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Searched defs:BANK_MASK7 (Results 1 – 11 of 11) sorted by relevance

/dports/audio/deadbeef/deadbeef-0.7.2/plugins/gme/game-music-emu-0.6pre/vgmplay/VGMPlay/chips/
H A Dsegapcm.h10 #define BANK_MASK7 (0x70<<16) macro
/dports/audio/vgmplay/vgmplay-0.40.9_2/chips/
H A Dsegapcm.h10 #define BANK_MASK7 (0x70<<16) macro
/dports/multimedia/musikcube/musikcube-0.96.7/src/plugins/gmedecoder/gme/
H A Dsegapcm.h12 #define BANK_MASK7 (0x70<<16) macro
/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/snd/
H A Dsegapcm.h4 #define BANK_MASK7 (0x70<<16) macro
/dports/emulators/mess/mame-mame0226/src/devices/sound/
H A Dsegapcm.h26 static constexpr int BANK_MASK7 = 0x70 << 16; variable
/dports/emulators/mame/mame-mame0226/src/devices/sound/
H A Dsegapcm.h26 static constexpr int BANK_MASK7 = 0x70 << 16; variable
/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/snd/
H A Dsegapcm.h4 #define BANK_MASK7 (0x70<<16) macro
/dports/emulators/cannonball/cannonball-0.34/src/main/hwaudio/
H A Dsegapcm.hpp25 static const uint32_t BANK_MASK7 = (0x70 << 16); member in SegaPCM
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/sound/
H A Dsegapcm.h11 #define BANK_MASK7 (0x70<<16) macro
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/sound/
H A Dsegapcm.h11 #define BANK_MASK7 (0x70<<16) macro
/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/sound/
H A Dsegapcm.h13 #define BANK_MASK7 (0x70<<16) macro