapToScene(0, 0), view->mapToScene(view->width(), view->height())); }