#ifndef SUMA_MISCFUNC_INCLUDED #define SUMA_MISCFUNC_INCLUDED #define MATRIX_NO_TIP (1<<1) #define MATRIX_OUT_SYMMETRIC (1<<2) #define MATRIX_B_IS_AT (1<<2) /*! A slimmed macro version of SUMA_nodesinsphere2 */ #define SUMA_NODESINSPHERE2(XYZ, nr, S_cent, S_dim , nodesin, nin) {\ static int m_k, m_nr3; \ static float m_t0, m_t1, m_t2, m_d2, m_r2; \ m_k= nin = 0; \ m_nr3 = 3*nr; \ m_r2 = S_dim*S_dim; \ nin = 0; \ /*fprintf(SUMA_STDERR,"%s: inbound, center %f %f %f, dim %f\n", FuncName, *(S_cent), *((S_cent)+1), *((S_cent)+2), S_dim); */\ while (m_k < m_nr3) { \ /* relative distance to center */ \ m_t0 = SUMA_ABS((XYZ[m_k] - *(S_cent))); ++m_k; \ if (m_t0 <= S_dim) { \ m_t1 = SUMA_ABS((XYZ[m_k] - *((S_cent)+1))); ++m_k; \ if (m_t1 <= S_dim) { \ m_t2 = SUMA_ABS((XYZ[m_k] - *((S_cent)+2))); ++m_k; \ if (m_t2 <= S_dim) { \ /* in box, is it in sphere? */ \ m_d2 = (m_t0*m_t0+m_t1*m_t1+m_t2*m_t2); \ if (m_d2 <=m_r2) { \ nodesin[nin] = m_k/3-1; /* retreat by 1, increment already done */\ ++nin; \ } \ } \ } else ++m_k; \ } else m_k += 2; \ } \ } double SUMA_factorial (int n); double *SUMA_factorial_array (int n); SUMA_MX_VEC *SUMA_KronProd(SUMA_MX_VEC *A, SUMA_MX_VEC *B); float * SUMA_Sph2Cart (double *sph, int Nval, float *center ) ; double * SUMA_Cart2Sph (float *coord, int Nval, float *center ) ; void* SUMA_free_fn(const char *CallingFunc, void *ptr); void *SUMA_calloc_fn (const char *CallingFunc, size_t nmemb, size_t size); void *SUMA_malloc_fn (const char *CallingFunc, size_t size); void *SUMA_realloc_fn (const char *CallingFunc, void *ptr, size_t size); SUMA_MEMTRACE_STRUCT * SUMA_Create_MemTrace (void); void SUMA_ShowMemTrace (SUMA_MEMTRACE_STRUCT *Mem, FILE *Out); SUMA_Boolean SUMA_Free_MemTrace (SUMA_MEMTRACE_STRUCT * Mem); void SUMA_alloc_problem (char *s1); char **SUMA_allocate2D (int rows,int cols,int element_size); void SUMA_free2D(char **a,int rows); void SUMA_error_message (char *s1,char *s2,int ext); char *SUMA_StringDiff(char *s1, char *s2); char *SUMA_StringMatch(char *s1, char *s2, int firstdiff, char filler); int SUMA_wordswap_ci ( const char *sbig, const char *ssub, const char *sswap, char *sout); int SUMA_iswordin_ci (const char *sbig,const char *ssub); int SUMA_iswordin (const char *sbig,const char *ssub); int SUMA_iswordsame_ci (const char *sbig,const char *ssub); int SUMA_iswordsame (const char *sbig,const char *ssub); float SUMA_etime (struct timeval *t, int Report); int SUMA_etime2(char *name, char *str, char *strloc); char *SUMA_time(void); char *SUMA_time_stamp(void); byte * SUMA_isinpoly(float *P, float *NodeList, int *FaceSetList, int N_FaceSet, int FaceSetDim, int *dims, int *N_in, byte *usethis, byte *mask); int is_in_wedge(float *P, float *C, float rr1, float rr2, float coshalpha, float *Q, float *uCP, float *rrQ, float *cosaQ); SUMA_ISINBOX SUMA_isinbox (float * NodeList, int nr, float *S_cent , float *S_dim , int BoundIn); byte *SUMA_isinsphere_bm (float * NodeList, int nr, float *S_cent , float S_rad , int BoundIn ); SUMA_Boolean SUMA_Free_IsInBox (SUMA_ISINBOX *IB); SUMA_ISINSPHERE SUMA_isinsphere (float * NodeList, int nr, float *S_cent , float S_rad , int BoundIn); SUMA_Boolean SUMA_Free_IsInSphere (SUMA_ISINSPHERE *IB); int SUMA_nodesinsphere2 (float *XYZ, int nr, float *S_cent , float S_dim , int *nodesin, float *dinsq); byte *SUMA_nodesinsphere2_bm (float * NodeList, int nr, float *S_cent , float S_rad, byte *bmu); int SUMA_nodesinbox2 (float *XYZ, int nr, float *S_cent , float *S_dim , int *nodesin, float *dinsq); byte *SUMA_nodesinbox2_bm (float * NodeList, int nr, float *S_cent , float *S_edge, byte *bmu); float **SUMA_Point_At_Distance(float *U, float *P1, float d); double **SUMA_dPoint_At_Distance(double *U, double *P1, double d); int SUMA_Point_To_Triangle_Distance (float *Points, int N_points, float *P0, float *P1, float *P2,int itri, float *tnorm, float **distp, int **closestp, byte **sgnp, byte city); SUMA_Boolean SUMA_Shortest_Point_To_Triangles_Distance( float *Points, int N_points, float *NodeList, int *FaceSetList, int N_FaceSet, float *FaceNormList, float **distp, int **closestp, byte **sgnp, byte city); SUMA_Boolean SUMA_Point_To_Line_Distance (float *NodeList, int N_points, float *P1, float *P2, float *d2, float *d2min, int *i2min); SUMA_Boolean SUMA_Point_To_Point_Distance (float *NodeList, int N_points, float *P1, float *d2, float *d2min, int *i2min); int *SUMA_z_dqsort (int *x , int nx ); int *SUMA_z_dqsort_nsc (int *x , int nx ); int *SUMA_z_qsort (float *x , int nx ); int SUMA_compare_int (int *a, int *b ); int SUMA_compare_float (float *a, float *b ); int SUMA_compare_double (double *a, double *b ); void SUMA_disp_dmat (int **v,int nr, int nc , int SpcOpt); void SUMA_disp_mat (float **v,int nr, int nc , int SpcOpt); void SUMA_disp_vecmat (float *v,int nr, int nc , int SpcOpt, SUMA_INDEXING_ORDER d_order, FILE *fout, SUMA_Boolean AddRowInd); void SUMA_disp_vecdmat (int *v,int nr, int nc , int SpcOpt, SUMA_INDEXING_ORDER d_order, FILE *fout, SUMA_Boolean AddRowInd); void SUMA_disp_vecucmat (unsigned char *v,int nr, int nc , int SpcOpt, SUMA_INDEXING_ORDER d_order, FILE *fout, SUMA_Boolean AddRowInd); void SUMA_disp_veccmat (char *v,int nr, int nc , int SpcOpt, SUMA_INDEXING_ORDER d_order, FILE *fout, SUMA_Boolean AddRowInd); void SUMA_disp_vecdoubmat (double *v,int nr, int nc , int SpcOpt, SUMA_INDEXING_ORDER d_order, FILE *fout, SUMA_Boolean AddRowInd); void SUMA_disp_veccompmat (complex *v,int nr, int nc , int SpcOpt, SUMA_INDEXING_ORDER d_order, FILE *fout, SUMA_Boolean AddRowInd); void SUMA_disp_vecshortmat (short *v,int nr, int nc , int SpcOpt, SUMA_INDEXING_ORDER d_order, FILE *fout, SUMA_Boolean AddRowInd); void SUMA_disp_vecbytemat (byte *v,int nr, int nc , int SpcOpt, SUMA_INDEXING_ORDER d_order, FILE *fout, SUMA_Boolean AddRowInd); void SUMA_disp_dvect (int *v,int l); void SUMA_disp_vect (float *v,int l); void SUMA_disp_doubvect (double *v,int l); int SUMA_WriteMxVec(SUMA_MX_VEC *mxv, char *Name, char *title); void SUMA_Set_VoxIntersDbg(int v); SUMA_Boolean SUMA_isVoxelIntersect_Triangle (float *center, float *dxzy, float *vert0, float *vert1, float *vert2); SUMA_Boolean SUMA_MT_count_intersect_triangle(void *v0, void *v1, float *NodeList, int