// Copyright 2019 The Crashpad Authors. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "util/win/loader_lock.h" #include #include "build/build_config.h" #include "util/win/process_structs.h" namespace crashpad { namespace { #ifdef ARCH_CPU_64_BITS using NativeTraits = process_types::internal::Traits64; #else using NativeTraits = process_types::internal::Traits32; #endif // ARCH_CPU_64_BITS using PEB = process_types::PEB; using TEB = process_types::TEB; using RTL_CRITICAL_SECTION = process_types::RTL_CRITICAL_SECTION; TEB* GetTeb() { return reinterpret_cast(NtCurrentTeb()); } PEB* GetPeb() { return reinterpret_cast(GetTeb()->ProcessEnvironmentBlock); } } // namespace bool IsThreadInLoaderLock() { RTL_CRITICAL_SECTION* loader_lock = reinterpret_cast(GetPeb()->LoaderLock); return loader_lock->OwningThread == GetTeb()->ClientId.UniqueThread; } } // namespace crashpad