/dports/games/flare-engine/flare-engine-1.12/src/ |
H A D | RenderDevice.h | 138 BLEND_ADD = 1 enumerator
|
/dports/devel/etl/synfig-1.2.2/synfig-core/src/synfig/color/ |
H A D | color.h | 282 BLEND_ADD=4, //!< Simple A+B. enumerator
|
/dports/graphics/synfig/synfig-1.2.2/synfig-core/src/synfig/color/ |
H A D | color.h | 282 BLEND_ADD=4, //!< Simple A+B. enumerator
|
/dports/graphics/synfigstudio/synfig-1.2.2/synfig-core/src/synfig/color/ |
H A D | color.h | 282 BLEND_ADD=4, //!< Simple A+B. enumerator
|
/dports/games/onscripter-1byte/onscripter-20200722/ |
H A D | AnimationInfo.h | 101 BLEND_ADD = 1, enumerator
|
/dports/games/onscripter/onscripter-20200722/ |
H A D | AnimationInfo.h | 101 BLEND_ADD = 1, enumerator
|
/dports/x11/aclip/arcan-0.6.1/src/platform/posix/ |
H A D | appl.c | 122 } 123 arcan_mem_free(p_a);
|
/dports/games/ponscripter-07th-mod/ponscripter-fork-3.0.0/src/ |
H A D | AnimationInfo.h | 152 BLEND_ADD = 1, enumerator
|
/dports/graphics/lazpaint/lazpaint-7.1.6/resources/scripts/lazpaint/ |
H A D | layer.py | 16 BLEND_ADD = 'Additive' variable
|
/dports/graphics/imlib2/imlib2-1.7.0/src/lib/ |
H A D | blend.h | 335 #define BLEND_ADD(r1, g1, b1, a1, dest) \ macro
|
/dports/devel/love10/love-0.10.2/src/modules/graphics/ |
H A D | Graphics.h | 84 BLEND_ADD, enumerator
|
/dports/games/aquaria/Aquaria-OSE-v1.002-22-g84366ad/BBGE/ |
H A D | RenderObject.h | 244 enum BlendTypes { BLEND_DEFAULT = 0, BLEND_ADD, BLEND_SUB, BLEND_MULT }; enumerator
|
/dports/games/ufoai/ufoai-2.5-source/src/common/ |
H A D | scripts.h | 118 BLEND_ADD, enumerator
|
/dports/deskutils/treesheets/treesheets-1.0.2/lobster/src/lobster/ |
H A D | glinterface.h | 20 BLEND_ADD, enumerator
|
/dports/devel/py-game_sdl2/pygame_sdl2-2.1.0-for-renpy-7.4.11/src/ |
H A D | surface.h | 214 #define BLEND_ADD(tmp, sR, sG, sB, sA, dR, dG, dB, dA) \ macro
|
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Graphics/ |
H A D | GraphicsDefs.h | 70 BLEND_ADD, enumerator
|
/dports/graphics/aloadimage/arcan-0.6.1/src/platform/ |
H A D | platform_types.h | 122 BLEND_ADD = 2, enumerator
|
/dports/sysutils/acfgfs/arcan-0.6.1/src/platform/ |
H A D | platform_types.h | 122 BLEND_ADD = 2, enumerator
|
/dports/x11/arcan-trayicon/arcan-0.6.1/src/platform/ |
H A D | platform_types.h | 122 BLEND_ADD = 2, enumerator
|
/dports/devel/py-game/pygame-2.1.0/src_c/ |
H A D | surface.h | 240 #define BLEND_ADD(tmp, sR, sG, sB, sA, dR, dG, dB, dA) \ macro
|
/dports/games/rlvm/rlvm-release-0.14-77-gfabf134a/vendor/pygame/ |
H A D | alphablit.cc | 382 #define BLEND_ADD(sR, sG, sB, sA, dR, dG, dB, dA) \ macro
|
/dports/games/trigger-rally/trigger-rally-0.6.6.1/src/include/ |
H A D | render.h | 212 #define BLEND_ADD 1 macro
|
/dports/devel/love/love-11.3/src/modules/graphics/ |
H A D | Graphics.h | 124 BLEND_ADD, enumerator
|
/dports/games/OpenLara/OpenLara-b4b19f2/src/ |
H A D | mesh.h | 187 BLEND_ADD = 4, enumerator
|
/dports/graphics/urho3d/Urho3D-1.7.1/Docs/ |
H A D | AngelScriptAPI.h | 15350 BLEND_ADD, enumerator
|