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Searched defs:ActorFlags (Results 1 – 13 of 13) sorted by relevance

/dports/graphics/cluttermm/cluttermm-1.17.3/clutter/cluttermm/
H A Dactor.h149 enum ActorFlags enum
/dports/games/scummvm/scummvm-2.5.1/engines/dragons/
H A Dactor.h35 enum ActorFlags { enum
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/saga/
H A Ditedata.h30 enum ActorFlags { enum
/dports/games/scummvm/scummvm-2.5.1/engines/saga/
H A Ditedata.h30 enum ActorFlags { enum
/dports/games/scummvm/scummvm-2.5.1/engines/ultima/ultima8/world/actors/
H A Dactor.h395 enum ActorFlags { enum
/dports/games/ecwolf/ecwolf-1.3.3-src/src/
H A Dactor.h73 typedef TFlags<ActorFlag> ActorFlags; typedef
/dports/games/scummvm/scummvm-2.5.1/engines/illusions/
H A Dactor.h42 enum ActorFlags { enum
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/illusions/
H A Dactor.h42 enum ActorFlags { enum
/dports/graphics/opencollada/OpenCOLLADA-1.6.68/COLLADAMaya/include/
H A DCOLLADAMayaPhysXXML.h258 struct ActorFlags struct
268 ActorFlags(xmlNode* node); argument
270 Flags<FlagEnum> actorFlags;
276 static std::map<FlagEnum, String> mFlagToStringMap;
/dports/graphics/opencollada/OpenCOLLADA-1.6.68/COLLADAMaya/src/
H A DCOLLADAMayaPhysXXML.cpp31 const String ActorFlags = "ActorFlags"; variable
975 ActorFlags::ActorFlags(xmlNode* node) in ActorFlags() function in COLLADAMaya::PhysXXML::ActorFlags
H A DCOLLADAMayaPhysXExporter.cpp2204 class ActorFlags : public Element class
2207 ActorFlags(PhysXExporter & exporter, const Flags<PhysXXML::ActorFlags::FlagEnum> & flags) in ActorFlags() function in COLLADAMaya::ActorFlags
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dactor.h493 typedef TFlags<ActorFlag> ActorFlags; typedef
/dports/games/scummvm/scummvm-2.5.1/engines/asylum/
H A Dshared.h519 enum ActorFlags { enum