// // fp_flags.cpp // // Copyright (c) Microsoft Corporation. All rights reserved. // // Public data used by the floating point library // extern "C" { int __fastflag{0}; } // Routine to set the fast flag in order to speed up computation // of transcendentals at the expense of limiting error checking extern "C" int __cdecl __setfflag(int const new_flag) { int const old_flag = __fastflag; __fastflag = new_flag; return old_flag; }