// Copyright 2019+ Klaus Post. All rights reserved. // License information can be found in the LICENSE file. // Based on work by Yann Collet, released under BSD License. package zstd const ( prime3bytes = 506832829 prime4bytes = 2654435761 prime5bytes = 889523592379 prime6bytes = 227718039650203 prime7bytes = 58295818150454627 prime8bytes = 0xcf1bbcdcb7a56463 ) // hashLen returns a hash of the lowest l bytes of u for a size size of h bytes. // l must be >=4 and <=8. Any other value will return hash for 4 bytes. // h should always be <32. // Preferably h and l should be a constant. // FIXME: This does NOT get resolved, if 'mls' is constant, // so this cannot be used. func hashLen(u uint64, hashLog, mls uint8) uint32 { switch mls { case 5: return hash5(u, hashLog) case 6: return hash6(u, hashLog) case 7: return hash7(u, hashLog) case 8: return hash8(u, hashLog) default: return hash4x64(u, hashLog) } } // hash3 returns the hash of the lower 3 bytes of u to fit in a hash table with h bits. // Preferably h should be a constant and should always be <32. func hash3(u uint32, h uint8) uint32 { return ((u << (32 - 24)) * prime3bytes) >> ((32 - h) & 31) } // hash4 returns the hash of u to fit in a hash table with h bits. // Preferably h should be a constant and should always be <32. func hash4(u uint32, h uint8) uint32 { return (u * prime4bytes) >> ((32 - h) & 31) } // hash4x64 returns the hash of the lowest 4 bytes of u to fit in a hash table with h bits. // Preferably h should be a constant and should always be <32. func hash4x64(u uint64, h uint8) uint32 { return (uint32(u) * prime4bytes) >> ((32 - h) & 31) } // hash5 returns the hash of the lowest 5 bytes of u to fit in a hash table with h bits. // Preferably h should be a constant and should always be <64. func hash5(u uint64, h uint8) uint32 { return uint32(((u << (64 - 40)) * prime5bytes) >> ((64 - h) & 63)) } // hash6 returns the hash of the lowest 6 bytes of u to fit in a hash table with h bits. // Preferably h should be a constant and should always be <64. func hash6(u uint64, h uint8) uint32 { return uint32(((u << (64 - 48)) * prime6bytes) >> ((64 - h) & 63)) } // hash7 returns the hash of the lowest 7 bytes of u to fit in a hash table with h bits. // Preferably h should be a constant and should always be <64. func hash7(u uint64, h uint8) uint32 { return uint32(((u << (64 - 56)) * prime7bytes) >> ((64 - h) & 63)) } // hash8 returns the hash of u to fit in a hash table with h bits. // Preferably h should be a constant and should always be <64. func hash8(u uint64, h uint8) uint32 { return uint32((u * prime8bytes) >> ((64 - h) & 63)) }