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Searched defs:board (Results 176 – 200 of 2893) sorted by relevance

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/dports/devel/z88dk/z88dk/examples/console/
H A Dvtstone.c162 void incpit(char *board, int pit) in incpit()
170 void initb(char *board) in initb()
179 int countnodes(char *board, int start) in countnodes()
224 int notdone(char *board) in notdone()
232 int comp1(char *board, int who, unsigned int count, int alpha, int beta) in comp1()
273 int comp(char *board) in comp()
303 void decpit(char *board, int pit) in decpit()
381 char board[14]; in main() local
/dports/games/cgoban/cgoban-1.9.14/src/
H A DgoBoard.c23 GoBoard *board; in goBoard_create() local
67 static bool goBoard_isBorder(GoBoard *board, int pos) { in goBoard_isBorder()
74 void goBoard_destroy(GoBoard *board) { in goBoard_destroy()
150 int goBoard_addStone(GoBoard *board, GoStone stone, int loc, int *suicides) { in goBoard_addStone()
324 static void addEmpty(GoBoard *board, int loc) { in addEmpty()
374 GoHash goBoard_quickHash(GoBoard *board, GoStone stone, int loc, in goBoard_quickHash()
451 void goBoard_loc2Str(GoBoard *board, int loc, char *str) { in goBoard_loc2Str()
463 int goBoard_str2Loc(GoBoard *board, const char *str) { in goBoard_str2Loc()
483 void goBoard_rmGroup(GoBoard *board, int loc) { in goBoard_rmGroup()
556 static void showLinks(GoBoard *board) { in showLinks()
/dports/games/gnubg/gnubg-1.06.002/
H A Dsimpleboard.c119 draw_header_text(SimpleBoard * board) in draw_header_text()
132 draw_annotation_text(SimpleBoard * board) in draw_annotation_text()
174 draw_points(SimpleBoard * board) in draw_points()
205 draw_cube(SimpleBoard * board) in draw_cube()
244 draw_dice(SimpleBoard * board) in draw_dice()
347 draw_turn(SimpleBoard * board) in draw_turn()
418 draw_checkers(SimpleBoard * board) in draw_checkers()
464 simple_board_draw(SimpleBoard * board) in simple_board_draw()
492 SimpleBoard *board; in simple_board_new() local
515 SimpleBoard *board; in simple_board_new_from_ids() local
[all …]
/dports/games/jin/jin-2.14.1/src/free/jin/board/icc/
H A DChessclubBoardPanel.java85 protected void configureBoardFromGame(Game game, JinBoard board){ in configureBoardFromGame()
269 public void arrowAdded(JinBoard board, Arrow arrow){ in arrowAdded()
283 public void arrowRemoved(JinBoard board, Arrow arrow){ in arrowRemoved()
296 public void circleAdded(JinBoard board, Circle circle){ in circleAdded()
309 public void circleRemoved(JinBoard board, Circle circle){ in circleRemoved()
/dports/games/gnuchess/gnuchess-6.2.9/src/engine/
H A Dmove_do.cpp76 void move_do(board_t * board, int move, undo_t * undo) { in move_do()
243 void move_undo(board_t * board, int move, const undo_t * undo) { in move_undo()
339 void move_do_null(board_t * board, undo_t * undo) { in move_do_null()
390 void move_undo_null(board_t * board, const undo_t * undo) { in move_undo_null()
418 static void square_clear(board_t * board, int square, int piece, bool update) { in square_clear()
549 static void square_set(board_t * board, int square, int piece, int pos, bool update) { in square_set()
682 static void square_move(board_t * board, int from, int to, int piece, bool update) { in square_move()
H A Dsearch_full.cpp140 void search_full_init(list_t * list, board_t * board) { in search_full_init()
226 int search_full_root(list_t * list, board_t * board, int depth, int search_type) { in search_full_root()
365 static int full_search(board_t * board, int alpha, int beta, int depth, int height, mv_t pv[], int … in full_search()
808 static int full_quiescence(board_t * board, int alpha, int beta, int depth, int height, mv_t pv[]) { in full_quiescence()
990 static int full_new_depth(int depth, int move, board_t * board, bool single_reply, bool in_pv) { in full_new_depth()
1021 static bool do_null(const board_t * board) { in do_null()
1032 static bool do_ver(const board_t * board) { in do_ver()
1043 static void pv_fill(const mv_t pv[], board_t * board) { in pv_fill()
1073 static bool move_is_dangerous(int move, const board_t * board) { in move_is_dangerous()
1094 static bool capture_is_dangerous(int move, const board_t * board) { in capture_is_dangerous()
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H A Dmove.cpp95 bool move_is_capture(int move, const board_t * board) { in move_is_capture()
114 bool move_is_tactical(int move, const board_t * board) { in move_is_tactical()
124 int move_capture(int move, const board_t * board) { in move_capture()
171 int move_from_string(const char string[], const board_t * board) { in move_from_string()
