/dports/devel/z88dk/z88dk/examples/console/ |
H A D | vtstone.c | 162 void incpit(char *board, int pit) in incpit() 170 void initb(char *board) in initb() 179 int countnodes(char *board, int start) in countnodes() 224 int notdone(char *board) in notdone() 232 int comp1(char *board, int who, unsigned int count, int alpha, int beta) in comp1() 273 int comp(char *board) in comp() 303 void decpit(char *board, int pit) in decpit() 381 char board[14]; in main() local
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/dports/games/cgoban/cgoban-1.9.14/src/ |
H A D | goBoard.c | 23 GoBoard *board; in goBoard_create() local 67 static bool goBoard_isBorder(GoBoard *board, int pos) { in goBoard_isBorder() 74 void goBoard_destroy(GoBoard *board) { in goBoard_destroy() 150 int goBoard_addStone(GoBoard *board, GoStone stone, int loc, int *suicides) { in goBoard_addStone() 324 static void addEmpty(GoBoard *board, int loc) { in addEmpty() 374 GoHash goBoard_quickHash(GoBoard *board, GoStone stone, int loc, in goBoard_quickHash() 451 void goBoard_loc2Str(GoBoard *board, int loc, char *str) { in goBoard_loc2Str() 463 int goBoard_str2Loc(GoBoard *board, const char *str) { in goBoard_str2Loc() 483 void goBoard_rmGroup(GoBoard *board, int loc) { in goBoard_rmGroup() 556 static void showLinks(GoBoard *board) { in showLinks()
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/dports/games/gnubg/gnubg-1.06.002/ |
H A D | simpleboard.c | 119 draw_header_text(SimpleBoard * board) in draw_header_text() 132 draw_annotation_text(SimpleBoard * board) in draw_annotation_text() 174 draw_points(SimpleBoard * board) in draw_points() 205 draw_cube(SimpleBoard * board) in draw_cube() 244 draw_dice(SimpleBoard * board) in draw_dice() 347 draw_turn(SimpleBoard * board) in draw_turn() 418 draw_checkers(SimpleBoard * board) in draw_checkers() 464 simple_board_draw(SimpleBoard * board) in simple_board_draw() 492 SimpleBoard *board; in simple_board_new() local 515 SimpleBoard *board; in simple_board_new_from_ids() local [all …]
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/dports/games/jin/jin-2.14.1/src/free/jin/board/icc/ |
H A D | ChessclubBoardPanel.java | 85 protected void configureBoardFromGame(Game game, JinBoard board){ in configureBoardFromGame() 269 public void arrowAdded(JinBoard board, Arrow arrow){ in arrowAdded() 283 public void arrowRemoved(JinBoard board, Arrow arrow){ in arrowRemoved() 296 public void circleAdded(JinBoard board, Circle circle){ in circleAdded() 309 public void circleRemoved(JinBoard board, Circle circle){ in circleRemoved()
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/dports/games/gnuchess/gnuchess-6.2.9/src/engine/ |
H A D | move_do.cpp | 76 void move_do(board_t * board, int move, undo_t * undo) { in move_do() 243 void move_undo(board_t * board, int move, const undo_t * undo) { in move_undo() 339 void move_do_null(board_t * board, undo_t * undo) { in move_do_null() 390 void move_undo_null(board_t * board, const undo_t * undo) { in move_undo_null() 418 static void square_clear(board_t * board, int square, int piece, bool update) { in square_clear() 549 static void square_set(board_t * board, int square, int piece, int pos, bool update) { in square_set() 682 static void square_move(board_t * board, int from, int to, int piece, bool update) { in square_move()
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H A D | search_full.cpp | 140 void search_full_init(list_t * list, board_t * board) { in search_full_init() 226 int search_full_root(list_t * list, board_t * board, int depth, int search_type) { in search_full_root() 365 static int full_search(board_t * board, int alpha, int beta, int depth, int height, mv_t pv[], int … in full_search() 808 static int full_quiescence(board_t * board, int alpha, int beta, int depth, int height, mv_t pv[]) { in full_quiescence() 990 static int full_new_depth(int depth, int move, board_t * board, bool single_reply, bool in_pv) { in full_new_depth() 1021 static bool do_null(const board_t * board) { in do_null() 1032 static bool do_ver(const board_t * board) { in do_ver() 1043 static void pv_fill(const mv_t pv[], board_t * board) { in pv_fill() 1073 static bool move_is_dangerous(int move, const board_t * board) { in move_is_dangerous() 1094 static bool capture_is_dangerous(int move, const board_t * board) { in capture_is_dangerous() [all …]
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H A D | move.cpp | 95 bool move_is_capture(int move, const board_t * board) { in move_is_capture() 114 bool move_is_tactical(int move, const board_t * board) { in move_is_tactical() 124 int move_capture(int move, const board_t * board) { in move_capture() 171 int move_from_string(const char string[], const board_t * board) { in move_from_string()
