/dports/games/gnuchess/gnuchess-6.2.9/src/engine/ |
H A D | move_gen.cpp | 52 void gen_legal_moves(list_t * list, board_t * board) { in gen_legal_moves() 75 void gen_moves(list_t * list, const board_t * board) { in gen_moves() 96 void gen_captures(list_t * list, const board_t * board) { in gen_captures() 113 void gen_quiet_moves(list_t * list, const board_t * board) { in gen_quiet_moves() 132 static void add_moves(list_t * list, const board_t * board) { in add_moves() 212 static void add_captures(list_t * list, const board_t * board) { in add_captures() 421 static void add_quiet_moves(list_t * list, const board_t * board) { in add_quiet_moves() 630 static void add_en_passant_captures(list_t * list, const board_t * board) { in add_en_passant_captures() 665 static void add_castle_moves(list_t * list, const board_t * board) { in add_castle_moves()
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H A D | move_evasion.cpp | 50 void gen_legal_evasions(list_t * list, const board_t * board, const attack_t * attack) { in gen_legal_evasions() 65 void gen_pseudo_evasions(list_t * list, const board_t * board, const attack_t * attack) { in gen_pseudo_evasions() 80 bool legal_evasion_exist(const board_t * board, const attack_t * attack) { in legal_evasion_exist() 92 static bool gen_evasions(list_t * list, const board_t * board, const attack_t * attack, bool legal,… in gen_evasions() 164 static bool add_pawn_moves(list_t * list, const board_t * board, int to, bool legal, bool stop) { in add_pawn_moves() 212 static bool add_pawn_captures(list_t * list, const board_t * board, int to, bool legal, bool stop) { in add_pawn_captures() 282 static bool add_piece_moves(list_t * list, const board_t * board, int to, bool legal, bool stop) { in add_piece_moves()
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H A D | move_check.cpp | 54 void gen_quiet_checks(list_t * list, board_t * board) { in gen_quiet_checks() 73 static void add_quiet_checks(list_t * list, const board_t * board) { in add_quiet_checks() 239 static void add_castle_checks(list_t * list, board_t * board) { in add_castle_checks() 284 static void add_check(list_t * list, int move, board_t * board) { in add_check() 299 bool move_is_check(int move, board_t * board) { in move_is_check() 347 static void find_pins(int list[], const board_t * board) { in find_pins()
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/dports/games/scid/scid/engines/togaII1.2.1a/src/ |
H A D | move_gen.cpp | 31 void gen_legal_moves(list_t * list, board_t * board) { in gen_legal_moves() 54 void gen_moves(list_t * list, const board_t * board) { in gen_moves() 75 void gen_captures(list_t * list, const board_t * board) { in gen_captures() 92 void gen_quiet_moves(list_t * list, const board_t * board) { in gen_quiet_moves() 111 static void add_moves(list_t * list, const board_t * board) { in add_moves() 191 static void add_captures(list_t * list, const board_t * board) { in add_captures() 400 static void add_quiet_moves(list_t * list, const board_t * board) { in add_quiet_moves() 635 static void add_en_passant_captures(list_t * list, const board_t * board) { in add_en_passant_captures() 670 static void add_castle_moves(list_t * list, const board_t * board) { in add_castle_moves()
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H A D | move_evasion.cpp | 28 void gen_legal_evasions(list_t * list, const board_t * board, const attack_t * attack) { in gen_legal_evasions() 43 void gen_pseudo_evasions(list_t * list, const board_t * board, const attack_t * attack) { in gen_pseudo_evasions() 58 bool legal_evasion_exist(const board_t * board, const attack_t * attack) { in legal_evasion_exist() 70 static bool gen_evasions(list_t * list, const board_t * board, const attack_t * attack, bool legal,… in gen_evasions() 142 static bool add_pawn_moves(list_t * list, const board_t * board, int to, bool legal, bool stop) { in add_pawn_moves() 190 static bool add_pawn_captures(list_t * list, const board_t * board, int to, bool legal, bool stop) { in add_pawn_captures() 260 static bool add_piece_moves(list_t * list, const board_t * board, int to, bool legal, bool stop) { in add_piece_moves()
