/****************************************************************************** Copyright (C) 2013-2014 by Hugh Bailey This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . ******************************************************************************/ #pragma once #include "util/c99defs.h" #include "util/darray.h" #include "util/circlebuf.h" #include "util/dstr.h" #include "util/threading.h" #include "util/platform.h" #include "util/profiler.h" #include "callback/signal.h" #include "callback/proc.h" #include "graphics/graphics.h" #include "graphics/matrix4.h" #include "media-io/audio-resampler.h" #include "media-io/video-io.h" #include "media-io/audio-io.h" #include "obs.h" #include #define NUM_TEXTURES 2 #define NUM_CHANNELS 3 #define MICROSECOND_DEN 1000000 #define NUM_ENCODE_TEXTURES 3 #define NUM_ENCODE_TEXTURE_FRAMES_TO_WAIT 1 static inline int64_t packet_dts_usec(struct encoder_packet *packet) { return packet->dts * MICROSECOND_DEN / packet->timebase_den; } struct tick_callback { void (*tick)(void *param, float seconds); void *param; }; struct draw_callback { void (*draw)(void *param, uint32_t cx, uint32_t cy); void *param; }; /* ------------------------------------------------------------------------- */ /* validity checks */ static inline bool obs_object_valid(const void *obj, const char *f, const char *t) { if (!obj) { blog(LOG_DEBUG, "%s: Null '%s' parameter", f, t); return false; } return true; } #define obs_ptr_valid(ptr, func) obs_object_valid(ptr, func, #ptr) #define obs_source_valid obs_ptr_valid #define obs_output_valid obs_ptr_valid #define obs_encoder_valid obs_ptr_valid #define obs_service_valid obs_ptr_valid /* ------------------------------------------------------------------------- */ /* modules */ struct obs_module { char *mod_name; const char *file; char *bin_path; char *data_path; void *module; bool loaded; bool (*load)(void); void (*unload)(void); void (*post_load)(void); void (*set_locale)(const char *locale); bool (*get_string)(const char *lookup_string, const char **translated_string); void (*free_locale)(void); uint32_t (*ver)(void); void (*set_pointer)(obs_module_t *module); const char *(*name)(void); const char *(*description)(void); const char *(*author)(void); struct obs_module *next; }; extern void free_module(struct obs_module *mod); struct obs_module_path { char *bin; char *data; }; static inline void free_module_path(struct obs_module_path *omp) { if (omp) { bfree(omp->bin); bfree(omp->data); } } static inline bool check_path(const char *data, const char *path, struct dstr *output) { dstr_copy(output, path); dstr_cat(output, data); return os_file_exists(output->array); } /* ------------------------------------------------------------------------- */ /* hotkeys */ struct obs_hotkey { obs_hotkey_id id; char *name; char *description; obs_hotkey_func func; void *data; int pressed; obs_hotkey_registerer_t registerer_type; void *registerer; obs_hotkey_id pair_partner_id; }; struct obs_hotkey_pair { obs_hotkey_pair_id pair_id; obs_hotkey_id id[2]; obs_hotkey_active_func func[2]; bool pressed0; bool pressed1; void *data[2]; }; typedef struct obs_hotkey_pair obs_hotkey_pair_t; typedef struct obs_hotkeys_platform obs_hotkeys_platform_t; void *obs_hotkey_thread(void *param); struct obs_core_hotkeys; bool obs_hotkeys_platform_init(struct obs_core_hotkeys *hotkeys); void obs_hotkeys_platform_free(struct obs_core_hotkeys *hotkeys); bool obs_hotkeys_platform_is_pressed(obs_hotkeys_platform_t *context, obs_key_t key); const char *obs_get_hotkey_translation(obs_key_t key, const char *def); struct obs_context_data; void obs_hotkeys_context_release(struct obs_context_data *context); void obs_hotkeys_free(void); struct obs_hotkey_binding { obs_key_combination_t key; bool pressed; bool modifiers_match; obs_hotkey_id hotkey_id; obs_hotkey_t *hotkey; }; struct obs_hotkey_name_map; void obs_hotkey_name_map_free(void); /* ------------------------------------------------------------------------- */ /* views */ struct obs_view { pthread_mutex_t channels_mutex; obs_source_t *channels[MAX_CHANNELS]; }; extern bool obs_view_init(struct obs_view *view); extern void obs_view_free(struct obs_view *view); /* ------------------------------------------------------------------------- */ /* displays */ struct obs_display { bool size_changed; bool enabled; uint32_t cx, cy; uint32_t background_color; gs_swapchain_t *swap; pthread_mutex_t draw_callbacks_mutex; pthread_mutex_t draw_info_mutex; DARRAY(struct draw_callback) draw_callbacks; struct obs_display *next; struct obs_display **prev_next; }; extern bool obs_display_init(struct obs_display *display, const struct gs_init_data *graphics_data); extern void obs_display_free(struct obs_display *display); /* ------------------------------------------------------------------------- */ /* core */ struct obs_vframe_info { uint64_t timestamp; int count; }; struct obs_tex_frame { gs_texture_t *tex; gs_texture_t *tex_uv; uint32_t handle; uint64_t timestamp; uint64_t lock_key; int count; bool released; }; struct obs_task_info { obs_task_t task; void *param; }; struct obs_core_video { graphics_t *graphics; gs_stagesurf_t *copy_surfaces[NUM_TEXTURES][NUM_CHANNELS]; gs_texture_t *render_texture; gs_texture_t *output_texture; gs_texture_t *convert_textures[NUM_CHANNELS]; bool texture_rendered; bool textures_copied[NUM_TEXTURES]; bool texture_converted; bool using_nv12_tex; struct circlebuf vframe_info_buffer; struct circlebuf vframe_info_buffer_gpu; gs_effect_t *default_effect; gs_effect_t *default_rect_effect; gs_effect_t *opaque_effect; gs_effect_t *solid_effect; gs_effect_t *repeat_effect; gs_effect_t *conversion_effect; gs_effect_t *bicubic_effect; gs_effect_t *lanczos_effect; gs_effect_t *area_effect; gs_effect_t *bilinear_lowres_effect; gs_effect_t *premultiplied_alpha_effect; gs_samplerstate_t *point_sampler; gs_stagesurf_t *mapped_surfaces[NUM_CHANNELS]; int cur_texture; long raw_active; long gpu_encoder_active; pthread_mutex_t gpu_encoder_mutex; struct circlebuf gpu_encoder_queue; struct circlebuf gpu_encoder_avail_queue; DARRAY(obs_encoder_t *) gpu_encoders; os_sem_t *gpu_encode_semaphore; os_event_t *gpu_encode_inactive; pthread_t gpu_encode_thread; bool gpu_encode_thread_initialized; volatile bool gpu_encode_stop; uint64_t video_time; uint64_t video_frame_interval_ns; uint64_t video_avg_frame_time_ns; double video_fps; video_t *video; pthread_t video_thread; uint32_t total_frames; uint32_t lagged_frames; bool thread_initialized; bool gpu_conversion; const char *conversion_techs[NUM_CHANNELS]; bool conversion_needed; float conversion_width_i; uint32_t output_width; uint32_t output_height; uint32_t base_width; uint32_t base_height; float color_matrix[16]; enum obs_scale_type scale_type; gs_texture_t *transparent_texture; gs_effect_t *deinterlace_discard_effect; gs_effect_t *deinterlace_discard_2x_effect; gs_effect_t *deinterlace_linear_effect; gs_effect_t *deinterlace_linear_2x_effect; gs_effect_t *deinterlace_blend_effect; gs_effect_t *deinterlace_blend_2x_effect; gs_effect_t *deinterlace_yadif_effect; gs_effect_t *deinterlace_yadif_2x_effect; struct obs_video_info ovi; pthread_mutex_t task_mutex; struct circlebuf tasks; }; struct audio_monitor; struct obs_core_audio { audio_t *audio; DARRAY(struct obs_source *) render_order; DARRAY(struct obs_source *) root_nodes; uint64_t buffered_ts; struct circlebuf buffered_timestamps; uint64_t buffering_wait_ticks; int total_buffering_ticks; float