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H A D | see.cpp | 67 int see_move(int move, const board_t * board) { in see_move() 173 int see_square(const board_t * board, int to, int colour) { in see_square() 220 static int see_rec(alists_t * alists, const board_t * board, int colour, int to, int piece_value) { in see_rec() 267 static void alist_build(alist_t * alist, const board_t * board, int to, int colour) { in alist_build() 319 static void alists_hidden(alists_t * alists, const board_t * board, int from, int to) { in alists_hidden() 348 static void alist_add(alist_t * alist, int square, const board_t * board) { in alist_add() 394 static int alist_pop(alist_t * alist, const board_t * board) { in alist_pop()
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H A D | move_legal.cpp | 48 bool move_is_pseudo(int move, board_t * board) { in move_is_pseudo() 130 bool quiet_is_pseudo(int move, board_t * board) { in quiet_is_pseudo() 204 bool pseudo_is_legal(int move, board_t * board) { in pseudo_is_legal() 266 static bool move_is_pseudo_debug(int move, board_t * board) { in move_is_pseudo_debug()
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/dports/games/scid/scid/engines/togaII1.2.1a/src/ |
H A D | move_do.cpp | 54 void move_do(board_t * board, int move, undo_t * undo) { in move_do() 221 void move_undo(board_t * board, int move, const undo_t * undo) { in move_undo() 317 void move_do_null(board_t * board, undo_t * undo) { in move_do_null() 368 void move_undo_null(board_t * board, const undo_t * undo) { in move_undo_null() 396 static void square_clear(board_t * board, int square, int piece, bool update) { in square_clear() 529 static void square_set(board_t * board, int square, int piece, int pos, bool update) { in square_set() 664 static void square_move(board_t * board, int from, int to, int piece, bool update) { in square_move()
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H A D | move.cpp | 73 bool move_is_capture(int move, const board_t * board) { in move_is_capture() 92 bool move_is_tactical(int move, const board_t * board) { in move_is_tactical() 102 int move_capture(int move, const board_t * board) { in move_capture() 149 int move_from_string(const char string[], const board_t * board) { in move_from_string()
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H A D | see.cpp | 46 int see_move(int move, const board_t * board) { in see_move() 152 int see_square(const board_t * board, int to, int colour) { in see_square() 199 static int see_rec(alists_t * alists, const board_t * board, int colour, int to, int piece_value) { in see_rec() 246 static void alist_build(alist_t * alist, const board_t * board, int to, int colour) { in alist_build() 298 static void alists_hidden(alists_t * alists, const board_t * board, int from, int to) { in alists_hidden() 336 static void alist_add(alist_t * alist, int square, const board_t * board) { in alist_add() 382 static int alist_pop(alist_t * alist, const board_t * board) { in alist_pop()
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H A D | move_legal.cpp | 26 bool move_is_pseudo(int move, board_t * board) { in move_is_pseudo() 108 bool quiet_is_pseudo(int move, board_t * board) { in quiet_is_pseudo() 182 bool pseudo_is_legal(int move, board_t * board) { in pseudo_is_legal() 244 static bool move_is_pseudo_debug(int move, board_t * board) { in move_is_pseudo_debug()
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/dports/games/gnome-sudoku/gnome-sudoku-40.2/lib/ |
H A D | qqwing-wrapper.cpp | 41 qqwing::SudokuBoard board; in qqwing_generate_puzzle() local 77 qqwing::SudokuBoard board; in qqwing_count_solutions_limited() local 89 qqwing::SudokuBoard board; in qqwing_print_stats() local
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/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/quests/revivalweeks/ |
H A D | NineSwitchesGame.java | 37 private NineSwitchesGameBoard board; field in NineSwitchesGame 87 private NineSwitchesGameBoard board; field in NineSwitchesGame.PlayAction 94 public PlayAction(NineSwitchesGameBoard board) { in PlayAction()
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H A D | TicTacToeGame.java | 39 private TicTacToeBoard board; field in TicTacToeGame 106 private TicTacToeBoard board; field in TicTacToeGame.PlayAction 114 public PlayAction(TicTacToeBoard board) { in PlayAction()
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/dports/cad/librepcb/librepcb-0.1.6/libs/librepcb/project/boards/items/ |
H A D | bi_polygon.cpp | 45 BI_Polygon::BI_Polygon(Board& board, const BI_Polygon& other) : BI_Base(board) { in BI_Polygon() 50 BI_Polygon::BI_Polygon(Board& board, const SExpression& node, in BI_Polygon() 57 BI_Polygon::BI_Polygon(Board& board, const Polygon& polygon) : BI_Base(board) { in BI_Polygon() 62 BI_Polygon::BI_Polygon(Board& board, const Uuid& uuid, in BI_Polygon()
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/dports/devel/py-vsts/vsts-0.1.25/vsts/work/v4_0/ |
