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Searched defs:BUTTON_B (Results 1 – 24 of 24) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/backends/events/gph/
H A Dgph-events.cpp52 BUTTON_B = 2, enumerator
98 BUTTON_B = 13, enumerator
132 BUTTON_B = 13, enumerator
154 BUTTON_B = 1, enumerator
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/events/gph/
H A Dgph-events.cpp52 BUTTON_B = 2, enumerator
98 BUTTON_B = 13, enumerator
132 BUTTON_B = 13, enumerator
/dports/games/powder/powder118_src/
H A Dcontrol.h35 BUTTON_B, enumerator
/dports/games/libretro-gpsp/gpsp-300d0c0/
H A Dinput.h35 BUTTON_B = 0x02, enumerator
/dports/emulators/mess/mame-mame0226/src/mame/includes/
H A Diremipt.h25 #define IREM_INPUT_BUTTONS_LOW(PL, STATE, BUTTON_A, BUTTON_B, BUTTON_C, BUTTON_D) \ argument
31 #define IREM_INPUT_BUTTONS_HIGH(PL, STATE, BUTTON_A, BUTTON_B, BUTTON_C, BUTTON_D) \ argument
H A Dtaitoipt.h264 #define TAITO_GENERIC_BUTTONS_LOW_NIBBLE(PL, STATE, BUTTON_A, BUTTON_B, BUTTON_C) \ argument
270 #define TAITO_GENERIC_BUTTONS_HIGH_NIBBLE(PL, STATE, BUTTON_A, BUTTON_B, BUTTON_C) \ argument
H A Dtoaplipt.h118 #define TOAPLAN_GENERIC_BUTTONS_HIGH_NIBBLE(PL, STATE, BUTTON_A, BUTTON_B) \ argument
/dports/emulators/mame/mame-mame0226/src/mame/includes/
H A Diremipt.h25 #define IREM_INPUT_BUTTONS_LOW(PL, STATE, BUTTON_A, BUTTON_B, BUTTON_C, BUTTON_D) \ argument
31 #define IREM_INPUT_BUTTONS_HIGH(PL, STATE, BUTTON_A, BUTTON_B, BUTTON_C, BUTTON_D) \ argument
H A Dtaitoipt.h264 #define TAITO_GENERIC_BUTTONS_LOW_NIBBLE(PL, STATE, BUTTON_A, BUTTON_B, BUTTON_C) \ argument
270 #define TAITO_GENERIC_BUTTONS_HIGH_NIBBLE(PL, STATE, BUTTON_A, BUTTON_B, BUTTON_C) \ argument
H A Dtoaplipt.h118 #define TOAPLAN_GENERIC_BUTTONS_HIGH_NIBBLE(PL, STATE, BUTTON_A, BUTTON_B) \ argument
/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/android/src/org/yabause/android/
H A DPadEvent.java31 final static int BUTTON_B = 8; field in PadEvent
/dports/games/libretro-virtualjaguar/virtualjaguar-libretro-afe223e/src/
H A Djoystick.h38 BUTTON_B = 17, enumerator
/dports/devel/libpololu-avr/libpololu-avr-151002/src/OrangutanPushbuttons/
H A DOrangutanPushbuttons.h77 #define BUTTON_B MIDDLE_BUTTON macro
/dports/games/rottdc/rottdc-1.0-2/rott/
H A Drt_spbal.c107 #define BUTTON_B 0x02 macro
/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/Core/HW/WiimoteEmu/
H A DWiimoteEmu.h107 static constexpr u16 BUTTON_B = 0x0400; variable
/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/Core/HW/WiimoteEmu/Extension/
H A DClassic.h196 static constexpr u16 BUTTON_B = 0x4000; variable
/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/InputCommon/ControllerInterface/Touch/
H A DButtonManager.h16 BUTTON_B = 1, enumerator
/dports/emulators/nestopia/nestopia-1.51.1/source/core/api/
H A DNstApiInput.hpp335 BUTTON_B = Pad::B, enumerator
371 BUTTON_B = Pad::B, enumerator
/dports/games/libretro-nestopia/nestopia-2b0315c/source/core/api/
H A DNstApiInput.hpp335 BUTTON_B = Pad::B, enumerator
371 BUTTON_B = Pad::B, enumerator
/dports/games/libretro-handy/libretro-handy-94c0ab5/lynx/
H A Dsusie.h79 #define BUTTON_B 0x0002 macro
/dports/games/libretro-beetle_lynx/beetle-lynx-libretro-35119c9/mednafen/lynx/
H A Dsusie.h79 #define BUTTON_B 0x0002 macro
/dports/emulators/dolphin-emu/dolphin-3152428/Source/Android/app/src/main/java/org/dolphinemu/dolphinemu/
H A DNativeLibrary.java45 public static final int BUTTON_B = 1; field in NativeLibrary.ButtonType
/dports/emulators/mednafen/mednafen/src/lynx/
H A Dsusie.h79 #define BUTTON_B 0x0002 macro
/dports/emulators/x48/x48-0.6.4_1/src/
H A Dx48_x11.c288 #define BUTTON_B 1 macro