1 #pragma once 2 3 enum game_chapter 4 { 5 CHAPTER_POCKET_ABYSS = 0, // an AK who hasn't yet entered the dungeon 6 CHAPTER_ORB_HUNTING, // entered the dungeon but not found the orb yet 7 CHAPTER_ESCAPING, // ascending with the orb 8 CHAPTER_ANGERED_PANDEMONIUM, // moved the orb without picking it up 9 NUM_CHAPTERS, 10 }; 11