Searched defs:BACKGND (Results 1 – 2 of 2) sorted by relevance
59 struct BACKGND { struct77 const BACKGND *pBgnd); // pointer to data struct for current background argument
62 struct BACKGND { struct63 COLORREF rgbSkyColor; ///< background sky color64 Common::Point ptInitWorld; ///< initial world position65 Common::Rect rcScrollLimits; ///< scroll limits66 int refreshRate; ///< background update process refresh rate67 frac_t *pXscrollTable; ///< pointer to x direction scroll table for this background68 frac_t *pYscrollTable; ///< pointer to y direction scroll table for this background69 Common::Array<PLAYFIELD> fieldArray; ///< list of all playfields for this background70 bool bAutoErase; ///< when set - screen is cleared before anything is plotted (unused)