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Searched defs:Ay (Results 1 – 25 of 215) sorted by relevance

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/dports/math/octave-forge-msh/msh/inst/
H A Dmsh2m_displacement_smoothing.m88 Ay = spalloc(length(x),length(x),1); variable
115 Ay = sparse(ginode(:),gjnode(:),ay(:)); variable
H A Dmsh2m_equalize_mesh.m57 Ay = spalloc(length(x),length(x),1); variable
85 Ay = sparse(ginode(:),gjnode(:),ay(:)); variable
/dports/graphics/photivo/photivo/Sources/filters/imagespot/
H A DptRepairSpot.cpp122 void ptRepairSpot::setPos(uint Ax, uint Ay) { in setPos()
136 void ptRepairSpot::setRepairerPos(const uint Ax, const uint Ay) { in setRepairerPos()
144 void ptRepairSpot::setSpotPos(const uint Ax, const uint Ay) { in setSpotPos()
/dports/comms/qt5-sensors/kde-qtsensors-5.15.2p2/src/plugins/sensors/generic/
H A Dgenerictiltsensor.cpp83 static inline qreal calcPitch(double Ax, double Ay, double Az) in calcPitch()
91 static inline qreal calcRoll(double /*Ax*/, double Ay, double Az) in calcRoll() argument
/dports/cad/opencascade/opencascade-7.6.0/src/Bisector/
H A DBisector_FunctionH.cxx50 Standard_Real Ay = NormT2*t1.Y() - T2.Y(); in Value() local
84 Standard_Real Ay = NormT2*t1.Y() - T2.Y(); in Values() local
/dports/java/eclipse/eclipse.platform.releng.aggregator-R4_16/rt.equinox.framework/bundles/org.eclipse.osgi.tests/bundles_src/substitutes.a/substitutes/y/
H A DAy.java16 public class Ay { class
/dports/science/ergo/ergo-3.8/source/densfromf/recursive_expansion/eigenvectors/src/
H A Dget_eigenvectors.h64 VectorType y, Ay; in compute_rayleigh_quotient() local
189 VectorType Ay; variable
/dports/audio/xanalyser/xanalyser-1.32/src/
H A DTrans.h182 Trans2D <TA, TB>::AtoB (TA Ax, TA Ay, TB & Bx, TB & By) const in AtoB()
190 Trans2D <TA, TB>::BtoA (TB Bx, TB By, TA & Ax, TA & Ay) const in BtoA()
198 Trans2D <TA, TB>::inA (TA Ax, TA Ay) const in inA()
/dports/misc/mnn/MNN-1.2.0/source/backend/cpu/x86_x64/avx512/
H A DGemm24_4_4.hpp187 auto Ay = A; in _AVX512_MNNPackedMatMul_24() local
243 auto Ay = A; in _AVX512_MNNPackedMatMul_20_4() local
294 auto Ay = A; in _AVX512_MNNPackedMatMul_16_4() local
339 auto Ay = A; in _AVX512_MNNPackedMatMul_12_4() local
379 auto Ay = A; in _AVX512_MNNPackedMatMul_8_4() local
404 auto Ay = A; in _AVX512_MNNPackedMatMul_5_4() local
476 auto Ay = A; in _AVX512_MNNPackedMatMul_4_4() local
500 auto Ay = A; in _AVX512_MNNPackedMatMul_3_4() local
543 auto Ay = A; in _AVX512_MNNPackedMatMul_2_4() local
606 auto Ay = A; in _AVX512_MNNPackedMatMul_1_4() local
/dports/math/cgal/CGAL-5.3/examples/QP_solver/
H A Dfirst_nonnegative_lp_from_iterators.cpp29 int Ay[] = {1, 2}; // column for y in main() local
H A Dfirst_nonnegative_qp_from_iterators.cpp30 int Ay[] = {1, 2}; // column for y in main() local
H A Dfirst_lp_from_iterators.cpp32 int Ay[] = {1, 2}; // column for y in main() local
H A Dfirst_qp_from_iterators.cpp33 int Ay[] = {1, 2}; // column for y in main() local
/dports/devel/blitz/blitz-1.0.2/examples/
H A Dcurldiv.cpp19 Array<float,3> Ax, Ay, Az, divA; in main() local
/dports/misc/vxl/vxl-3.3.2/contrib/brl/bbas/bmsh3d/algo/
H A Dbmsh3d_mesh_tri.cxx35 bool Triangulate::InsideTriangle(float Ax, float Ay, in InsideTriangle()
60 float Ay = contour[V[u]].GetY(); in Snip() local
/dports/devel/godot2-tools/godot-2.1.6-stable/core/math/
H A Dtriangulate.cpp50 bool Triangulate::is_inside_triangle(float Ax, float Ay, in is_inside_triangle()
81 float Ax, Ay, Bx, By, Cx, Cy, Px, Py; in snip() local
/dports/devel/godot2/godot-2.1.6-stable/core/math/
H A Dtriangulate.cpp50 bool Triangulate::is_inside_triangle(float Ax, float Ay, in is_inside_triangle()
81 float Ax, Ay, Bx, By, Cx, Cy, Px, Py; in snip() local
/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/skia/skia/src/utils/
H A DSkCurveMeasure.cpp104 float Ay = pts[0].y(); in ArcLengthIntegrator() local
122 float Ay = pts[0].y(); in ArcLengthIntegrator() local
/dports/misc/vxl/vxl-3.3.2/contrib/mul/m23d/
H A Dm23d_make_ortho_projection.cxx11 vnl_matrix<double> m23d_make_ortho_projection(double Ax, double Ay, double Az) in m23d_make_ortho_projection()
H A Dm23d_rotation_matrix.cxx53 vnl_matrix<double> m23d_rotation_matrix(double Ax, double Ay, double Az) in m23d_rotation_matrix()
/dports/editors/ted/Ted-2.23/appUtil/
H A Dgeo2DInteger.c42 double Ay= ab[0].y; in geo2DIIntersectSegments() local
214 double Ay= ab[0].y; in geo2DIDistanceToLine() local
251 double Ay= ab[0].y; in geo2DIProjectionOnLine() local
/dports/devel/godot/godot-3.2.3-stable/core/math/
H A Dtriangulate.cpp51 bool Triangulate::is_inside_triangle(real_t Ax, real_t Ay, in is_inside_triangle()
87 real_t Ax, Ay, Bx, By, Cx, Cy, Px, Py; in snip() local
/dports/devel/godot-tools/godot-3.2.3-stable/core/math/
H A Dtriangulate.cpp51 bool Triangulate::is_inside_triangle(real_t Ax, real_t Ay, in is_inside_triangle()
87 real_t Ax, Ay, Bx, By, Cx, Cy, Px, Py; in snip() local
/dports/games/vavoom/vavoom-1.33/libs/core/
H A Dvector.h41 TVec(float Ax, float Ay, float Az) in TVec()
/dports/science/wxmacmolplt/wxmacmolplt-7.7-43-g9a46f7a/src/
H A DGaussHermite.cpp75 double Px, Py, Pz, temp, Ptx, Pty, Ptz, Ax, Ay, Az, Bx, By, Bz; in DoGaussHermite() local

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