user_volume; pthread_mutex_t monitoring_mutex; DARRAY(struct audio_monitor *) monitors; char *monitoring_device_name; char *monitoring_device_id; }; /* user sources, output channels, and displays */ struct obs_core_data { struct obs_source *first_source; struct obs_source *first_audio_source; struct obs_display *first_display; struct obs_output *first_output; struct obs_encoder *first_encoder; struct obs_service *first_service; pthread_mutex_t sources_mutex; pthread_mutex_t displays_mutex; pthread_mutex_t outputs_mutex; pthread_mutex_t encoders_mutex; pthread_mutex_t services_mutex; pthread_mutex_t audio_sources_mutex; pthread_mutex_t draw_callbacks_mutex; DARRAY(struct draw_callback) draw_callbacks; DARRAY(struct tick_callback) tick_callbacks; struct obs_view main_view; long long unnamed_index; obs_data_t *private_data; volatile bool valid; }; /* user hotkeys */ struct obs_core_hotkeys { pthread_mutex_t mutex; DARRAY(obs_hotkey_t) hotkeys; obs_hotkey_id next_id; DARRAY(obs_hotkey_pair_t) hotkey_pairs; obs_hotkey_pair_id next_pair_id; pthread_t hotkey_thread; bool hotkey_thread_initialized; os_event_t *stop_event; bool thread_disable_press; bool strict_modifiers; bool reroute_hotkeys; DARRAY(obs_hotkey_binding_t) bindings; obs_hotkey_callback_router_func router_func; void *router_func_data; obs_hotkeys_platform_t *platform_context; pthread_once_t name_map_init_token; struct obs_hotkey_name_map *name_map; signal_handler_t *signals; char *translations[OBS_KEY_LAST_VALUE]; char *mute; char *unmute; char *push_to_mute; char *push_to_talk; char *sceneitem_show; char *sceneitem_hide; }; struct obs_core { struct obs_module *first_module; DARRAY(struct obs_module_path) module_paths; DARRAY(struct obs_source_info) source_types; DARRAY(struct obs_source_info) input_types; DARRAY(struct obs_source_info) filter_types; DARRAY(struct obs_source_info) transition_types; DARRAY(struct obs_output_info) output_types; DARRAY(struct obs_encoder_info) encoder_types; DARRAY(struct obs_service_info) service_types; DARRAY(struct obs_modal_ui) modal_ui_callbacks; DARRAY(struct obs_modeless_ui) modeless_ui_callbacks; signal_handler_t *signals; proc_handler_t *procs; char *locale; char *module_config_path; bool name_store_owned; profiler_name_store_t *name_store; /* segmented into multiple sub-structures to keep things a bit more * clean and organized */ struct obs_core_video video; struct obs_core_audio audio; struct obs_core_data data; struct obs_core_hotkeys hotkeys; obs_task_handler_t ui_task_handler; }; extern struct obs_core *obs; struct obs_graphics_context { uint64_t last_time; uint64_t interval; uint64_t frame_time_total_ns; uint64_t fps_total_ns; uint32_t fps_total_frames; #ifdef _WIN32 bool gpu_was_active; #endif bool raw_was_active; bool was_active; const char *video_thread_name; }; extern void *obs_graphics_thread(void *param); extern bool obs_graphics_thread_loop(struct obs_graphics_context *context); #ifdef __APPLE__ extern void *obs_graphics_thread_autorelease(void *param); extern bool obs_graphics_thread_loop_autorelease(struct obs_graphics_context *context); #endif extern gs_effect_t *obs_load_effect(gs_effect_t **effect, const char *file); extern bool audio_callback(void *param, uint64_t start_ts_in, uint64_t end_ts_in, uint64_t *out_ts, uint32_t mixers, struct audio_output_data *mixes); extern void start_raw_video(video_t *video, const struct video_scale_info *conversion, void (*callback)(void *param, struct video_data *frame), void *param); extern void stop_raw_video(video_t *video, void (*callback)(void *param, struct video_data *frame), void *param); /* ------------------------------------------------------------------------- */ /* obs shared context data */ struct obs_context_data { char *name; void *data; obs_data_t *settings; signal_handler_t *signals; proc_handler_t *procs; enum obs_obj_type type; DARRAY(obs_hotkey_id) hotkeys; DARRAY(obs_hotkey_pair_id) hotkey_pairs; obs_data_t *hotkey_data; DARRAY(char *) rename_cache; pthread_mutex_t rename_cache_mutex; pthread_mutex_t *mutex; struct obs_context_data *next; struct obs_context_data **prev_next; bool private; }; extern bool obs_context_data_init(struct obs_context_data *context, enum obs_obj_type type, obs_data_t *settings, const char *name, obs_data_t *hotkey_data, bool private); extern void obs_context_data_free(struct obs_context_data *context); extern void obs_context_data_insert(struct obs_context_data *context, pthread_mutex_t *mutex, void *first); extern void obs_context_data_remove(struct obs_context_data *context); extern void obs_context_data_setname(struct obs_context_data *context, const char *name); /* ------------------------------------------------------------------------- */ /* ref-counting */ struct obs_weak_ref { volatile long refs; volatile long weak_refs; }; static inline void obs_ref_addref(struct obs_weak_ref *ref) { os_atomic_inc_long(&ref->refs); } static inline bool obs_ref_release(struct obs_weak_ref *ref) { return os_atomic_dec_long(&ref->refs) == -1; } static inline void obs_weak_ref_addref(struct obs_weak_ref *ref) { os_atomic_inc_long(&ref->weak_refs); } static inline bool obs_weak_ref_release(struct obs_weak_ref *ref) { return os_atomic_dec_long(&ref->weak_refs) == -1; } static inline bool obs_weak_ref_get_ref(struct obs_weak_ref *ref) { long owners = os_atomic_load_long(&ref->refs); while (owners > -1) { if (os_atomic_compare_exchange_long(&ref->refs, &owners, owners + 1)) { return true; } } return false; } /* ------------------------------------------------------------------------- */ /* sources */ struct async_frame { struct obs_source_frame *frame; long unused_count; bool used; }; enum audio_action_type { AUDIO_ACTION_VOL, AUDIO_ACTION_MUTE, AUDIO_ACTION_PTT, AUDIO_ACTION_PTM, }; struct audio_action { uint64_t timestamp; enum audio_action_type type; union { float vol; bool set; }; }; struct obs_weak_source { struct obs_weak_ref ref; struct obs_source *source; }; struct audio_cb_info { obs_source_audio_capture_t callback; void *param; }; struct caption_cb_info { obs_source_caption_t callback; void *param; }; struct obs_source { struct obs_context_data context; struct obs_source_info info; struct obs_weak_source *control; /* general exposed flags that can be set for the source */ uint32_t flags; uint32_t default_flags; uint32_t last_obs_ver; /* indicates ownership of the info.id buffer */ bool owns_info_id; /* signals to call the source update in the video thread */ long defer_update_count; /* ensures show/hide are only called once */ volatile long show_refs; /* ensures activate/deactivate are only called once */ volatile long activate_refs; /* used to indicate that the source has been removed and all * references to it should be released (not exactly how I would prefer * to handle things but it's the best option) */ bool removed; /* used to indicate if the source should show up when queried for user ui */ bool temp_removed; bool active; bool showing; /* used to temporarily disable sources if needed */ bool enabled; /* hint to allow sources to render more quickly */ bool texcoords_centered; /* timing (if video is present, is based upon video) */ volatile bool timing_set; volatile uint64_t timing_adjust; uint64_t resample_offset; uint64_t last_audio_ts; uint64_t next_audio_ts_min; uint64_t next_audio_sys_ts_min; uint64_t last_frame_ts; uint64_t last_sys_timestamp; bool async_rendered; /* audio */ bool audio_failed; bool audio_pending; bool pending_stop; bool