H A Dsee.cpp67 int see_move(int move, const board_t * board) { in see_move()
173 int see_square(const board_t * board, int to, int colour) { in see_square()
220 static int see_rec(alists_t * alists, const board_t * board, int colour, int to, int piece_value) { in see_rec()
267 static void alist_build(alist_t * alist, const board_t * board, int to, int colour) { in alist_build()
319 static void alists_hidden(alists_t * alists, const board_t * board, int from, int to) { in alists_hidden()
348 static void alist_add(alist_t * alist, int square, const board_t * board) { in alist_add()
394 static int alist_pop(alist_t * alist, const board_t * board) { in alist_pop()
H A Dmove_legal.cpp48 bool move_is_pseudo(int move, board_t * board) { in move_is_pseudo()
130 bool quiet_is_pseudo(int move, board_t * board) { in quiet_is_pseudo()
204 bool pseudo_is_legal(int move, board_t * board) { in pseudo_is_legal()
266 static bool move_is_pseudo_debug(int move, board_t * board) { in move_is_pseudo_debug()
/dports/games/scid/scid/engines/togaII1.2.1a/src/
H A Dmove_do.cpp54 void move_do(board_t * board, int move, undo_t * undo) { in move_do()
221 void move_undo(board_t * board, int move, const undo_t * undo) { in move_undo()
317 void move_do_null(board_t * board, undo_t * undo) { in move_do_null()
368 void move_undo_null(board_t * board, const undo_t * undo) { in move_undo_null()
396 static void square_clear(board_t * board, int square, int piece, bool update) { in square_clear()
529 static void square_set(board_t * board, int square, int piece, int pos, bool update) { in square_set()
664 static void square_move(board_t * board, int from, int to, int piece, bool update) { in square_move()
H A Dmove.cpp73 bool move_is_capture(int move, const board_t * board) { in move_is_capture()
92 bool move_is_tactical(int move, const board_t * board) { in move_is_tactical()
102 int move_capture(int move, const board_t * board) { in move_capture()
149 int move_from_string(const char string[], const board_t * board) { in move_from_string()
H A Dsee.cpp46 int see_move(int move, const board_t * board) { in see_move()
152 int see_square(const board_t * board, int to, int colour) { in see_square()
199 static int see_rec(alists_t * alists, const board_t * board, int colour, int to, int piece_value) { in see_rec()
246 static void alist_build(alist_t * alist, const board_t * board, int to, int colour) { in alist_build()
298 static void alists_hidden(alists_t * alists, const board_t * board, int from, int to) { in alists_hidden()
336 static void alist_add(alist_t * alist, int square, const board_t * board) { in alist_add()
382 static int alist_pop(alist_t * alist, const board_t * board) { in alist_pop()
H A Dmove_legal.cpp26 bool move_is_pseudo(int move, board_t * board) { in move_is_pseudo()
108 bool quiet_is_pseudo(int move, board_t * board) { in quiet_is_pseudo()
182 bool pseudo_is_legal(int move, board_t * board) { in pseudo_is_legal()
244 static bool move_is_pseudo_debug(int move, board_t * board) { in move_is_pseudo_debug()
/dports/games/gnome-sudoku/gnome-sudoku-40.2/lib/
H A Dqqwing-wrapper.cpp41 qqwing::SudokuBoard board; in qqwing_generate_puzzle() local
77 qqwing::SudokuBoard board; in qqwing_count_solutions_limited() local
89 qqwing::SudokuBoard board; in qqwing_print_stats() local
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/server/maps/quests/revivalweeks/
H A DNineSwitchesGame.java37 private NineSwitchesGameBoard board; field in NineSwitchesGame
87 private NineSwitchesGameBoard board; field in NineSwitchesGame.PlayAction
94 public PlayAction(NineSwitchesGameBoard board) { in PlayAction()
H A DTicTacToeGame.java39 private TicTacToeBoard board; field in TicTacToeGame
106 private TicTacToeBoard board; field in TicTacToeGame.PlayAction
114 public PlayAction(TicTacToeBoard board) { in PlayAction()
/dports/cad/librepcb/librepcb-0.1.6/libs/librepcb/project/boards/items/
H A Dbi_polygon.cpp45 BI_Polygon::BI_Polygon(Board& board, const BI_Polygon& other) : BI_Base(board) { in BI_Polygon()
50 BI_Polygon::BI_Polygon(Board& board, const SExpression& node, in BI_Polygon()
57 BI_Polygon::BI_Polygon(Board& board, const Polygon& polygon) : BI_Base(board) { in BI_Polygon()
62 BI_Polygon::BI_Polygon(Board& board, const Uuid& uuid, in BI_Polygon()
/dports/devel/py-vsts/vsts-0.1.25/vsts/work/v4_0/
H A Dwork_client.py219 def get_board_user_settings(self, team_context, board): argument
251 def update_board_user_settings(self, board_user_settings, team_context, board): argument
422 def get_board_card_rule_settings(self, team_context, board): argument
