1 /*
2  * file map.h - managing the level tile map
3  *
4  * $Id: map.h,v 1.12 2006/02/09 21:21:24 fzago Exp $
5  *
6  * Program XBLAST
7  * (C) by Oliver Vogel (e-mail: m.vogel@ndh.net)
8  *
9  * This program is free software; you can redistribute it and/or modify
10  * it under the terms of the GNU General Public License as published
11  * by the Free Software Foundation; either version 2; or (at your option)
12  * any later version
13  *
14  * This program is distributed in the hope that it will be entertaining,
15  * but WITHOUT ANY WARRANTY; without even the implied warranty of
16  * MERCHANTABILTY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
17  * Public License for more details.
18  *
19  * You should have received a copy of the GNU General Public License along
20  * with this program; if not, write to the Free Software Foundation, Inc.
21  * 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
22  */
23 #ifndef XBLAST_MAP_H
24 #define XBLAST_MAP_H
25 
26 /*
27  * type definitions
28  */
29 
30 /* tiles used in game */
31 typedef enum
32 {
33 	BTEvil = -2,				/* virtual tile: free space with bomb */
34 	BTBackground = -1,			/* virtual tile: don't draw this block */
35 	BTFree = 0,					/* free tile */
36 	BTBurned,					/* burned, free tile */
37 	BTBlock,					/* solid wall */
38 	BTBlockRise,				/* solid wall (rising) */
39 	BTExtra,					/* extra block */
40 	BTExtraOpen,				/* extras block (cracked/opening) */
41 	BTBomb,						/* bomb extra */
42 	BTRange,					/* range extra */
43 	BTSick,						/* illness extra */
44 	BTSpecial,					/* special extra */
45 	BTVoid,						/* empty space for decoration */
46 	BTNUM
47 } BMMapTile;
48 
49 /* graphics definition for single tile */
50 typedef struct
51 {
52 	const char *name;
53 	XBColor fg;
54 	XBColor bg;
55 	XBColor add;
56 } BMBlockTile;
57 
58 /* graphics definition for tile */
59 typedef BMBlockTile XBScoreGraphics[MAX_BLOCK];
60 
61 /* layout for score board */
62 typedef BMMapTile XBScoreMap[MAZE_W][MAZE_H];
63 
64 /*
65  * prototypes
66  */
67 extern XBBool ParseLevelGraphics (const DBSection * section, DBSection * warn);
68 extern void ConfigLevelGraphics (const DBSection * section);
69 extern XBBool ParseLevelMap (const DBSection * section, DBSection * warn);
70 extern void ConfigLevelMap (const DBSection * section);
71 extern void ConfigScoreGraphics (const XBScoreGraphics data);
72 extern void ConfigScoreMap (const XBScoreMap data);
73 extern void FinishLevelGraphics (void);
74 extern void DrawMaze (void);
75 extern void SetRedrawRectangles (void);
76 extern void MarkMaze (int x1, int y1, int x2, int y2);
77 extern void MarkMazeTile (int x, int y);
78 extern void MarkMazeRect (int x, int y, int w, int h);
79 extern XBBool SpriteMarked (const Sprite * spr);
80 extern void ClearRedrawMap (void);
81 extern void UpdateMaze (void);
82 extern void UpdateExpl (void);
83 extern XBBool CheckMaze (int x, int y);
84 extern XBBool CheckMazeFree (int x, int y);
85 extern XBBool CheckMazeFree2 (int x, int y);
86 extern XBBool CheckMazeOpen (int x, int y);
87 extern XBBool CheckMazeWall (int x, int y);
88 extern XBBool CheckMazeSolid (int x, int y);
89 extern XBBool CheckMazeExtra (int x, int y);
90 extern XBBool CheckExplosion (int x, int y);
91 extern void SetBlockExtra (int x, int y, BMMapTile extra);
92 extern void SetMazeBlock (int x, int y, BMMapTile block);
93 extern void SetExplBlock (int x, int y, int value);
94 extern int GetExtra (int invincible, int x, int y);
95 extern XBBool DistribSpecial (void);
96 extern void DistributeExtras (int bombs, int range, int extras, int specials);
97 extern void BlastExtraBlock (int x, int y);
98 extern void CopyExplBlock (int x, int y, const int block[CHARH][CHARW]);
99 extern BMMapTile GetBlockExtra (int x, int y);
100 extern BMMapTile CheckBonuses (int x, int y);
101 extern BMMapTile CheckBonuses2 (int x, int y);
102 extern int CheckMazePhantomWall (int x, int y);
103 extern int CheckMazeGhost (int ghost, int x, int y);
104 extern BMMapTile GetMazeBlock (int x, int y);
105 extern void DeleteAllBombSprites (void);
106 extern void DeleteAllMapBombSprites (void);
107 extern void SetXBMapMode (XBBool mode);
108 extern XBBool GetXBMapMode (void);
109 #endif
110 /*
111  * end of file map.h
112  */
113