N_Node, int *FaceSetList, int N_FaceSet, int *N_hits, int *tris_hit, byte OnlyBetween, byte *nmask, int input_are_indices, float *min_dist, int *iface_min_dist, float *proj); SUMA_Boolean SUMA_MT_isIntersect_Triangle ( float *P0, float *P1, float *vert0, float *vert1, float *vert2, float *iP, float *d, int *closest_vert); SUMA_MT_INTERSECT_TRIANGLE *SUMA_MT_intersect_triangle( float *P0, float *P1, float *NodeList, int N_Node, int *FaceSetList, int N_FaceSet, SUMA_MT_INTERSECT_TRIANGLE * PrevMTI, int posonly); void * SUMA_Free_MT_intersect_triangle(SUMA_MT_INTERSECT_TRIANGLE *MTI); SUMA_Boolean SUMA_Show_MT_intersect_triangle(SUMA_MT_INTERSECT_TRIANGLE *MTI, FILE *Out, char *preamble); SUMA_Boolean SUMA_mattoquat (float **mat, float *q); SUMA_Boolean SUMA_FromToRotation (float *v0, float *v1, float **mtx); int * SUMA_fqsortrow (float **X , int nr, int nc ); int * SUMA_dqsortrow (int **X , int nr, int nc ); int *SUMA_z_doubqsort (double *x , int nx ); int SUMA_float_file_size (char *f_name); int SUMA_Read_2Dfile (char *f_name, float **x, int n_rows, int n_cols); int SUMA_Read_2Ddfile (char *f_name, int **x, int n_rows, int n_cols); SUMA_Boolean SUMA_MakeConsistent (int *FaceSetList, int N_FaceSet, SUMA_EDGE_LIST *SEL, int detail, int *trouble); SUMA_EDGE_LIST * SUMA_Make_Edge_List (int *FaceSetList, int N_FaceSet, int N_Node, float *NodeList, char *ownerid); SUMA_EDGE_LIST * SUMA_Make_Edge_List_eng (int *FaceSetList, int N_FaceSet, int N_Node, float *NodeList, int debug, char *ownerid); void SUMA_free_Edge_List (SUMA_EDGE_LIST *SEL); int SUMA_isConsistent (int *T, int *t); int SUMA_isTriLinked (int*T, int *t, int *cn); SUMA_FACESET_FIRST_EDGE_NEIGHB *SUMA_allocate_FaceSet_Edge_Neighb(int N_FaceSet); SUMA_FACESET_FIRST_EDGE_NEIGHB *SUMA_FaceSet_Edge_Neighb (int **EL, int **ELps, int N_EL); float * SUMA_SmoothAttr_Neighb (float *attr, int N_attr, float *attr_sm, SUMA_NODE_FIRST_NEIGHB *fn, int nr, byte *nmask, byte strict_mask); float * SUMA_SmoothAttr_Neighb_wght (float *attr, int N_attr, float *wght, float *attr_sm, SUMA_NODE_FIRST_NEIGHB *fn, int nr, byte *nmask, byte strict_mask); float * SUMA_SmoothAttr_Neighb_Rec (float *attr, int N_attr, float *attr_sm_orig, SUMA_NODE_FIRST_NEIGHB *fn, int nr, int N_rep, byte *nmask, byte strict_mask); SUMA_NODE_FIRST_NEIGHB * SUMA_Build_FirstNeighb ( SUMA_EDGE_LIST *el, int N_Node, char *ownerid, int verb); SUMA_Boolean SUMA_Free_FirstNeighb (SUMA_NODE_FIRST_NEIGHB *FN); float * SUMA_PolySurf3 (float *NodeList, int N_Node, int *FaceSetList, int N_FaceSet, int PolyDim, float *FaceNormList, SUMA_Boolean SignedArea); float SUMA_TriSurf3 (float *n0, float *n1, float *n2); float * SUMA_TriSurf3v (float *NodeList, int *FaceSets, int N_FaceSet); SUMA_Boolean SUMA_TriNorm (float *n0, float *n1, float *n2, float *norm); SUMA_SURFACE_CURVATURE * SUMA_Surface_Curvature (float *NodeList, int N_Node, float *NodeNormList, float *Face_A, int N_FaceSet, SUMA_NODE_FIRST_NEIGHB *FN, SUMA_EDGE_LIST *el, char *out, int verb); SUMA_DSET *SUMA_CurvatureToDset(SUMA_SURFACE_CURVATURE *SC, char *OutPrefix); SUMA_Boolean SUMA_Householder (float *Ni, float **Q); void SUMA_Free_SURFACE_CURVATURE (SUMA_SURFACE_CURVATURE *SC); float * SUMA_Convexity (float *NodeList, int N_Node, float *NodeNormList, SUMA_NODE_FIRST_NEIGHB *FN, float *usethis); float * SUMA_Convexity_Engine (float *NodeList, int N_Node, float *NodeNormList, SUMA_NODE_FIRST_NEIGHB *FN, char *Fname, float *usethis); int SUMA_Read_file (float *x,char *f_name,int n_points); int SUMA_Read_dfile (int *x,char *f_name,int n_points); char * SUMA_pad_str ( char *str, char pad_val , int pad_ln , int opt); char SUMA_ReadCharStdin (char def, int case_sensitive, char *allowed); int SUMA_ReadNumStdin (float *fv, int nv); int * SUMA_Find_inIntVect (int *x, int xsz, int val, int *nValLocation); int SUMA_FindFirst_inIntVect (int *x0, int *x1, int val); int * SUMA_UniqueInt (int *y, int xsz, int *kunq, int Sorted ); int * SUMA_UniqueInt_ind (int *ys, int N_y, int *kunq, int **iup); void SUMA_Show_Edge_List (SUMA_EDGE_LIST *SEL, FILE *Out); int SUMA_FindEdge (SUMA_EDGE_LIST *EL, int n1, int n2); int SUMA_FindEdgeInTri (SUMA_EDGE_LIST *EL, int n1, int n2, int Tri); int SUMA_whichTri (SUMA_EDGE_LIST * EL, int n1, int n2, int n3, int IOtrace, byte quiet); int SUMA_whichTri_e (SUMA_EDGE_LIST * EL, int E1, int E2, int IOtrace, byte quiet); SUMA_Boolean SUMA_Get_Incident(int n1, int n2, SUMA_EDGE_LIST *SEL, int *Incident, int *N_Incident, int IOtrace, byte quiet); SUMA_Boolean SUMA_Get_NodeIncident(int n1, SUMA_SurfaceObject *SO, int *Incident, int *N_Incident); SUMA_IRGB *SUMA_Free_IRGB(SUMA_IRGB *irgb); SUMA_IRGB *SUMA_Read_IRGB_file (char *f_name); SUMA_IRGB *SUMA_Create_IRGB(int n_el); SUMA_MX_VEC * SUMA_MxVecSetIdentity(SUMA_MX_VEC *thisone); SUMA_MX_VEC * SUMA_MxVecIdentity(SUMA_VARTYPE tp, int n, int dims[], SUMA_MX_VEC *recycle); SUMA_MX_VEC *SUMA_MxVecMult(SUMA_MX_VEC *va, SUMA_MX_VEC *vb, SUMA_MX_VEC *recycle, int InfoMask); SUMA_MX_VEC *SUMA_MxVecMult_Engine(SUMA_MX_VEC *va, SUMA_MX_VEC *vb, SUMA_MX_VEC *recycle, SUMA_MX_VEC *vat, SUMA_MX_VEC *vbt, int InfoMask); SUMA_MX_VEC *SUMA_MxVecMultRect_Engine(SUMA_MX_VEC *va, SUMA_MX_VEC *vb, SUMA_MX_VEC *recycle, SUMA_MX_VEC *vat, SUMA_MX_VEC *vbt, int InfoMask); SUMA_MX_VEC * SUMA_MxVecTranspose(SUMA_MX_VEC *va, SUMA_MX_VEC *recycle); SUMA_MX_VEC * SUMA_MxVecInverse(SUMA_MX_VEC *va, SUMA_MX_VEC *recycle); SUMA_MX_VEC *SUMA_matrix2MxVec(matrix c) ; SUMA_MX_VEC *SUMA_MxVecAdd(SUMA_MX_VEC *va, SUMA_MX_VEC *vb, int sign, SUMA_MX_VEC *recycle); SUMA_MX_VEC * SUMA_MxVecCopy(SUMA_MX_VEC *va, SUMA_MX_VEC *recycle); int SUMA_MxVecSameDims(SUMA_MX_VEC *va,SUMA_MX_VEC *vb); int SUMA_MxVecSameDims2(int N_dims, int *dims, SUMA_MX_VEC *va); SUMA_MX_VEC *SUMA_CoerceMxVec(SUMA_MX_VEC *va, SUMA_VARTYPE tp, int abs, SUMA_MX_VEC *recycle); int SUMA_MxVecBuildMat(SUMA_MX_VEC *mxv); void SUMA_TestMxVecMatOps(void); SUMA_MX_VEC * SUMA_MxVecRand(SUMA_VARTYPE tp, int N_dims,int * dims, SUMA_MX_VEC *recycle); SUMA_MX_VEC * SUMA_Read1DMxVec(SUMA_VARTYPE tp, char *Name, int *dims, int *N_dims); void SUMA_ShowFromTo(char *f, char *t, char *head); int SUMA_LineNumbersFromTo(char *f, char *t); int SUMA_makepow2(int val); #endif