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H A D | move_check.cpp | 32 void gen_quiet_checks(list_t * list, board_t * board) { in gen_quiet_checks() 51 static void add_quiet_checks(list_t * list, const board_t * board) { in add_quiet_checks() 217 static void add_castle_checks(list_t * list, board_t * board) { in add_castle_checks() 262 static void add_check(list_t * list, int move, board_t * board) { in add_check() 277 bool move_is_check(int move, board_t * board) { in move_is_check() 325 static void find_pins(int list[], const board_t * board) { in find_pins()
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/dports/games/gnuchess/gnuchess-6.2.9/src/adapter/ |
H A D | move_legal.cpp | 48 bool move_is_pseudo(int move, const board_t * board) { in move_is_pseudo() 62 bool pseudo_is_legal(int move, const board_t * board) { in pseudo_is_legal() 79 bool move_is_legal(int move, const board_t * board) { in move_is_legal() 94 void filter_legal(list_t * list, const board_t * board) { in filter_legal() 124 static bool move_is_legal_debug(int move, const board_t * board) { in move_is_legal_debug()
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/dports/games/jin/jin-2.14.1/src/free/jin/board/event/ |
H A D | ArrowCircleListener.java | 43 void arrowAdded(JinBoard board, Arrow arrow); in arrowAdded() 51 void arrowRemoved(JinBoard board, Arrow arrow); in arrowRemoved() 59 void circleAdded(JinBoard board, Circle circle); in circleAdded() 67 void circleRemoved(JinBoard board, Circle circle); in circleRemoved()
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/dports/devel/wasm3/wasm3-0.5.0/platforms/embedded/arduino/ |
H A D | platformio.ini | 36 board = mkr1000USB key 45 board = due key 53 board = wildfirev3 key 62 board = seeedTinyBLE key 70 board = redBearLabBLENano key 78 board = redbear_blenano2 key 86 board = teensy31 key 95 board = bluepill_f103c8_128k key 107 board = bluepill_f103c8 key 117 board = mxchip_az3166 key [all …]
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/dports/cad/librepcb/librepcb-0.1.6/libs/librepcb/projecteditor/boardeditor/fsm/ |
H A D | boardeditorstate_addvia.cpp | 87 Board* board = getActiveBoard(); in entry() local 208 Board* board = getActiveBoard(); in processGraphicsSceneMouseMoved() local 217 Board* board = getActiveBoard(); in processGraphicsSceneLeftMouseButtonPressed() local 235 bool BoardEditorState_AddVia::addVia(Board& board, const Point& pos) noexcept { in addVia() 266 bool BoardEditorState_AddVia::updatePosition(Board& board, in updatePosition() 281 bool BoardEditorState_AddVia::fixPosition(Board& board, in fixPosition() 439 Board& board, const Point& pos) noexcept { in updateClosestNetSignal() 476 Board& board, const Point pos, const QSet<const NetSignal*>& netsignals, in findVia() 485 Board& board, const Point pos, const QSet<const NetSignal*>& netsignals, in findPad() 494 Board& board, const Point pos, in findNetLine()
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H A D | boardeditorstate_select.cpp | 125 Board* board = getActiveBoard(); in processImportDxf() local 233 Board* board = getActiveBoard(); in processPaste() local 316 Board* board = getActiveBoard(); in processGraphicsSceneMouseMoved() local 360 Board* board = getActiveBoard(); in processGraphicsSceneLeftMouseButtonPressed() local 429 Board* board = getActiveBoard(); in processGraphicsSceneLeftMouseButtonReleased() local 473 Board* board = getActiveBoard(); in processGraphicsSceneLeftMouseButtonDoubleClicked() local 491 Board* board = getActiveBoard(); in processGraphicsSceneRightMouseButtonReleased() local 872 Board* board = getActiveBoard(); in rotateSelectedItems() local 893 Board* board = getActiveBoard(); in flipSelectedItems() local 908 Board* board = getActiveBoard(); in removeSelectedItems() local [all …]
