1 #pragma once
2 
3 enum game_chapter
4 {
5     CHAPTER_POCKET_ABYSS = 0, // an AK who hasn't yet entered the dungeon
6     CHAPTER_ORB_HUNTING, // entered the dungeon but not found the orb yet
7     CHAPTER_ESCAPING, // ascending with the orb
8     CHAPTER_ANGERED_PANDEMONIUM, // moved the orb without picking it up
9     NUM_CHAPTERS,
10 };
11