/dports/games/ioquake3/ioquake3-1.36/code/game/ |
H A D | bg_public.h | 83 #define CS_ITEMS 27 // string of 0's and 1's that tell which items are present macro
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/dports/games/ioquake3-server/ioquake3-1.36/code/game/ |
H A D | bg_public.h | 83 #define CS_ITEMS 27 // string of 0's and 1's that tell which items are present macro
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/dports/games/evq3/evq3/code/game/ |
H A D | bg_public.h | 83 #define CS_ITEMS 27 // string of 0's and 1's that tell which items are present macro
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/game/ |
H A D | bg_public.h | 83 #define CS_ITEMS 27 // string of 0's and 1's that tell which items are present macro
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/dports/games/openarena/openarena-engine-source-0.8.8/code/game/ |
H A D | bg_public.h | 83 #define CS_ITEMS 27 // string of 0's and 1's that tell which items are present macro
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/game/ |
H A D | bg_public.h | 83 #define CS_ITEMS 27 // string of 0's and 1's that tell which items are present macro
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/ |
H A D | q_shared.h | 898 #define CS_ITEMS (CS_LIGHTS+MAX_LIGHTSTYLES) macro
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/dports/games/quetoo/quetoo-0.6.1/src/ |
H A D | q_shared.h | 778 #define CS_ITEMS (CS_LIGHTS+MAX_LIGHTSTYLES) macro
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/dports/games/alienarena/alienarena-7.66/source/game/ |
H A D | q_shared.h | 880 #define CS_ITEMS (CS_LIGHTS+MAX_LIGHTSTYLES) macro
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/dports/games/alienarena-data/alienarena-7.66/source/game/ |
H A D | q_shared.h | 880 #define CS_ITEMS (CS_LIGHTS+MAX_LIGHTSTYLES) macro
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/dports/games/quake2lnx/quake2-r0.16.2/src/ctf/ |
H A D | q_shared.h | 1108 #define CS_ITEMS (CS_LIGHTS+MAX_LIGHTSTYLES) macro
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/dports/games/quake2lnx/quake2-r0.16.2/src/game/ |
H A D | q_shared.h | 1140 #define CS_ITEMS (CS_LIGHTS+MAX_LIGHTSTYLES) macro
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/dports/games/quake2-source/quake2-r0.16.2/src/game/ |
H A D | q_shared.h | 1140 #define CS_ITEMS (CS_LIGHTS+MAX_LIGHTSTYLES) macro
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/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/ |
H A D | q_shared.h | 1108 #define CS_ITEMS (CS_LIGHTS+MAX_LIGHTSTYLES) macro
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/dports/games/quake2-lights/quake2-lights-1/lights/src/ |
H A D | q_shared.h | 1153 #define CS_ITEMS (CS_LIGHTS+MAX_LIGHTSTYLES) macro
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/dports/games/quake2-3zb2/quake2-3zb2-0.97_1/ |
H A D | q_shared.h | 1066 #define CS_ITEMS (CS_LIGHTS+MAX_LIGHTSTYLES) macro
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/dports/games/quake2-data/quake2-data-3.20_3/ |
H A D | q_shared.h | 1089 #define CS_ITEMS (CS_LIGHTS+MAX_LIGHTSTYLES) macro
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/dports/games/quake2-psychomod/psychomod/src/ |
H A D | q_shared.h | 1111 #define CS_ITEMS (CS_LIGHTS+MAX_LIGHTSTYLES) macro
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/dports/games/quake2-rogue/quake2-rogue-3.20/ |
H A D | q_shared.h | 1096 #define CS_ITEMS (CS_LIGHTS+MAX_LIGHTSTYLES) macro
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/dports/games/quake2-matrix/matrix/MatrixFixSource/ |
H A D | q_shared.h | 1089 #define CS_ITEMS (CS_LIGHTS+MAX_LIGHTSTYLES) macro
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/dports/games/quake2-source/quake2-r0.16.2/src/ctf/ |
H A D | q_shared.h | 1108 #define CS_ITEMS (CS_LIGHTS+MAX_LIGHTSTYLES) macro
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/xatrix/ |
H A D | q_shared.h | 1089 #define CS_ITEMS (CS_LIGHTS+MAX_LIGHTSTYLES) macro
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/jabot/ |
H A D | q_shared.h | 1108 #define CS_ITEMS (CS_LIGHTS+MAX_LIGHTSTYLES) macro
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/3zb2/ |
H A D | q_shared.h | 1066 #define CS_ITEMS (CS_LIGHTS+MAX_LIGHTSTYLES) macro
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/rogue/ |
H A D | q_shared.h | 1096 #define CS_ITEMS (CS_LIGHTS+MAX_LIGHTSTYLES) macro
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