H A D | work_client.py | 219 def get_board_user_settings(self, team_context, board): argument 251 def update_board_user_settings(self, board_user_settings, team_context, board): argument 422 def get_board_card_rule_settings(self, team_context, board): argument 489 def get_board_card_settings(self, team_context, board): argument 556 def get_board_chart(self, team_context, board, name): argument 591 def get_board_charts(self, team_context, board): argument 623 def update_board_chart(self, chart, team_context, board, name): argument 661 def get_board_columns(self, team_context, board): argument 692 def update_board_columns(self, board_columns, team_context, board): argument 982 def get_board_rows(self, team_context, board): argument [all …]
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/dports/games/polyglot/polyglot-1.4.70b/ |
H A D | san.c | 42 bool move_to_san(int move, const board_t * board, char string[], int size) { in move_to_san() 150 int move_from_san(const char string[], const board_t * board) { in move_from_san() 168 int move_from_san_debug(const char string[], const board_t * board) { in move_from_san_debug() 190 static bool san_to_lan(const char san[], const board_t * board, char string[], int size) { in san_to_lan() 358 static int move_from_lan(const char string[], const board_t * board) { in move_from_lan() 508 static int ambiguity(int move, const board_t * board) { in ambiguity()
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H A D | move_gen.c | 27 void gen_legal_moves(list_t * list, const board_t * board) { in gen_legal_moves() 38 void gen_moves(list_t * list, const board_t * board) { in gen_moves() 51 static void add_all_moves(list_t * list, const board_t * board) { in add_all_moves() 198 static void add_castle_moves(list_t * list, const board_t * board) { in add_castle_moves()
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/dports/games/gnuchess/gnuchess-6.2.9/src/adapter/ |
H A D | san.cpp | 64 bool move_to_san(int move, const board_t * board, char string[], int size) { in move_to_san() 172 int move_from_san(const char string[], const board_t * board) { in move_from_san() 190 int move_from_san_debug(const char string[], const board_t * board) { in move_from_san_debug() 212 static bool san_to_lan(const char san[], const board_t * board, char string[], int size) { in san_to_lan() 380 static int move_from_lan(const char string[], const board_t * board) { in move_from_lan() 530 static int ambiguity(int move, const board_t * board) { in ambiguity()
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/dports/games/scid/scid/src/polyglot/ |
H A D | san.cpp | 46 bool move_to_san(int move, const board_t * board, char string[], int size) { in move_to_san() 154 int move_from_san(const char string[], const board_t * board) { in move_from_san() 173 int move_from_san_debug(const char string[], const board_t * board) { in move_from_san_debug() 195 static bool san_to_lan(const char san[], const board_t * board, char string[], int size) { in san_to_lan() 363 static int move_from_lan(const char string[], const board_t * board) { in move_from_lan() 513 static int ambiguity(int move, const board_t * board) { in ambiguity()
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H A D | move_gen.cpp | 27 void gen_legal_moves(list_t * list, const board_t * board) { in gen_legal_moves() 38 void gen_moves(list_t * list, const board_t * board) { in gen_moves() 51 static void add_all_moves(list_t * list, const board_t * board) { in add_all_moves() 198 static void add_castle_moves(list_t * list, const board_t * board) { in add_castle_moves()
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/dports/devel/py-pyvisa/PyVISA-1.11.3/pyvisa/ |
H A D | rname.py | 335 board: str = "0" variable in GPIBInstr 361 board: str = "0" variable in GPIBIntfc 378 board: str = "0" variable in ASRLInstr 396 board: str = "0" variable in TCPIPInstr 420 board: str = "0" variable in TCPIPSocket 443 board: str = "0" variable in USBInstr 473 board: str = "0" variable in USBRaw 539 board: str = "0" variable in VXIBackplane 559 board: str = "0" variable in VXIInstr 580 board: str = "0" variable in VXIMemacc [all …]
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/dports/emulators/fs-uae/fs-uae-3.1.35/src/ |
H A D | idecontrollers.cpp | 260 struct ide_board *board = ide_boards[i]; in idecontroller_hsync() local 274 static void reset_ide(struct ide_board *board) in reset_ide() 309 static bool get_ide_is_8bit(struct ide_board *board) in get_ide_is_8bit() 351 static uae_u32 get_ide_reg(struct ide_board *board, int reg) in get_ide_reg() 369 static int get_gvp_reg(uaecptr addr, struct ide_board *board) in get_gvp_reg() 392 static int get_apollo_reg(uaecptr addr, struct ide_board *board) in get_apollo_reg() 405 static int get_alf_reg(uaecptr addr, struct ide_board *board) in get_alf_reg() 433 static int get_adide_reg(uaecptr addr, struct ide_board *board) in get_adide_reg() 1688 struct ide_board *board = x86_at_ide_board[i]; in x86_ide_hd_put() local 1697 struct ide_board *board = x86_at_ide_board[unit]; in x86_ide_hd_put() local [all …]
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