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/dports/games/aisleriot/aisleriot-3.22.19/src/ |
H A D | board-noclutter.c | 197 set_cursor (AisleriotBoard *board, in set_cursor() 256 set_status_message (AisleriotBoard *board, in set_status_message() 429 get_focus_rect (AisleriotBoard *board, in get_focus_rect() 446 set_focus (AisleriotBoard *board, in set_focus() 515 set_selection (AisleriotBoard *board, in set_selection() 825 drag_begin (AisleriotBoard *board) in drag_begin() 898 drag_end (AisleriotBoard *board, in drag_end() 1088 reveal_card (AisleriotBoard *board, in reveal_card() 1133 clear_state (AisleriotBoard *board) in clear_state() 1836 AisleriotBoard *board) in game_cleared_cb() [all …]
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/dports/games/scid/scid/src/polyglot/ |
H A D | move_legal.cpp | 26 bool move_is_pseudo(int move, const board_t * board) { in move_is_pseudo() 40 bool pseudo_is_legal(int move, const board_t * board) { in pseudo_is_legal() 57 bool move_is_legal(int move, const board_t * board) { in move_is_legal() 72 void filter_legal(list_t * list, const board_t * board) { in filter_legal()
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/dports/games/dreamchess/dreamchess-0.3.0/dreamer/src/ |
H A D | eval.c | 43 static int eval_king_tropism(board_t *board, int side) { in eval_king_tropism() 94 static int eval_rook_bonus(board_t *board, eval_data_t *eval_data, int side) { in eval_rook_bonus() 150 static int eval_development(board_t *board, int side) { in eval_development() 256 static int eval_bad_bishops(board_t *board, eval_data_t *eval_data, int side) { in eval_bad_bishops() 284 static int eval_pawn_structure(board_t *board, eval_data_t *eval_data, int side) { in eval_pawn_structure() 320 static void analyze_pawn_structure(board_t *board, eval_data_t *eval_data, int side) { in analyze_pawn_structure() 421 static int board_eval_material(board_t *board, int side) { in board_eval_material() 450 int board_eval_quick(board_t *board, int side) { in board_eval_quick() 458 int board_eval_complete(board_t *board, int side, int alpha, int beta) { in board_eval_complete()
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H A D | repetition.c | 37 void repetition_init(board_t *board) { in repetition_init() 49 void repetition_add(board_t *board, move_t move) { in repetition_add() 69 int is_repetition(board_t *board, int ply) { in is_repetition() 89 int is_draw(board_t *board) { in is_draw()
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/dports/games/brutalchess/brutalchess-0.5.2/src/ |
H A D | brutalplayer.cpp | 28 Board board = cgs.getBoard(); in think() local 33 int BrutalPlayer::search(Board board, Piece::Color color, int depth, int alpha, int beta, BoardMove… in search() 76 int BrutalPlayer::evaluateBoard(const Board & board, Piece::Color turn) in evaluateBoard() 158 int BrutalPlayer::queenBonus(const BoardPosition & bp, const Board & board, Piece::Color turn, bool… in queenBonus() 179 int BrutalPlayer::rookBonus(const BoardPosition & bp, const Board & board, Piece::Color turn, bool … in rookBonus() 193 int BrutalPlayer::bishopBonus(const BoardPosition & bp, const Board & board, Piece::Color turn, boo… in bishopBonus() 201 int BrutalPlayer::knightBonus(const BoardPosition & bp, const Board & board, Piece::Color turn, boo… in knightBonus() 213 int BrutalPlayer::pawnBonus(const BoardPosition & bp, const Board & board, Piece::Color turn, bool … in pawnBonus() 236 int BrutalPlayer::kingBonus(const BoardPosition & bp, const Board & board, Piece::Color turn, bool … in kingBonus() 266 bool BrutalPlayer::isIsolatedPawn(const BoardPosition & bp, const Board & board) in isIsolatedPawn() [all …]
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/dports/cad/veroroute/VeroRoute/Src/ |