489 def get_board_card_settings(self, team_context, board): argument
556 def get_board_chart(self, team_context, board, name): argument
591 def get_board_charts(self, team_context, board): argument
623 def update_board_chart(self, chart, team_context, board, name): argument
661 def get_board_columns(self, team_context, board): argument
692 def update_board_columns(self, board_columns, team_context, board): argument
982 def get_board_rows(self, team_context, board): argument
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/dports/games/polyglot/polyglot-1.4.70b/
H A Dsan.c42 bool move_to_san(int move, const board_t * board, char string[], int size) { in move_to_san()
150 int move_from_san(const char string[], const board_t * board) { in move_from_san()
168 int move_from_san_debug(const char string[], const board_t * board) { in move_from_san_debug()
190 static bool san_to_lan(const char san[], const board_t * board, char string[], int size) { in san_to_lan()
358 static int move_from_lan(const char string[], const board_t * board) { in move_from_lan()
508 static int ambiguity(int move, const board_t * board) { in ambiguity()
H A Dmove_gen.c27 void gen_legal_moves(list_t * list, const board_t * board) { in gen_legal_moves()
38 void gen_moves(list_t * list, const board_t * board) { in gen_moves()
51 static void add_all_moves(list_t * list, const board_t * board) { in add_all_moves()
198 static void add_castle_moves(list_t * list, const board_t * board) { in add_castle_moves()
/dports/games/gnuchess/gnuchess-6.2.9/src/adapter/
H A Dsan.cpp64 bool move_to_san(int move, const board_t * board, char string[], int size) { in move_to_san()
172 int move_from_san(const char string[], const board_t * board) { in move_from_san()
190 int move_from_san_debug(const char string[], const board_t * board) { in move_from_san_debug()
212 static bool san_to_lan(const char san[], const board_t * board, char string[], int size) { in san_to_lan()
380 static int move_from_lan(const char string[], const board_t * board) { in move_from_lan()
530 static int ambiguity(int move, const board_t * board) { in ambiguity()
/dports/games/scid/scid/src/polyglot/
H A Dsan.cpp46 bool move_to_san(int move, const board_t * board, char string[], int size) { in move_to_san()
154 int move_from_san(const char string[], const board_t * board) { in move_from_san()
173 int move_from_san_debug(const char string[], const board_t * board) { in move_from_san_debug()
195 static bool san_to_lan(const char san[], const board_t * board, char string[], int size) { in san_to_lan()
363 static int move_from_lan(const char string[], const board_t * board) { in move_from_lan()
513 static int ambiguity(int move, const board_t * board) { in ambiguity()
H A Dmove_gen.cpp27 void gen_legal_moves(list_t * list, const board_t * board) { in gen_legal_moves()
38 void gen_moves(list_t * list, const board_t * board) { in gen_moves()
51 static void add_all_moves(list_t * list, const board_t * board) { in add_all_moves()
198 static void add_castle_moves(list_t * list, const board_t * board) { in add_castle_moves()
/dports/devel/py-pyvisa/PyVISA-1.11.3/pyvisa/
H A Drname.py335 board: str = "0" variable in GPIBInstr
361 board: str = "0" variable in GPIBIntfc
378 board: str = "0" variable in ASRLInstr
396 board: str = "0" variable in TCPIPInstr
420 board: str = "0" variable in TCPIPSocket
443 board: str = "0" variable in USBInstr
473 board: str = "0" variable in USBRaw
539 board: str = "0" variable in VXIBackplane
559 board: str = "0" variable in VXIInstr
580 board: str = "0" variable in VXIMemacc
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/dports/emulators/fs-uae/fs-uae-3.1.35/src/
H A Didecontrollers.cpp260 struct ide_board *board = ide_boards[i]; in idecontroller_hsync() local
274 static void reset_ide(struct ide_board *board) in reset_ide()
309 static bool get_ide_is_8bit(struct ide_board *board) in get_ide_is_8bit()
351 static uae_u32 get_ide_reg(struct ide_board *board, int reg) in get_ide_reg()
369 static int get_gvp_reg(uaecptr addr, struct ide_board *board) in get_gvp_reg()
392 static int get_apollo_reg(uaecptr addr, struct ide_board *board) in get_apollo_reg()
405 static int get_alf_reg(uaecptr addr, struct ide_board *board) in get_alf_reg()
433 static int get_adide_reg(uaecptr addr, struct ide_board *board) in get_adide_reg()
1688 struct ide_board *board = x86_at_ide_board[i]; in x86_ide_hd_put() local
1697 struct ide_board *board = x86_at_ide_board[unit]; in x86_ide_hd_put() local
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