audio_active; bool user_muted; bool muted; struct obs_source *next_audio_source; struct obs_source **prev_next_audio_source; uint64_t audio_ts; struct circlebuf audio_input_buf[MAX_AUDIO_CHANNELS]; size_t last_audio_input_buf_size; DARRAY(struct audio_action) audio_actions; float *audio_output_buf[MAX_AUDIO_MIXES][MAX_AUDIO_CHANNELS]; float *audio_mix_buf[MAX_AUDIO_CHANNELS]; struct resample_info sample_info; audio_resampler_t *resampler; pthread_mutex_t audio_actions_mutex; pthread_mutex_t audio_buf_mutex; pthread_mutex_t audio_mutex; pthread_mutex_t audio_cb_mutex; DARRAY(struct audio_cb_info) audio_cb_list; struct obs_audio_data audio_data; size_t audio_storage_size; uint32_t audio_mixers; float user_volume; float volume; int64_t sync_offset; int64_t last_sync_offset; float balance; /* async video data */ gs_texture_t *async_textures[MAX_AV_PLANES]; gs_texrender_t *async_texrender; struct obs_source_frame *cur_async_frame; bool async_gpu_conversion; enum video_format async_format; bool async_full_range; enum video_format async_cache_format; bool async_cache_full_range; enum gs_color_format async_texture_formats[MAX_AV_PLANES]; int async_channel_count; long async_rotation; bool async_flip; bool async_linear_alpha; bool async_active; bool async_update_texture; bool async_unbuffered; bool async_decoupled; struct obs_source_frame *async_preload_frame; DARRAY(struct async_frame) async_cache; DARRAY(struct obs_source_frame *) async_frames; pthread_mutex_t async_mutex; uint32_t async_width; uint32_t async_height; uint32_t async_cache_width; uint32_t async_cache_height; uint32_t async_convert_width[MAX_AV_PLANES]; uint32_t async_convert_height[MAX_AV_PLANES]; pthread_mutex_t caption_cb_mutex; DARRAY(struct caption_cb_info) caption_cb_list; /* async video deinterlacing */ uint64_t deinterlace_offset; uint64_t deinterlace_frame_ts; gs_effect_t *deinterlace_effect; struct obs_source_frame *prev_async_frame; gs_texture_t *async_prev_textures[MAX_AV_PLANES]; gs_texrender_t *async_prev_texrender; uint32_t deinterlace_half_duration; enum obs_deinterlace_mode deinterlace_mode; bool deinterlace_top_first; bool deinterlace_rendered; /* filters */ struct obs_source *filter_parent; struct obs_source *filter_target; DARRAY(struct obs_source *) filters; pthread_mutex_t filter_mutex; gs_texrender_t *filter_texrender; enum obs_allow_direct_render allow_direct; bool rendering_filter; /* sources specific hotkeys */ obs_hotkey_pair_id mute_unmute_key; obs_hotkey_id push_to_mute_key; obs_hotkey_id push_to_talk_key; bool push_to_mute_enabled; bool push_to_mute_pressed; bool user_push_to_mute_pressed; bool push_to_talk_enabled; bool push_to_talk_pressed; bool user_push_to_talk_pressed; uint64_t push_to_mute_delay; uint64_t push_to_mute_stop_time; uint64_t push_to_talk_delay; uint64_t push_to_talk_stop_time; /* transitions */ uint64_t transition_start_time; uint64_t transition_duration; pthread_mutex_t transition_tex_mutex; gs_texrender_t *transition_texrender[2]; pthread_mutex_t transition_mutex; obs_source_t *transition_sources[2]; float transition_manual_clamp; float transition_manual_torque; float transition_manual_target; float transition_manual_val; bool transitioning_video; bool transitioning_audio; bool transition_source_active[2]; uint32_t transition_alignment; uint32_t transition_actual_cx; uint32_t transition_actual_cy; uint32_t transition_cx; uint32_t transition_cy; uint32_t transition_fixed_duration; bool transition_use_fixed_duration; enum obs_transition_mode transition_mode; enum obs_transition_scale_type transition_scale_type; struct matrix4 transition_matrices[2]; struct audio_monitor *monitor; enum obs_monitoring_type monitoring_type; obs_data_t *private_settings; }; extern struct