// Copyright 2020 Google LLC. // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. #include "tools/fiddle/examples.h" REG_FIDDLE_ANIMATED(software_bitmap_w_perspective, 256, 256, false, 6, 5) { void draw(SkCanvas* canvas) { const float width = image->width(); const float height = image->height(); const SkPoint src[] = {{ 0, 0}, {width, 0}, {width * (float)frame, height * (float)frame}, { 0, height}}; const SkPoint dst[] = { {0, 0}, {width, 0}, {width, height}, {0, height} }; SkMatrix matrix; matrix.setPolyToPoly(src, dst, 4); SkAutoCanvasRestore acr(canvas, true); canvas->concat(matrix); canvas->drawImage(image, 0, 0); } } // END FIDDLE