/** * WinPR: Windows Portable Runtime * Synchronization Functions * * Copyright 2012 Marc-Andre Moreau * Copyright 2013 Norbert Federa * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include #include #include #include #include #include "synch.h" #ifdef HAVE_UNISTD_H #include #endif #if defined(__APPLE__) #include #include #include #endif #ifndef _WIN32 #include "../log.h" #define TAG WINPR_TAG("synch.critical") VOID InitializeCriticalSection(LPCRITICAL_SECTION lpCriticalSection) { InitializeCriticalSectionEx(lpCriticalSection, 0, 0); } BOOL InitializeCriticalSectionEx(LPCRITICAL_SECTION lpCriticalSection, DWORD dwSpinCount, DWORD Flags) { /** * See http://msdn.microsoft.com/en-us/library/ff541979(v=vs.85).aspx * - The LockCount field indicates the number of times that any thread has * called the EnterCriticalSection routine for this critical section, * minus one. This field starts at -1 for an unlocked critical section. * Each call of EnterCriticalSection increments this value; each call of * LeaveCriticalSection decrements it. * - The RecursionCount field indicates the number of times that the owning * thread has called EnterCriticalSection for this critical section. */ if (Flags != 0) { WLog_WARN(TAG, "Flags unimplemented"); } lpCriticalSection->DebugInfo = NULL; lpCriticalSection->LockCount = -1; lpCriticalSection->SpinCount = 0; lpCriticalSection->RecursionCount = 0; lpCriticalSection->OwningThread = NULL; lpCriticalSection->LockSemaphore = (winpr_sem_t*)malloc(sizeof(winpr_sem_t)); if (!lpCriticalSection->LockSemaphore) return FALSE; #if defined(__APPLE__) if (semaphore_create(mach_task_self(), lpCriticalSection->LockSemaphore, SYNC_POLICY_FIFO, 0) != KERN_SUCCESS) goto out_fail; #else if (sem_init(lpCriticalSection->LockSemaphore, 0, 0) != 0) goto out_fail; #endif SetCriticalSectionSpinCount(lpCriticalSection, dwSpinCount); return TRUE; out_fail: free(lpCriticalSection->LockSemaphore); return FALSE; } BOOL InitializeCriticalSectionAndSpinCount(LPCRITICAL_SECTION lpCriticalSection, DWORD dwSpinCount) { return InitializeCriticalSectionEx(lpCriticalSection, dwSpinCount, 0); } DWORD SetCriticalSectionSpinCount(LPCRITICAL_SECTION lpCriticalSection, DWORD dwSpinCount) { #if !defined(WINPR_CRITICAL_SECTION_DISABLE_SPINCOUNT) SYSTEM_INFO sysinfo; DWORD dwPreviousSpinCount = lpCriticalSection->SpinCount; if (dwSpinCount) { /* Don't spin on uniprocessor systems! */ GetNativeSystemInfo(&sysinfo); if (sysinfo.dwNumberOfProcessors < 2) dwSpinCount = 0; } lpCriticalSection->SpinCount = dwSpinCount; return dwPreviousSpinCount; #else return 0; #endif } static VOID _WaitForCriticalSection(LPCRITICAL_SECTION lpCriticalSection) { #if defined(__APPLE__) semaphore_wait(*((winpr_sem_t*)lpCriticalSection->LockSemaphore)); #else sem_wait((winpr_sem_t*)lpCriticalSection->LockSemaphore); #endif } static VOID _UnWaitCriticalSection(LPCRITICAL_SECTION lpCriticalSection) { #if defined __APPLE__ semaphore_signal(*((winpr_sem_t*)lpCriticalSection->LockSemaphore)); #else sem_post((winpr_sem_t*)lpCriticalSection->LockSemaphore); #endif } VOID EnterCriticalSection(LPCRITICAL_SECTION lpCriticalSection) { #if !defined(WINPR_CRITICAL_SECTION_DISABLE_SPINCOUNT) ULONG SpinCount = lpCriticalSection->SpinCount; /* If we're lucky or if the current thread is already owner we can return early */ if (SpinCount && TryEnterCriticalSection(lpCriticalSection)) return; /* Spin requested times but don't compete with another waiting thread */ while (SpinCount-- && lpCriticalSection->LockCount < 1) { /* Atomically try to acquire and check the if the section is free. */ if (InterlockedCompareExchange(&lpCriticalSection->LockCount, 0, -1) == -1) { lpCriticalSection->RecursionCount = 1; lpCriticalSection->OwningThread = (HANDLE)(ULONG_PTR)GetCurrentThreadId(); return; } /* Failed to get the lock. Let the scheduler know that we're spinning. */ if (sched_yield() != 0) { /** * On some operating systems sched_yield is a stub. * usleep should at least trigger a context switch if any thread is waiting. * A ThreadYield() would be nice in winpr ... */ usleep(1); } } #endif /* First try the fastest possible path to get the lock. */ if (InterlockedIncrement(&lpCriticalSection->LockCount)) { /* Section is already locked. Check if it is owned by the current thread. */ if (lpCriticalSection->OwningThread == (HANDLE)(ULONG_PTR)GetCurrentThreadId()) { /* Recursion. No need to wait. */ lpCriticalSection->RecursionCount++; return; } /* Section is locked by another thread. We have to wait. */ _WaitForCriticalSection(lpCriticalSection); } /* We got the lock. Own it ... */ lpCriticalSection->RecursionCount = 1; lpCriticalSection->OwningThread = (HANDLE)(ULONG_PTR)GetCurrentThreadId(); } BOOL TryEnterCriticalSection(LPCRITICAL_SECTION lpCriticalSection) { HANDLE current_thread = (HANDLE)(ULONG_PTR)GetCurrentThreadId(); /* Atomically acquire the the lock if the section is free. */ if (InterlockedCompareExchange(&lpCriticalSection->LockCount, 0, -1) == -1) { lpCriticalSection->RecursionCount = 1; lpCriticalSection->OwningThread = current_thread; return TRUE; } /* Section is already locked. Check if it is owned by the current thread. */ if (lpCriticalSection->OwningThread == current_thread) { /* Recursion, return success */ lpCriticalSection->RecursionCount++; InterlockedIncrement(&lpCriticalSection->LockCount); return TRUE; } return FALSE; } VOID LeaveCriticalSection(LPCRITICAL_SECTION lpCriticalSection) { /* Decrement RecursionCount and check if this is the last LeaveCriticalSection call ...*/ if (--lpCriticalSection->RecursionCount < 1) { /* Last recursion, clear owner, unlock and if there are other waiting threads ... */ lpCriticalSection->OwningThread = NULL; if (InterlockedDecrement(&lpCriticalSection->LockCount) >= 0) { /* ...signal the semaphore to unblock the next waiting thread */ _UnWaitCriticalSection(lpCriticalSection); } } else { InterlockedDecrement(&lpCriticalSection->LockCount); } } VOID DeleteCriticalSection(LPCRITICAL_SECTION lpCriticalSection) { lpCriticalSection->LockCount = -1; lpCriticalSection->SpinCount = 0; lpCriticalSection->RecursionCount = 0; lpCriticalSection->OwningThread = NULL; if (lpCriticalSection->LockSemaphore != NULL) { #if defined __APPLE__ semaphore_destroy(mach_task_self(), *((winpr_sem_t*)lpCriticalSection->LockSemaphore)); #else sem_destroy((winpr_sem_t*)lpCriticalSection->LockSemaphore); #endif free(lpCriticalSection->LockSemaphore); lpCriticalSection->LockSemaphore = NULL; } } #endif