H A D | HistoryManager.h | 43 bool Reset(const std::string& str, Board& board) in Reset() 59 bool Update(const std::string& str, const int compId, Board& board) in Update() 94 bool Undo(Board& board) in Undo() 101 bool Redo(Board& board) in Redo() 122 bool Load(Board& board) in Load() 130 bool Save(Board& board) in Save()
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/dports/games/py-pychess/pychess-1.0.2/lib/pychess/Utils/lutils/ |
H A D | lsort.py | 10 def getCaptureValue(board, move): argument 24 def sortCaptures(board, moves): argument 31 def getMoveValue(board, table, depth, move): argument 98 def sortMoves(board, table, ply, hashmove, moves): argument
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/dports/www/gitlab-workhorse/gitlab-foss-0a901d60f8ae4a60c04ae82e6e9c3a03e9321417/app/services/boards/lists/ |
H A D | list_service.rb | 6 def execute(board, create_default_lists: true) argument 21 def unavailable_list_types_for(board) argument 25 def hidden_lists_for(board) argument
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/dports/games/rezerwar/rezerwar-0.4.2/src/ |
H A D | bomb.c | 59 board_cube_bomb(Board *board, Cube *cube) in board_cube_bomb() 80 board_initialize_flames(Board *board) in board_initialize_flames() 94 board_update_flames(Board *board, uint32_t now) in board_update_flames() 129 board_render_flames(Board *board) in board_render_flames() 200 board_spawn_flame(Board *board, int type, int pos) in board_spawn_flame()
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/dports/www/gitlab-workhorse/gitlab-foss-0a901d60f8ae4a60c04ae82e6e9c3a03e9321417/spec/controllers/boards/ |
H A D | lists_controller_spec.rb | 57 def read_board_list(user:, board:) argument 118 def create_board_list(user:, board:, label_id:) argument 207 def move(user:, board:, list:, position:) argument 220 def save_setting(user:, board:, list:, setting: {}) argument 276 def remove_board_list(user:, board:, list:) argument 322 def generate_default_lists(user:, board:) argument
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/dports/devel/arduino-core/Arduino-b439a77/app/test/processing/app/debug/ |
H A D | UploaderFactoryTest.java | 51 …TargetBoard board = new LegacyTargetBoard("yun", new PreferencesMap(new HashMap<String, String>())… in shouldCreateAnInstanceOfSSHUploader() local 65 …TargetBoard board = new LegacyTargetBoard("yun", new PreferencesMap(new HashMap<String, String>())… in shouldCreateAnInstanceOfGenericNetworkUploader() local 79 …TargetBoard board = new LegacyTargetBoard("uno", new PreferencesMap(new HashMap<String, String>())… in shouldCreateAnInstanceOfBasicUploaderWhenPortIsSerial() local
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/dports/cad/librepcb/librepcb-0.1.6/libs/librepcb/project/boards/ |
H A D | boardusersettings.cpp | 44 BoardUserSettings::BoardUserSettings(Board& board) noexcept in BoardUserSettings() 51 BoardUserSettings::BoardUserSettings(Board& board, in BoardUserSettings() 57 BoardUserSettings::BoardUserSettings(Board& board, const SExpression& node, in BoardUserSettings()
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/dports/games/py-pychess/pychess-1.0.2/lib/pychess/Utils/ |
H A D | DecisionSupportAlgorithm.py | 25 def calculate_coordinate_in_danger(self, board, mycolor, newTurn=True): argument 37 def __apply_algorithm(self, board, mycolor, algorithm): argument 60 def __not_protected(self, board, mycolor, coordinate): argument 76 def __attacked_and_not_protected(self, board, mycolor, coordinate): argument
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/dports/sysutils/bsdhwmon/bsdhwmon-9aec193/ |
H A D | global.h | 135 struct board { struct 136 const char *maker; 137 const char *product; 138 size_t chip; 139 int slave; 140 const struct pinmap *voltages; 141 const struct pinmap *temps; 142 const struct pinmap *fans;
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