1 /*
2 * Copyright (C) 2002 - David W. Durham
3 *
4 * This file is part of ReZound, an audio editing application.
5 *
6 * ReZound is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published
8 * by the Free Software Foundation; either version 2 of the License,
9 * or (at your option) any later version.
10 *
11 * ReZound is distributed in the hope that it will be useful, but
12 * WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
19 */
20
21 #include "CCopyCutToNewEdit.h"
22
23 #include "../ASoundFileManager.h"
24 #include "../CActionParameters.h"
25 #include "../CLoadedSound.h"
26
CCopyCutToNewEdit(const AActionFactory * factory,const CActionSound * actionSound,CCType _type,ASoundFileManager * _soundFileManager)27 CCopyCutToNewEdit::CCopyCutToNewEdit(const AActionFactory *factory,const CActionSound *actionSound,CCType _type,ASoundFileManager *_soundFileManager) :
28 AAction(factory,actionSound),
29
30 type(_type),
31 soundFileManager(_soundFileManager)
32 {
33 }
34
~CCopyCutToNewEdit()35 CCopyCutToNewEdit::~CCopyCutToNewEdit()
36 {
37 }
38
doActionSizeSafe(CActionSound * actionSound,bool prepareForUndo)39 bool CCopyCutToNewEdit::doActionSizeSafe(CActionSound *actionSound,bool prepareForUndo)
40 {
41 if(actionSound->countChannels()<=0)
42 return false; // no channels to do
43
44 const sample_pos_t start=actionSound->start;
45 const sample_pos_t selectionLength=actionSound->selectionLength();
46
47 CLoadedSound *newSound=soundFileManager->createNew(
48 soundFileManager->getUntitledFilename(gPromptDialogDirectory,"rez"),
49 actionSound->countChannels(),
50 actionSound->sound->getSampleRate(),
51 selectionLength);
52
53 {
54 CSoundLocker sl(newSound->sound, false);
55
56 unsigned k=0;
57 for(unsigned t=0;t<actionSound->sound->getChannelCount();t++)
58 {
59 if(actionSound->doChannel[t])
60 newSound->sound->mixSound(k++,0,actionSound->sound->getAudio(t),start,actionSound->sound->getSampleRate(),selectionLength,mmOverwrite,sftNone,false,true);
61 }
62 }
63
64 if(type==cctCutToNew)
65 {
66 if(prepareForUndo)
67 moveSelectionToTempPools(actionSound,mmSelection);
68 else
69 actionSound->sound->removeSpace(actionSound->doChannel,actionSound->start,actionSound->selectionLength());
70
71 actionSound->stop=actionSound->start=actionSound->start-1;
72 }
73
74 return true;
75 }
76
canUndo(const CActionSound * actionSound) const77 AAction::CanUndoResults CCopyCutToNewEdit::canUndo(const CActionSound *actionSound) const
78 {
79 if(type==cctCutToNew)
80 return curYes;
81 else
82 return curNA;
83 }
84
undoActionSizeSafe(const CActionSound * actionSound)85 void CCopyCutToNewEdit::undoActionSizeSafe(const CActionSound *actionSound)
86 {
87 restoreSelectionFromTempPools(actionSound);
88 }
89
doesWarrantSaving() const90 bool CCopyCutToNewEdit::doesWarrantSaving() const
91 {
92 return type==cctCutToNew;
93 }
94
95
96 // ---------------------------------------------
97
CCopyToNewEditFactory(AActionDialog * channelSelectDialog)98 CCopyToNewEditFactory::CCopyToNewEditFactory(AActionDialog *channelSelectDialog) :
99 AActionFactory(N_("Copy to New"),_("Copy to Selection to a Newly Created Sound Window"),channelSelectDialog,NULL,false,false)
100 {
101 }
102
~CCopyToNewEditFactory()103 CCopyToNewEditFactory::~CCopyToNewEditFactory()
104 {
105 }
106
manufactureAction(const CActionSound * actionSound,const CActionParameters * actionParameters) const107 CCopyCutToNewEdit *CCopyToNewEditFactory::manufactureAction(const CActionSound *actionSound,const CActionParameters *actionParameters) const
108 {
109 return new CCopyCutToNewEdit(this,actionSound,CCopyCutToNewEdit::cctCopyToNew,actionParameters->getSoundFileManager());
110 }
111
112
113
114 // -----------------------------------
115
116
CCutToNewEditFactory(AActionDialog * channelSelectDialog)117 CCutToNewEditFactory::CCutToNewEditFactory(AActionDialog *channelSelectDialog) :
118 AActionFactory(N_("Cut to New"),_("Cut and Move the Selection to a Newly Created Sound Window"),channelSelectDialog,NULL)
119 {
120 }
121
~CCutToNewEditFactory()122 CCutToNewEditFactory::~CCutToNewEditFactory()
123 {
124 }
125
manufactureAction(const CActionSound * actionSound,const CActionParameters * actionParameters) const126 CCopyCutToNewEdit *CCutToNewEditFactory::manufactureAction(const CActionSound *actionSound,const CActionParameters *actionParameters) const
127 {
128 return new CCopyCutToNewEdit(this,actionSound,CCopyCutToNewEdit::cctCutToNew,actionParameters->getSoundFileManager());
129 }
130
131
132