obs_source_info *get_source_info(const char *id); extern struct obs_source_info *get_source_info2(const char *unversioned_id, uint32_t ver); extern bool obs_source_init_context(struct obs_source *source, obs_data_t *settings, const char *name, obs_data_t *hotkey_data, bool private); extern bool obs_transition_init(obs_source_t *transition); extern void obs_transition_free(obs_source_t *transition); extern void obs_transition_tick(obs_source_t *transition, float t); extern void obs_transition_enum_sources(obs_source_t *transition, obs_source_enum_proc_t enum_callback, void *param); extern void obs_transition_save(obs_source_t *source, obs_data_t *data); extern void obs_transition_load(obs_source_t *source, obs_data_t *data); struct audio_monitor *audio_monitor_create(obs_source_t *source); void audio_monitor_reset(struct audio_monitor *monitor); extern void audio_monitor_destroy(struct audio_monitor *monitor); extern obs_source_t *obs_source_create_set_last_ver(const char *id, const char *name, obs_data_t *settings, obs_data_t *hotkey_data, uint32_t last_obs_ver); extern void obs_source_destroy(struct obs_source *source); enum view_type { MAIN_VIEW, AUX_VIEW, }; static inline void obs_source_dosignal(struct obs_source *source, const char *signal_obs, const char *signal_source) { struct calldata data; uint8_t stack[128]; calldata_init_fixed(&data, stack, sizeof(stack)); calldata_set_ptr(&data, "source", source); if (signal_obs && !source->context.private) signal_handler_signal(obs->signals, signal_obs, &data); if (signal_source) signal_handler_signal(source->context.signals, signal_source, &data); } /* maximum timestamp variance in nanoseconds */ #define MAX_TS_VAR 2000000000ULL static inline bool frame_out_of_bounds(const obs_source_t *source, uint64_t ts) { if (ts < source->last_frame_ts) return ((source->last_frame_ts - ts) > MAX_TS_VAR); else return ((ts - source->last_frame_ts) > MAX_TS_VAR); } static inline enum gs_color_format convert_video_format(enum video_format format) { switch (format) { case VIDEO_FORMAT_RGBA: return GS_RGBA; case VIDEO_FORMAT_BGRA: case VIDEO_FORMAT_I40A: case VIDEO_FORMAT_I42A: case VIDEO_FORMAT_YUVA: case VIDEO_FORMAT_AYUV: return GS_BGRA; default: return GS_BGRX; } } extern void obs_source_set_texcoords_centered(obs_source_t *source, bool centered); extern void obs_source_activate(obs_source_t *source, enum view_type type); extern void obs_source_deactivate(obs_source_t *source, enum view_type type); extern void obs_source_video_tick(obs_source_t *source, float seconds); extern float obs_source_get_target_volume(obs_source_t *source, obs_source_t *target); extern void obs_source_audio_render(obs_source_t *source, uint32_t mixers, size_t channels, size_t sample_rate, size_t size); extern void add_alignment(struct vec2 *v, uint32_t align, int cx, int cy); extern struct obs_source_frame *filter_async_video(obs_source_t *source, struct obs_source_frame *in); extern bool update_async_texture(struct obs_source *source, const struct obs_source_frame *frame, gs_texture_t *tex, gs_texrender_t *texrender); extern bool update_async_textures(struct obs_source *source, const struct obs_source_frame *frame, gs_texture_t *tex[MAX_AV_PLANES], gs_texrender_t *texrender); extern bool set_async_texture_size(struct obs_source *source, const struct obs_source_frame *frame); extern void remove_async_frame(obs_source_t *source, struct obs_source_frame *frame); extern void set_deinterlace_texture_size(obs_source_t *source); extern void deinterlace_process_last_frame(obs_source_t *source, uint64_t sys_time); extern void deinterlace_update_async_video(obs_source_t *source); extern void deinterlace_render(obs_source_t *s); /* ------------------------------------------------------------------------- */ /* outputs */ enum delay_msg { DELAY_MSG_PACKET, DELAY_MSG_START, DELAY_MSG_STOP, }; struct delay_data { enum delay_msg msg; uint64_t ts; struct encoder_packet packet; }; typedef void (*encoded_callback_t)(void *data, struct encoder_packet *packet); struct obs_weak_output { struct obs_weak_ref ref; struct obs_output *output; }; #define CAPTION_LINE_CHARS (32) #define CAPTION_LINE_BYTES (4 * CAPTION_LINE_CHARS) struct caption_text { char text[CAPTION_LINE_BYTES + 1]; double display_duration; struct caption_text *next; }; struct pause_data { pthread_mutex_t mutex; uint64_t last_video_ts; uint64_t ts_start; uint64_t ts_end; uint64_t ts_offset; }; extern bool video_pause_check(struct pause_data *pause, uint64_t timestamp); extern bool audio_pause_check(struct pause_data *pause, struct audio_data *data, size_t sample_rate); extern void pause_reset(struct pause_data *pause); struct obs_output { struct obs_context_data context; struct obs_output_info info; struct obs_weak_output *control; /* indicates ownership of the info.id buffer */ bool owns_info_id; bool received_video; bool received_audio; volatile bool data_active; volatile bool end_data_capture_thread_active; int64_t video_offset; int64_t audio_offsets[MAX_AUDIO_MIXES]; int64_t highest_audio_ts; int64_t highest_video_ts; pthread_t end_data_capture_thread; os_event_t *stopping_event; pthread_mutex_t interleaved_mutex; DARRAY(struct encoder_packet) interleaved_packets; int stop_code; int reconnect_retry_sec; int reconnect_retry_max; int reconnect_retries; int reconnect_retry_cur_sec; pthread_t reconnect_thread; os_event_t *reconnect_stop_event; volatile bool reconnecting; volatile bool reconnect_thread_active; uint32_t starting_drawn_count; uint32_t starting_lagged_count; uint32_t starting_frame_count; int total_frames; volatile bool active; volatile bool paused; video_t *video; audio_t *audio; obs_encoder_t *video_encoder; obs_encoder_t *audio_encoders[MAX_AUDIO_MIXES]; obs_service_t *service; size_t mixer_mask; struct pause_data pause; struct circlebuf audio_buffer[MAX_AUDIO_MIXES][MAX_AV_PLANES]; uint64_t audio_start_ts; uint64_t video_start_ts; size_t audio_size; size_t planes; size_t sample_rate; size_t total_audio_frames; uint32_t scaled_width; uint32_t scaled_height; bool video_conversion_set; bool audio_conversion_set; struct video_scale_info video_conversion; struct audio_convert_info audio_conversion; pthread_mutex_t caption_mutex; double caption_timestamp; struct caption_text *caption_head; struct caption_text *caption_tail; struct circlebuf caption_data; bool valid; uint64_t active_delay_ns; encoded_callback_t delay_callback; struct circlebuf delay_data; /* struct delay_data */ pthread_mutex_t delay_mutex; uint32_t delay_sec; uint32_t delay_flags; uint32_t delay_cur_flags; volatile long delay_restart_refs; volatile bool delay_active; volatile bool delay_capturing; char *last_error_message; float audio_data[MAX_AUDIO_CHANNELS][AUDIO_OUTPUT_FRAMES]; }; static inline void do_output_signal(struct obs_output *output, const char *signal) { struct calldata params = {0}; calldata_set_ptr(¶ms, "output", output); signal_handler_signal(output->context.signals, signal, ¶ms); calldata_free(¶ms); } extern void process_delay(void *data, struct encoder_packet *packet); extern void obs_output_cleanup_delay(obs_output_t *output); extern bool obs_output_delay_start(obs_output_t *output); extern void obs_output_delay_stop(obs_output_t *output); extern bool obs_output_actual_start(obs_output_t *output); extern void obs_output_actual_stop(obs_output_t *output, bool force, uint64_t ts); extern const struct obs_output_info *find_output(const char *id); extern void obs_output_remove_encoder(struct obs_output *output, struct obs_encoder *encoder); extern void obs_encoder_packet_create_instance(struct encoder_packet *dst, const struct encoder_packet *src); void obs_output_destroy(obs_output_t *output); /* ------------------------------------------------------------------------- */ /* encoders */ struct obs_weak_encoder { struct obs_weak_ref ref; struct obs_encoder *encoder; }; struct encoder_callback { bool sent_first_packet; void (*new_packet)(void *param, struct encoder_packet *packet); void *param; }; struct obs_encoder { struct obs_context_data context; struct obs_encoder_info info; struct obs_weak_encoder *control; /* allows re-routing to another encoder */ struct obs_encoder_info orig_info; pthread_mutex_t init_mutex; uint32_t samplerate; size_t planes; size_t blocksize; size_t framesize; size_t framesize_bytes; size_t mixer_idx; uint32_t scaled_width; uint32_t scaled_height; enum video_format preferred_format; volatile bool active; volatile bool paused; bool initialized; /* indicates ownership of the info.id buffer */ bool owns_info_id; uint32_t timebase_num; uint32_t timebase_den; int64_t cur_pts; struct circlebuf audio_input_buffer[MAX_AV_PLANES]; uint8_t *audio_output_buffer[MAX_AV_PLANES]; /* if a video encoder is paired with an audio encoder, make it start * up at the specific timestamp. if this is the audio encoder, * wait_for_video makes it wait until it's ready to sync up with * video */ bool wait_for_video; bool first_received; struct obs_encoder *paired_encoder; int64_t offset_usec; uint64_t first_raw_ts; uint64_t start_ts; pthread_mutex_t outputs_mutex; DARRAY(obs_output_t *) outputs; bool destroy_on_stop; /* stores the video/audio media output pointer. video_t *or audio_t **/ void *media; pthread_mutex_t callbacks_mutex; DARRAY(struct encoder_callback) callbacks; struct pause_data pause; const char *profile_encoder_encode_name; char *last_error_message; /* reconfigure encoder at next possible opportunity */ bool reconfigure_requested; }; extern struct obs_encoder_info *find_encoder(const char *id); extern bool obs_encoder_initialize(obs_encoder_t *encoder); extern void obs_encoder_shutdown(obs_encoder_t *encoder); extern void obs_encoder_start(obs_encoder_t *encoder, void (*new_packet)(void *param, struct encoder_packet *packet), void *param); extern void obs_encoder_stop(obs_encoder_t *encoder, void (*new_packet)(void *param, struct encoder_packet *packet), void *param); extern void obs_encoder_add_output(struct obs_encoder *encoder, struct obs_output *output); extern void obs_encoder_remove_output(struct obs_encoder *encoder, struct obs_output *output); extern bool start_gpu_encode(obs_encoder_t *encoder); extern void stop_gpu_encode(obs_encoder_t *encoder); extern bool do_encode(struct obs_encoder *encoder, struct encoder_frame *frame); extern void send_off_encoder_packet(obs_encoder_t *encoder, bool success, bool received, struct encoder_packet *pkt); void obs_encoder_destroy(obs_encoder_t *encoder); /* ------------------------------------------------------------------------- */ /* services */ struct obs_weak_service { struct obs_weak_ref ref; struct obs_service *service; }; struct obs_service { struct obs_context_data context; struct obs_service_info info; struct obs_weak_service *control; /* indicates ownership of the info.id buffer */ bool owns_info_id; bool active; bool destroy; struct obs_output *output; }; extern const struct obs_service_info *find_service(const char *id); extern void obs_service_activate(struct obs_service *service); extern void obs_service_deactivate(struct obs_service *service, bool remove); extern bool obs_service_initialize(struct obs_service *service, struct obs_output *output); void obs_service_destroy(obs_service_t *service);